mr_mozilla's forum posts
I agree with him on the blurry texture popping downsides of UE3, but really, what's the option? Making a whole new engine for every game just isn't efficient and would somewhat counter the edge 360 has as the "easy to develop for platform".
Of course it's possible that next gen Microsoft will have Epic make UE specifically for their console but that would just open up the door for a new "UE3" from another developer, easy to use middleware engines are always needed.
And 360's problem isn't that the exclusives use UE3, I mean the only AAAE that does is Gears which is made by friggin Epic themselves, the problem is the lack of exclusives in general, having to make your own engine from the scratch isn't gonna help.
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