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kkthesonicfan

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Edited By kkthesonicfan

@lmaocarrots Yup, Melee was my childhood game(I'm only 13 XD) but I know how to look past nostolgia when rating games even though I had such good memories with it Brawl is better

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kkthesonicfan

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Edited By kkthesonicfan

@SavageKantus Have you seen Sonic's power, he hits as hard as Jigglypuff, he has all the speed, none of the power only is Final smash or if he hits when you have high damage will kill you

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kkthesonicfan

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Edited By kkthesonicfan

@Demonjoe93 Oh yeah this too, hate having to only play Time with 2 minutes when I waited 30 minutes to join, and hopefully this Nintendo network thing I heard about will take away dumb friend codes, so we could add people we fight and add friends easy. Also the lag, ughhhhhhhh the lag.....

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kkthesonicfan

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Edited By kkthesonicfan

@Szeiden @alex_uuush What are you talking about, without skill you can't even stand a chance against a pro Mr. Game & Watch.

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kkthesonicfan

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Edited By kkthesonicfan

Don't know why everybody likes Melee more than Brawl. The only differences were that Melee was faster, you could wave dash, and air comboing was easy because dodging in the air sucked butt. To me Brawl was better, more characters, more items, better graphics, easy to pick up, but you could still grow into a pro and you can see the difference between a pro and a newbie. Story mode, bosses, it was all around better. The only thing they need to do is add more characters, stages, base the Story mode stages on actual levels in Nintendo games, take of slipping, and stop making clones.

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kkthesonicfan

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Edited By kkthesonicfan

With games like Vanquish, yes multiplayer is neccesary, but not needed especially in JRPGs, the thing I love about Japanese hames with no multiplayer is that they spend more time on the story because of the lack of multiplayer, this paves the way for an amazing story that's long filled with lovable characters that had nice developement and overall, a singleplayer you can get in to. But this guy is only speaking for the Western market; In America video-games are like a sports to people, it's need to be played competitively and they need to be able to beat someone at it, while in Japan, it's like an art, or a book, they care about the story and it holds a personal place in their heart where they don't need to compete with anybody. Bottom line, Japan devs, don't care much for multiplayer depending on what kind of game your making, if you an amazing single player, multiplayer is not needed.

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kkthesonicfan

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Edited By kkthesonicfan

DLC is stupid, there's not point of it, why can't it just be unlockable, like characters, arenas, and missions. Really, that's just showing that their giving you an incomplete game to make you pay for the rest. I miss old games when this didn't exist, really, they plan DLC before the game is out, that's sad. Instead of delaying the game to put that content on disc, they make it easier on themselves, and plan dlc, gets em money too. That's just dumb, we need to stand up for this and boycott DLC! Their just trying to sap more money from us, and it's working, pleaseee, stop buying DLC, they'll stop making it when they figure out they figure out their wasting their time and not getting any sales! I'm pleading to you gamers to stop buying this stuff, they've gotten crazy with stuff even putting it on disc! Most developers are doing this and they'll stop if you do.

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kkthesonicfan

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Edited By kkthesonicfan

Man, remember the good days when some skins was an unlockable not 4.99 on the digital store, or when the game was fully packaged, not released with a 10 map pack at launch ( That could've been in the in the first place). Or when 40 bucks would get an awesome orginal, non-generic RPG that would last you the longest, not a caimpaign you beat in one or three days. I miss those days :(