moriwenne's comments

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moriwenne

Honestly, that's a lot of content for the price. It will immediately get loads of people to join but to grow they'll really need new content. Nostalgia and rewatchs just don't have the same appeal.

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moriwenne

@Dragerdeifrit:

What you do need to do my friend is either get off of the fanboi horse or inform yourself. This fact (that he lied multiple times) is indisputable and is well documented.

Because they've updated the game significantly maybe you've forgotten what the original game was like. Here's a video to remind you:

https://www.youtube.com/watch?v=cJ-tgaE37UE

If your argument is that they planned for NMS to be NMS:NEXT at launch when they gave the presentations but failed to deliver then there's nothing more I can say that would be able to explain it to you. It took them 2 years, TWO FREAKING YEARS to give us multiplayer let alone all the rest he lied about (customise char, fights, races bla bla) and you want to convince everyone that they were going to have it at launch if not for some flood. Please.

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moriwenne

@lonewolf1044:

Plenty of games are rushed out the door due for financial reasons and due to partner/publisher pressures. Not many LIE OPENLY about features like NMS did. I have to keep mentioning this because people keep forgetting.

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moriwenne

@geminij13: This was all very ranty of course due to past wrongs that were committed. Above all I like fairness and I shall wait for it to come out and assess it better then. A more informed opinion is forthcoming.

I'll say this though, if they keep going as they are going, they might have an awesome game really worth checking out in year or so.

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moriwenne

OH boy, this trailer. They know how to make them don't they. Reminds me of the first one where planets seemed full of life, everything on screen at the same time when in reality we know that's not how it works.

They show the freighters arriving in space, looks cool but we know that in reality that serves no purpose, it's just an animation that runs forever.

They show the ship flying around, in the most basic way, it has no features, they show no awesome combat, it's as simple as you can get.

They show you on a space station with a frog but of course we know that npcs are the most boring and cookie cutter things in the game, with no life or personality and repeat everywhere.

They try not to show any repeated assets when we know that we don't go very long without finding another becon or base or whatever that repeats and repeats.

They don't show you constantly finding animals that have no AI, that repeat, that serve no purpose, it's like everything is new and fresh every second in the trailer.

But hey, now you can see other people, yay.

Let's be honest. They stuck with the game, they added a lot to the game, the game is now ready for a launch in it's current state when back when it was just in alpha and I'm sure that lots will have some fun with it, there's plenty to do, it's not that bad. I'd give it a 7/10 because it does not excel on any point except the procedural making of a whole universe which is basically irrelevant for gameplay. At this point it has a nice skeleton, a good structure of systems that could be used to make an awesome game with a good direction. But coming back to this type of trailer that basically makes it look like more than it is just irks me.

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moriwenne

Let us be sensible.

Firstly, I am glad that no man's sky is finally ready for release. They made it, they have finished the game, gone gold and can now have a big launch day. What's that? They already launched the game 2 years ago? Certainly you jest my friend. Back then all they had was a pre-alpha build with only the basic structure of the game working. Nah, you are clearly referring to the early access launch. Yeah, that must be it.

Secondly, who cares if they cheated gamers with their pre-alpha launch disguised as a finished product? If the game is ready and it is good why not buy it and just enjoy it? Well, it depends.

If you're in the camp of "they lied and should not be rewarded for it" then you shouldn't buy it. Companies need to learn (aka feel it in their wallets) that that type of behaviour is just not acceptable.

If you think instead that "I believe in second chances" and are willing to recognise that they've spent 2 years trying to make amends for the way they handled the situation by sticking with the game and finishing it without uttering the words dlc or expansion for extra coin, then you should consider giving it another chance.

Personally I hate them with a passion for what they did. Blatant lies and obfuscation was just too much to not be completely enraged by the behaviour. But I am also the forgiving type and can set aside my rage to recognise that they put in a 2 years effort to try and fix their image. That's more than most will do.

So let's go back to being sensible shall we. What's left now is to sensibly wait for the updates, sensibly wait for reviews, see if the game is now worth one's time and THEN return to it or buy it, whichever the case.

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moriwenne

It's fine that they mention tes6 and starfield and since this is a visual event, just saying the words would not be enough so it's fine that there is a teaser. What isn't fine, at least to me, is talking about it. Now we get endless posts and youtube videos with 5 minutes of people speculating "what to expect? what do we want to see? when will it probably come out? let's all speculate together!!". Stop it everyone. This is going to take years. Maybe by next e3 we'll actually have something concrete to discuss, but not now.

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moriwenne

@Barbowan: My friend, I need source data on this "If fans everywhere simply stopped paying or watching, or both in some cases, they'd (by which I mean folks in the entertainment industry) go flat broke in six months."

How did you come up with that 6 months schedule?

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moriwenne

@firehawkx: It's all a business and I understand completely why these things happen. I'm not in the habit of feeling like a victim and I see it more on the justice side. I want good behavior, good decisions, to be rewarded and bad behavior (these animations, loot boxes, nms fiasco, sea of thieves lack of content) to be punished! It has to make sense for these companies to want to invest in the good things instead of the bad ones.

Ultimately the goal is to have the best games with the best experiences, that is what matters. It is incredibly hard and time consuming to create the massive amount of content these games require. There is no other way to do it other than with huge teams, huge budgets and loads of time. But it can be done, has been done and will continue to be done. The problem is that the risk might be too high for some and therefore companies cut corners and invest in dubious practices (like loot boxes) and less content demanding experiences that pay off (like the current battle royale trend).

In my opinion an example of not cutting corners is the game Star Citizen. When you get funded directly by your clients you get to do what they are doing, constantly direct the funds to improve the game AND take your time to finish the product. That criticism, that the game is taking forever to launch, is in fact one of it's core strengths. Good content and masses of it take TIME and money to get created and this would not be possible in an EA backed game, at all.

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moriwenne

@firehawkx: Two points. Yes I agree that the patches and mods improved the game, no doubt about it. The initial state of the 'looks' of the game was just laughable. My point is that Mass Effect is a top AAA game, with lot's of history and great backing. With patches and mods it is now only serviceable you know? It's far from good or great which is what I wanted out of a big franchise like that :|

Examples? Uncharted, tomb raider, god of war. Those are the graphics I wanna see in mass effect. We have the tech to make it happen but they just cut corners till there was nowhere left to cut and we got garbage and as a big fan of the franchise I am still a little irked about it :)

Second point. Given a choice, money being no object, if a developer has a choice between fully animated+fully voiced vs fully animated+partially voiced vs partly animated+partially voiced...who would not go for animations and voice everywhere? "Ni no kuni" is just saving money and time, there is no other explanation for it. I played a fair amount of that game and then stopped. I loved the anime style and enjoyed the graphics but after a while you realise how far in between those animations come about and with voice it is even worse. To me, that type of story telling ends up being very poor because you are forced to look and read the text. I was constantly pushing through messages of text and completely ignoring the graphics because your eyes were glued to the bottom box. With voice animation you would be looking at the characters instead of reading. Huge difference!