Two golden egg laying gooses, in the same gen even. Damn, Nintendo must be happy.Lionheart08At least it is much better than what Microsoft did to Ensemble Studios. Speak about killing the goose that laid the gold egg!
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Here are the Famitsu sales rankings for comparison purposes:
01. [Wii] Wii de asobu Mario Tennis GC (New Play Control! Mario Power Tennis)
02. [PSP] Zero Infinite Plus*NEW*
03. [Wii] Taiko no Tatsujin Wii (tr. Drum Master Wii)
04. [PSP] Monster Hunter Portable 2nd G (PSP the Best)
05. [Wii] FRAGILE ~ Sayonara Tsuki no Hakyou (tr. Goodbye Moon Ruins) *NEW*
06. [NDS] Wagamama Fashion Girls Mode
07. [NDS] Rhythm Tegoku Gold (tr. Rhythm Heaven Gold)
08. [Wii] Suzumiya Haruhi no Gekidou (tr. Upheaval of Haruhi Suzumiya) *NEW*
09. [Wii] WiiFit
10. [X360] Left 4 Dead*NEW*
Note: the sales figures will not be available until next Friday which will also include figures for the Top 30. The sales figures for the week of January 12-18 will be available on Famitsu's web site on Friday (Japan time).
- Dissidia Final Fantasy (PSP) fell off the Top 10.
- Wagamama Fashion Girls Mode (NDS) and WiiFit (Wii) remained in their respective spots from last week.
- Taiko no Tatsujin Wii moved up to #3 from #10 last week. Two weeks before, it was at #25. Like Monster Hunter Portable 2nd G, it has returned to the Top 10.
- Wii de asobu Mario Tennis GC (Wii) moved up to #1 from #2 last week.
- Megami Ibunroku Devil Survivor (NDS), NARUTO Narutimate Storm (PS3), and Fallout 3 (PS3) fell off the Top 10 after debuting a week ago.
Microsfot was the first to use Motion sensors or was it nintendo back with [Power] glove? fbigent34Nintendo did not develop the Power Glove. It was a third-party accessory.
profit is what matters and [Zack and Wiki] got enough to get a sequel, the same cant be said for games like heavenly sword surrealnumber5I think people have to realize that a game does not have to sell over a million copies to be successful or profitable, as not all games have the budget of Grand Theft Auto IV. In fact, a game can sell 100K (or even 50K) copies and still make a profit, as it has a small budget.
Does a third-party game on the Wii have to sell at least one million copies in order to "sell well"? Can it "sell well" even if it sells at least 100,000 copies?
Not every game has the budget of a Final Fantasy VII or Grand Theft Auto IV.
I though touch screens were gimmicks lolgoblaaAnd so do widescreen films in the 1950s as a way to draw people from television back to the cinema. Look how 16:9 has caught on by the HDTV format, widescreen TVs, and now games played on widescreen. If touch screens on handheld systems are gimmicks, what would Nintendo think of next? Touch screen capabilities on a home console controller?