mazuiface's comments

  • 13 results
  • 1
  • 2
Avatar image for mazuiface
mazuiface

@KotomineKirei: Don't get me wrong, you can find me other places on this forum and the internet in general saying the same thing: Atlus should release all of their games on PC and other platforms - but the more anyone says it *especially* when they announce new games, the more their fans look like sour fanboys who are begging for ports. For now, I have the platforms they release their games on, and I will support them.

Anyway I think there will be a portable version of Persona 5. There was for Persona 4 and a cut down version of persona 3.

Avatar image for mazuiface
mazuiface

@KotomineKirei: By that logic, SMT V should also be on PS4.

Avatar image for mazuiface
mazuiface

@valgaav_219: This is something that goes right over the heads of all of the beggars. It's almost like they aren't actual fans of Persona and SMT and are unaware of how things have been for over a decade.

Avatar image for mazuiface
mazuiface

Hey, at least it is on the Switch!

On a more serious note, Switch is exclusively getting SMT V. Atlus is just like that, each series has its own platform. If Persona 5 were to be ported to Switch, Shin Megami Tensei would then be ported to PS4.

Avatar image for mazuiface
mazuiface

@Bread_or_Decide: It isn't all subjective. The controls are exactly the same, not better. The graphics, while it runs much better than the 360/PS3 versions at 60fps, has more texture pop in than the remaster and lower res textures. Not subjective.

I've been playing this game since 2012 on PS3, and I still play it often. I am an actual fan of this game, one of the biggest, but that doesn't mean I have to uncritically praise it. This article is more of a marketing piece than journalism. If anything, Capcom could have added more to the game, but they didn't. Anyway, if you get it, I'm guessing this will most likely be your first time playing this game. Congratulations, it's a fantastic game.

Avatar image for mazuiface
mazuiface

@Bread_or_Decide:
Nothing is specific - it's just a bunch of subjective commentary. He talks about the graphics and controls being supposedly better, but the switch runs it at lower res with lower shadow textures, even though it's going to be mostly identical being a last gen game. For the controls, they are exactly the same as any other version! This is just a dude who enjoys playing it portable. Subjective.

Avatar image for mazuiface
Avatar image for mazuiface
mazuiface

Nothing in this article describes how it is better on Switch. Is Nintendo paying for positive coverage or something? This game is the best on PC

Avatar image for mazuiface
mazuiface

@Reuwsaat: You went straight from being extremely condescending with "edge-lord" and "top fat-ass" to an "I'm not judging those" cover up. Nice try, but you're still being condescending towards video game hobbyists - a strange feat on a gaming site.

My brother and I both work full time and he is a PhD student on top of that, and if anything, it means that I want to stay away from this type of game design even more.
Getting better at games is not an RPG where you level up with grinding, doing the same thing over and over, but it's about how you spend your time playing; are you actually paying attention to the game? -- or are you just doing the same thing over and over without learning everything and getting frustrated when it doesn't work? The latter players, which David Sirlin identifies as the "scrub" in his book on game design, Playing to Win, are less inclined to enjoy *any* video game; and for that matter, have less weight in their opinion on video games since they don't actually pay attention to how the games work.

This applies to many genres of games. I am amazed at the prevalence of this mindset and how people see even 1 credit complete shoot em up (shmup) replays and think "LOL YOU HAVE NO LIFE" when shmup players really typically spend about a half hour practicing and pay close attention.

On top of all of this, the other game developers that add randomness and luck to their games get rightfully criticized by their communities. Why is it ok for Nintendo to do this?

Avatar image for mazuiface
mazuiface

Nintendo takes the skill out of their games to make it so it is fun to people who don't like video games or the thought of actually practicing to get good at them.

Seriously, the only people who I have met who sing praises about games like these are people who don't play video games in general and only have the latest Nintendo console with the usual "party games". I suspect the same for this Bowman figure - he doesn't actually play video games.

Just the way this article closes says it all about what fighting game players have long identified as the "scrub" mentality. Adams writes that these game design aspects "give players of different skill levels a chance to compete--all of which place more emphasis on the "fun" and not the "win."" People who get stressed out at anything that requires any bit of effort will never have fun to begin with.

There's a very damn good reason that older fighting games, which had no comeback mechanics or a way to reward you for losing, are still played widely today. Games like Super Street Fighter II Turbo, Third Strike, and other old school SNK fighting games are the opposite of this luck trend and are still played by many even today. They just don't get front page articles on Gamespot.

  • 13 results
  • 1
  • 2