LoganSnider's comments

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LoganSnider

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LoganSnider

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There is a serious problem here. Character model animations aren't something that you 'just do' over the course of a couple of days. This is months worth of work we are talking about here to fix the rigging and facial bugs. These aren't minor changes that need to be made, and I am going to just say it straight: 'The game should not have launched under these circumstances.' It was technically functional, but with the current animations the loss of revenue will likely be substantial. Some people are going to take one look at the hoe-down running glitch and be turned off by the game, but there is no quick fix. This was a failure to properly develop the AAA game. Some will say that I'm blowing this out of proportion, or that they like it, or if you're a troll that I'm a whiny little b#%$h. My pre-rebuttal to that is... well... good for you, but you don't matter. You're in the circle of people who were going to buy it, but you are also in a far larger circle of people who are skeptical and will find any reason to justify 'waiting to see.' Thus far, those people are being justified by not buying the game, and that is a huge problem.

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LoganSnider

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I... am going to wait on Angry Joe to review the game. ;)

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LoganSnider

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Oh boy, that's a bad sign alright. At the very least this means that the game isn't anywhere near a proper release and that the day 1 patch will be necessary to fix several critical errors from an preemptive launch being pushed by the publisher. At worst this is an attempt to hide gameplay footage being leaked by Beta testers because the actual product is total shit. No matter the situation this is a red flag to potential buyers that the game has issues and pre-ordering might be a bad idea.

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LoganSnider

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By implementation the mode is heavily flawed. Allow me to explain, the issue is selling your merchandise and being forced to do it in a public lobby. In theory, this is intended to prevent people from farming money by selling their goods solo. The problem is that the solution has to much counter balance because while you are delivering crates, the action is announced to everyone in the session so they all collectively dog-pile you no matter how security you have hired. To destroy a crate supplants the destroyer $2,000; which really means that they don't really profit much from hunting you as you struggle to sell your stock. What it does guarantee is that you have little motivation to play the mode as designed since its pretty much a waste of time to collect then fail at the very end from people wanting to troll you. Technically, you can hire people to help sell your stuff during the final part of tasks... but good luck getting people to help if you don't have numerous active friends willing to assists. The mode by implementation only benefits those wanting to troll people attempting to make money rather than those actually attempting to make money. What makes this worse is that PS4 and XBOX4 users have a work around by lowering their LAN settings so that they can adopt a public lobby in which they are the only participants thus allowing them to sell goods unimpeded. But, that is cheesing bad servers and not inclusive to how the mode is designed to be played.

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LoganSnider

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This PR Hype is not working on me this time. I still remember Mass Effect 3's original "artistic" goals, the desperate attempts at online PR damage control, and the terrible Terrible shit-storm that occurred as a vocal "majority" pretty much called it like they saw it. Even to this day I still feel awfully burned from that game.

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LoganSnider

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Edited By LoganSnider

@asmcint: Is it a bug... or is it a feature... (pow... mind has been blown). :3

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LoganSnider

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Let me guess. Mass Effect Andromada will have the following EA "Features."

1) Mandatory DRM which auto-locks out the player once every 5 hours in order to keep the server, yes a single server, functioning, because it costs way to much money for more than one server.

2) Microtransactions for: having more than one save file, more than one character, ammo pickups, characters, planets, extra resources, gun skins, ammo skins, alien races, skill upgrades, ammo upgrades, weapon upgrades, extra lives, extra ammo, etc.

3) The human race will be put behind a paywall at launch. Order now for your exclusive right to play as a human.

4) Anti-climatic ending so they can sell their crappy DLC.

5) A season pass for 3 DLCs, all of which small, with the last DLC being large and costing $29.99.

(I can keep going if you want). XD

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LoganSnider

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But... but... versus mode sucks...

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LoganSnider

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I actually played a few rounds of this... and I have to admit that I'm rather dissatisfied with a game mode centered around trolling people with tanks. Allow me to clarify. This game mode is laughably unbalanced because it takes multiple C4 charges to destroy a single tank, you're location is not hidden by the map so the player in the tank always knows where he is being attacked from, and you can only use C4 against the tank; no proximity mines, no rpgs. All of this combines to form a situation where all the tank driver has to do is just shoot everything that charges him without exception until he wins the match. And, he will win the match unless he's a retard. Of the 6 matches I played, tanks won all 6 matches. It wasn't even close.

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