My only one minor complaint about Oblivion was the levelling system. I never truly felt like the powerful hero i was. Especially considering i spent countless hours building my character through side quests and exploration. I don't expect to be able to dominate the game without putting in some work - however, if i put in hundreds of hours of extra work via side quests and exploration i do expect to be able to dominate the rest of the main game. Minor complaint. I love this series, as a former dice and paper AD&D player this series is as close as you get to a video version. Shadow Hide You!
Ok, finally finished the main storyline in Oblivion this past weekend (almost 5 years later!) I just hope the story in Skyrim makes you feel more invested - or at least draws you into the plot a bit more. I felt a little too disconnected in Oblivion. And i agree with the poster who said Oblivion gates suck - they really do. So annoying. Otherwise, that was one hell of an RPG experience. Can't wait to get my hands on Skryrim! Shadow hide you! LOL
@funkydude I should've thought about my question a bit more before posting it - incorporating an oblivion save wouldn't make much sense. Though it would be nice to keep some of the magical weapons/armor I crafted in Oblivion - lord knows i spent enough time crafting them! LOL
I put in over 300 hrs on Oblivion and i'm still not finished! I could see myself easily pouring 500+ hours into Skryim. Is 1000 hours out of reach? I just hope they add more variety in the NPC voices and faces - i realize this is nitpicking but it sort of annoyed me in Oblivion. Does anyone know if the enemy levelling system is the same as Oblivion where enemies level up as you do?
I haven't purchased a Nintendo system since the Gamecube but I love Nintendo for nostalgic reasons. I just hope their next system can compete with the big boys. Come on Nintendo, let's go!
I think DA2 is a better game than DAO. DAO was sort of generic and broad in terms of it's plot and setting. i don't mean this in a bad way, it was a great game in my opinion. But DA2 is way more personal. I feel more invested in it than I did DAO. And the lead character has a voice, hallelujah! The RPG elements (leveling, item management, skills,etc) in DA2 are very similar to DAO and the tactical planning during battles is the same. You can pause the action and issue commands in both games. Except DA2 allows for more direct control of your attacks. Some people are complaining about repetiveness - i'm 20 hours into DA2 and i don't feel it yet. Sure, some more towns or locations to explore would be nice (especially considering how amazing DA2 looks in the graphics dept) but the story/plot is structured so that only a few varied locations come into play. Not an issue in my mind. If a story is compelling enough and the gameplay fun enough, you don't need so many questing areas and hubs. I think DA2 more than makes up for its lack of location variety with great gameplay and a great story. I think BioWare is on the right track - no one is perfect, but these guys make some damn good games.
@ggregd Thanks for the info. I don't mind grinding at all. I just don't like being forced to party up - which alot of these mmorpgs seem to embrace. DDO is Dungeons and Dragons Online - an earlier MMO by Turbine (fantastic game by the way - and it's free2play now)
How solo-friendly is Warcraft? How solo-friendly is it compared to DDO and Lord of the RIngs Online? I've been interested in checking it out but I don't want another game where i have to adventure with others to really progress in the game.
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