MartynGiles' comments

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MartynGiles

@ltjohnnyrico: I understand that but personally I think it's a shame and quite disrespectful on the behalf of the developer not to supply a product that they were well known for when there is huge demand for it.

I don't buy the "I wouldn't have bought the game if I'd known they weren't gonna do single player dlc" that I see from a lot of internet turds, the game is very good on its own.

For me the situation points to a larger problem with the industry: wanting maximum profit for very 'little' effort.

I know that profit for effort or value for money isn't how most industries work any more but gaming used to be about pleasing the consumer and making a profit from selling games that people adored, since mobile gaming showed that milking the naive/rich/parents who can't be bothered to entertain their children was a viable method of generating profit for minimal effort it seems like proper gaming developers (no, I don't consider many mobile games to be worthy of being held in the same esteem as console/pc games. Some are good games but their number is insignificant in comparison to the chaff imo) have become enamored with forcing the same constructs into main stream games, it's become a race to see who can force the most regressive system into their game while still making money and it can't be healthy for the industry if the trend continues on its downward slide.

The only reason that there hasn't been a backlash already (in my opinion obviously) is because young people have never known anything different and their parents just want to keep them quiet/happy so throw money at them.

I didn't have such a big issue with GTA online when it first came out, money could be made easily enough and while it's supposed to be fairly easy still (from what I've been reading, I haven't played in a while) I see more and more people complaining that Rockstar are making in game cash harder to earn and/or worth less as to 'promote' the buying of the money cards.... those cards are from where my problem with GTA online stems, GTA5 was a full priced AAA game it isn't a free mobile game but the purchasable in game credits are priced at about the same value as mobile game credits. I feel that the game should either be provided for free or the in game cash should be far cheaper to buy and easier to earn as it has no real value, it takes nothing to produce.

I would also like to see Rockstar provide content for the people that helped build the company as well as for the younger generation that doesn't know how greedy the industry has become since my youth.

I guess my biggest problem is that I'm fairly old compared to the target audience, I'm old enough to remember a better way of doing things.

I'm a relic lol

Please excuse me if my comment seems a bit scatty, I'm on really strong pain killers so my thoughts are fragmented.

Edit*

I just realised what day it is. Have a merry Christmas for tomorrow roughneck ;-)

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MartynGiles

@pongley: It's actually quite scary to read a list of how many of my favourite studios no longer exist because of publisher meddling.

If I owned a development studio there is absolutely no way on Earth that I'd sign on to a publisher knowing what they do to studios that have rocky patches.

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MartynGiles

@joshrmeyer: it's the only game that has ever elicited an emotional response in me other than frustration, the scene with Joel's daughter brought tears to my eyes!

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MartynGiles

@uchihasilver: I loved sunset over drive, it was nice to play something interesting, fun and different.

Personally I think that the new GOW is the weakest in the series and I've played all of them. The characters are probably the weakest I've seen in a AAA game for some time and don't even come close to relaxing Marcus Fenix, Augustus Cole, Dominic Santiago etc. Lack lustre isn't a strong enough word.

Halo has been a very poor imitation of itself ever since 343i took over, it's so poor infact that I won't be buying the next inevitable Halo game (although I will buy Halo wars) as I can't see that 343i can redeem themselves based on what I've seen. They don't have the spark in the team that created the game originally regardless of how many of the original team works there, something is missing and it's a huge part of what makes Halo.

Agreed, the removal of split screen was a big slap in the face considering split screen Halo is what got quite literally every gamer that I know personally into online gaming.

As for What Microsoft did to Rare..... someone needs a kick in the nuts for the decision to run that studio into the ground.

I also think that not having the Fable games (Lions head?) Is a big miss for the Xbox brand.

Too many good developers have closed down, developers I trusted, they've been replaced (when/if they are replaced at all) with Devs like Hello games :-/

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MartynGiles

@sakaixx: The Last of Us is the game that affected me the most of any game I have ever played. Naughty Dog have a level of maturity in their games that few other Devs try to match and that leads to some very considered moments.

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MartynGiles

@ltjohnnyrico: The old business model of releasing single player DLC worked well for them (their GTA4 content set sales records if I remember correctly) and they changed that.

Many young people forget that companies made plenty of money making single player DLC before Devs started tacking on multiplayer.

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MartynGiles

Sounds like the Overwatch community can be proper whiny at times

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MartynGiles

@Feenspear: some of the older Ubisoft games are my favourite games, the older Ghost recons are particular favourites of mine. I have many happy memories of playing GRAW on my xbox 360, my first experience of online gaming. How the xbox live community has changed since then (for the worse).

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MartynGiles

@Peltz999: it's limp just like Ubisofts recent attempts at innovation ;-)

(I don't actually think their games are that bad if one doesn't buys lots of their games, it's only when one buy lots of Ubisoft games that the similarities start to look so pronounced but the joke wouldn't work if I included all of this in it)

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MartynGiles

@Feenspear: people always have to moan about something bud :-/