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nchan

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#1 nchan
Member since 2004 • 1059 Posts
Off screen gameplay is the best thing about the Wii U. I don't care if haters label it gimmick. I won't buy a game if it doesn't support offscreen gameplay, period!
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#2 nchan
Member since 2004 • 1059 Posts
LOl, Sony didn't learn anything. If you want a PS4, you're gonna work two jobs for it. It's PS3 all over again.
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#3 nchan
Member since 2004 • 1059 Posts
[QUOTE="silversix_"]'Wii U is directly using the same CPU cores as the Wii and Gamecube, just using MORE of them and clocked higher. This architecture was created in 1999' Is this true? If it is :lol: and they're asking 350$n for THIS!? Nintendo is a such a laughing stock these days i don't know what's going onStrongDeadlift
Well, it is also fabricated smaller, forgot to mention that :P

Well, the CPU doesn't matter as much. Look at PS3, it has teh Cell, but many multi-plat games run with crappy framerate.
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#4 nchan
Member since 2004 • 1059 Posts

[QUOTE="nchan"][This message was deleted at the request of the original poster]ultraking

.......:lol: yea ok

edit: aww man. he deleted it :(

LOL, I posted it and then deleted just a second later. But really, PS4 looks very expensive. Anything more than $449-500, no one will buy it.
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#6 nchan
Member since 2004 • 1059 Posts
Save what? Resident Evil 6 sold more than 4 millions.
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#7 nchan
Member since 2004 • 1059 Posts
[QUOTE="tormentos"]CPU. - x64 Architecture - 8 CPU cores running at 1.6 gigahertz (GHz) - each CPU thread has its own 32 KB L1 instruction cache and 32 KB L1 data cache - each module of four CPU cores has a 2 MB L2 cache resulting in a total of 4 MB of L2 cache - each core has one fully independent hardware thread with no shared execution resources - each hardware thread can issue two instructions per clock GPU. - custom D3D11.1 class 800-MHz graphics processor - 12 shader cores providing a total of 768 threads - each thread can perform one scalar multiplication and addition operation (MADD) per clock cycle - at peak performance, the GPU can effectively issue 1.2 trillion floating-point operations per second High-fidelity Natural User Interface (NUI) sensor is always present Storage and Memory: - 8 gigabyte (GB) of RAM DDR3 (68 GB/s) - 32 MB of fast embedded SRAM (ESRAM) (102 GB/s) http://www.vgleaks.com/world-exclusive-durango-unveiled/ Interesting info..

Wow! Microsoft really think I would pay $500 for their console. Not a chance.
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#8 nchan
Member since 2004 • 1059 Posts
Let see if Gamespot put this new on their front page. They only post negative press about Nintendo so I bet they wouldn't. Last time, Nintendo stock went down with the Wii U announcement, Gamespot was quick to put it on their front page. lol.
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#9 nchan
Member since 2004 • 1059 Posts

It actually is amazingly fast , if ony it would support flash so I could watch Porn.

AM-Gamer
This!
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#10 nchan
Member since 2004 • 1059 Posts
Oh wow, not this again. You people have been predicting "Nintendo's last console" for decades now. It's like one of those silly "the end of the world" prediction. Keep dreaming.