Mighty-Lu-Bu's comments

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Mighty-Lu-Bu

@millhouseman: Agreed. It is pretty dumb that they bash a game that they haven't even played. Oh well, I am not going to let it ruin my experience.

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Mighty-Lu-Bu

@Kishobran: You literally described the progression system for Battlefront II. Just like in Battlefield, in Battlefront II the weapons that you unlock aren't always outright better. Also, one of the main ways you progress is by playing any particular class. In fact, that is how I have unlocked about 90% of my star cards, just by playing the class.

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Mighty-Lu-Bu

@Kishobran: The issue here is that first microtransactions were the issue, however, when the "pay-to-win" system was removed, then people complained that the progression was too slow. I find that I have progressed a lot further in the short amount of time that I have played Battlefront II than I ever did in it's predecessor which has a subjectively worse progression system.

I find it ironic that you say multiplayer First person shooters don't need progression whatsoever, yet that's how pretty much every DICE shooter and how every Call of Duty game has worked for the last decade. Also, Battlefront II's Star Cards are very similar to COD's perk system. In COD, players who have played multiplayer longer have access to better perks and better weapons- this is no different from Battlefront's II multiplayer progression system where players who have played longer have access to better weapons and better Star Cards.

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Mighty-Lu-Bu

@superklyph: That is exactly what they did and many other companies did. Its a disgrace to the gaming industry to post misleading reviews.

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Mighty-Lu-Bu

@nousername66: I agree- I do not trust review sites anymore because there always seems to be some sort of bias. Some sites don't like certain franchises so they give franchise A an average score when they give franchise B a great score. What makes matters worse is that when someone reads this review they go OMG this terrible, but they don't realize that they are being lied to. The big controversy with this game has always been with two things: the progression system and microtransactions. Well, prior to launch, microtransactions were removed yet none of the online reviews state this- in fact IGN and Gamespot both dinged points due to microtransactions yet they aren't even in the game! They also complain about the progression system, but in all honesty it isn't that complex! This is freaking crazy! These negative points are straight up lies, but no one would know the difference. People just need to play the game and decide for themselves.

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Mighty-Lu-Bu

@Kishobran: No game gives you everything in the beginning, you have it earn it. You know how hard it is to unlock Lu Bu in the Dynasty Warriors games? Do you know how hard it is to unlock Jedi in Star Wars Galaxies? Also, you want to speak about grindy, then look no further than Battlefront II's predecessor which was one of the most grueling progression systems I have ever experienced. I have had Battlefront II since last Friday night and since then I have unlocked 3/4ths of all the stuff in game. It's called putting in work just like every other game. In Dark Souls III you aren't automatically strong- you have to earn it and I feel like people like you just refuse to put any work in.

I can say with high confidence that I haven't had ANY issues in multiplayer. Just get good at the game and the star cards and credits will start flowing. Jeez, these gamers nowadays want everything handed to them and when they don't get their way they cry like a little bitches and make up stories how EA is forcing us to spend money. The only money I spent on this game was towards the game itself and I am an absolute terror in multiplayer.

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Mighty-Lu-Bu

@millhouseman: Fully agree- even IGN and a lot of the other top review companies were extremely dishonest. They were all complaining about something (microtransactions) that aren't even in the game! To make matters worse, the progression system is not complex and it is a lot less grueling then the system from the previous Battlefront game. Play the game people, give it a chance and it will completely change your opinion. It is a great game and I am glad that I didn't listen to all the critics this time around.

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Mighty-Lu-Bu

@Mogan: They will probably keep microtransactions, but it won't be for gameplay buffs, only for cosmetic stuff like emotes, victory poses and skins. Also, the progression system isn't that hard- in fact, I like it better than the previous progression system which seemed very grueling. It isn't nearly as complex or difficult to progress as people make it out to be.

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Mighty-Lu-Bu

I'm sorry, but I do not agree with this review at all. Now I am not the biggest EA fan because I feel like they have made some of my favorite franchises dip in quality (UFC, Mass Effect and Dragon Age), but after dumping over 60 hours into Battlefront 2, I can say with high confidence that the game is great. First, the campaign was actually very good and I thought that the voice actors did a great job overall. Also, out of all the scenarios there were probably two out of the bunch that I wasn't that found of. If we can get more campaigns like this with the prequel content, with the Rogue One content and with the Last Jedi content, I will be pretty happy.

Now lets look at the dreadful progression system which actually isn't dreadful at all. Literally if you watch the star card video it explains the "complex" progression system. You use crafting parts to craft star cards and you can also get star cards from loot crates- the more star cards you have, the higher your trooper's / hero's level. It is actually a pretty basic system with a lot of room for customization so I am not getting where all this complexity talk is coming from. That being said, my only real nitpick is that earning credits, parts and crystals seems to take a very, very long time. I also think that it is important to note that in multiplayer, it is rare at the moment for players to have 3 epic star cards (have only seen it once in Heroes vs Villains) so I have not personally experienced unfair gameplay in multiplayer. EA has also gotten rid of microtransactions (for now) which should have alleviated a lot of complaints about this game, but it seems like the loss of microtransactions has made little to no difference in what critics think about this game which is a shame.

The game is absolutely gorgeous and it does a great job of plopping you in the middle of the Star Wars universe. My favorite map so far is Tatooine, but all the maps are good in their own ways. The level of detail that DICE has put into this game is staggering. On the streets of Mos Eisley you see civilians running for cover at the start of any given match which adds a bit of immersion, but it doesn't stop there. Star Wars creatures such has Womp Rats, Rontos, Dewbacks etc. can be see running around the town which is pretty cool. The gameplay overall is significantly better than its predecessor and I feel like the game is much more balanced, especially in terms of heroes / villains.

However, with all of the positives, there are definitely some negatives because even though I think this game is great, I don't think its perfect. First, there isn't a large selection of weapons which is a bit disappointing seeing as how there are so many weapons within the Star Wars universe. Furthermore, it would be welcomed if there were more maps and modes because at the moment it does seem a bit lacking.

In its current state, I would give the game a solid 8 and with an abundant amount of free content that is inbound, the game will only get better. I would suggest that people actually spend some time within this game to experience it for themselves instead of listening to bonehead critics and whiny, entitled gamers who have gone out of their way to ruin this game. It is legitimately a solid game with a lot of Star Wars fun to be had.

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Mighty-Lu-Bu

@Dark_Matters: Yet they turned off the play-to-win aspect prior to launch. Weird.