Like a lot of others I was gobsmacked at what was originally launched compared to what was promised. It was just flat out false advertising, a $60 tech demo.
While it was half price on Steam I picked it up again, ready to refund if it was still garbage. I'm not refunding, it's fun now, and feels like an actual game.
@vs_shield: Yes I read the article. That's a part of what I'm saying, going backwards instead of forwards is harder. Patching in diffs of those bug fixes is a lot easier than what you're describing.
@RaveNRolla: It's going to be a "proper" story just like any of the other Fallout's, there'll just be trolls killing and nuking you as often as possible at the same time...
As a software engineer I'm unsure why this isn't as simple as `git checkout tags/the-version-we-want`. There's your code as it was back in that version. Spin up a server, migrate the database, done..?
The only explanation I can think of is that they didn't use version control correctly, which I don't think is the case
@kaminobenimizu: I love Sci-Fi, but given it's being made by Bethesda I'm not sure if I'll be able to enjoy it. Their trademark bugs and quirks are funny and cute in games like ES and Fallout, but can't see that translating well to a sci-fi game
lukasr's comments