moriwenne's forum posts

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moriwenne

@irishrizo@4kgamer_lmxxx: Bah, get your 'beholder' checked out. It looks terrible :)

We (devs and current tech) can do way WAYYYYY better than this. It's lazy, it's cutting corners, bla bla.

Improve the freaking graphics already.

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moriwenne

@anakvunky: did you say huge? I'm certain you meant humongous.

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moriwenne

<< LINK REMOVED >><< LINK REMOVED >> Anyone that has some experience with keys will tell you that getting a cheaper price for a game when it has only been out for a month or 2 is not that easy. Usually you get like a 5$ discount at that point. But after 6months or so that discount goes up to 20-30$. By next summer you can buy a dragon age key for some 15$.


As an example you can grab a BF4 key for 10$ while origin ON SALE asks for 15$. Fifa15 key is 35$.


So the point is, when you could already by a product for 20 and see the publisher announce A SALE and offer it to you for 25 the only possible answer is...meh :)

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moriwenne

Pfff...sale. Go to all key shop and find yourself these games for like half the price. This is ridiculous and insulting.

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moriwenne

<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> I can't man, I already have the base game hmm I need a premium for £15 and no more...It is a matter of principle at this point :)

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moriwenne

<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> Alright. I guess we've said all we had to say on the matter and we understand each other. Just to clarify, you still need to buy the base game to play, premium doesn't include that.

So again, base game £10, some maps (read premium) £25 :)

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moriwenne

<< LINK REMOVED >><< LINK REMOVED >> Yes, I know. If you buy a key from somewhere else you can get it for 25. It has been around that price for a while now. But if you look at origin and say amazon, the price stayed at 50 for the whole year. Many buy their games from those places and so I think the point stands. Just look at the situation. A bunch of maps, something modders would create for free given the tools, costs 50$, as much as a whole game, after more than a year after release.


A key to play the original game with the original maps? A year after release? Costs 10$. Do you see the difference?


Digital games as a product lose their value as time passes. A year after release you get discounts of 60%-80% on any given title. But this product, by adding to it constantly, gets to keep it's price high. It's a marketing strategy, it's working and they know it.

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moriwenne

<< LINK REMOVED >><< LINK REMOVED >>This is my point. I've been waiting to buy premium for like 15-20. I figured it would reach that price after a year but nope. By launching maps this way they manage to keep the product relevant and the price doesn't go down. Now that the last pack was released the price should finally start to fall, I thought. But then they announce we should expect more surprises in the future? This announcement will keep the price where it is for a long time.

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moriwenne

Them bastards! It now costs double to buy a bunch of maps (read premium) than it costs to buy the whole freaking bame that they had to develop. Since they keep adding maps, they get to keep the premium pack relevant and the price doesn't go down like it should with any product, after it has been released for a while.

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moriwenne

DLC is fine. Companies make more digitals goods, related to their products and make them available for whomever would like to buy them. It's a perfectly valid system.

However, the system has been exploited and this is why we all have such strong negative feelings towards DLC.


For example, developers have now been ordered to cut features from games that are later offered as DLC. We pay twice for what we used to pay only once.


DLC screwed expansions. We used to get a massive update to games called expansions that we would pay usually half of the game price for. Now we get smaller bits that all add up to less than an expansion for the cost of a full game.


DLC screwed price drops. For example, EA and DICE launched Battlefield 4 and immediately started selling it's DLC, extra maps that would be launched periodically in the following year. Because this DLC (premium service) had a new bit added to it every few months, the price never went down because it stayed relevant throughout the year. Usually a 50$ game may cost as little as 20$ only 6 months after release but when they use these systems, the price takes a lot longer to drop.


The mentality of "let's have our game have this extra content in it, it will make it great" has turned into "how much can we charge if we add this and that".