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kdawg88

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#1 kdawg88
Member since 2009 • 2923 Posts

@xantufrog:

Midway through Obduction. Got up to that bit with the rotating maze. Kinda gave up on it for now (have had a tonne of work in the past few months).

Thanks everyone else for the suggestions.

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kdawg88

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#2 kdawg88
Member since 2009 • 2923 Posts

@qx0d: I'm still playing the single player. Just getting through a Godlike campaign right now. Occasionally play monsterhunt on NA servers too.

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#3 kdawg88
Member since 2009 • 2923 Posts

I'm not too old (still in my 20s) but I do have some good memories around the late 90s early 2000s of playing adventure games with my siblings, like the Neverhood, Knights Chase, King's Quest. Later on I was also exposed to Myst and Riven, two games which I have recently played through and did enjoy for the most part. More recently, back in 2014, I played and thoroughly enjoyed the Talos Principle. In fact I was blown away by it.

These games give you a certain kind of ponderous, slow, thoughtful experience which is typically absent from 3D action games in particular. I don't think that's a good thing and I have recently reminded myself the importance of taking on challenges like crosswords and puzzles, because these problem-solving experiences are not only very valuable for life in general, but they are also very satisfying.

Has anyone else been thinking along these lines?

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#4 kdawg88
Member since 2009 • 2923 Posts

As for myself...well there are too many to think of on the spot. One of my first memories on the PC is watching my siblings, particularly my brother, play while I sat behind him. Many a classic PC titles was played as I watched, fascinated. This was obviously a formative experience which fostered my fascination with PC games.

I think some of the best memories were the ones where the games just hooked me and I was stuck in it for hours upon hours without break. This doesn't really happen any more as I am grown up and have a more analytical and fussy view towards what I'm playing. I remember when I was younger sometimes I would be stuck in front of the CRT for so long I would get red cheeks and bloodshot eyes - a sign I had thoroughly enjoyed myself, I suppose. This happened to me with Morrowind in 2008 (I was 14). Just absolutely hooked for like 7-8 hours straight the first time I played it.

I have played a bit of competitive Quake, at an intermediate level. Some of those intense matches online, and some of them over LAN, were very exciting. The most fulfilling thing though was seeing myself improve gradually over the years that I played it regularly.

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#5 kdawg88
Member since 2009 • 2923 Posts

@warmblur said:

Playing F.E.A.R. in the Winter of 2006 although I bought it on release day in 05 I never finished it for whatever reason. When I started a new game that Winter it instantly became my favorite FPS of all time and still is today.

I played this for the first time back in late 2012 and it really left an impression on me. Fantastic FPS; in fact lately I've been putting it above HL2 (which is a bit of a hot take, I admit). I'm sure I will do a couple more playthroughs before I'm done with it.

@R4gn4r0k said:
  1. Mods. Just mods in general make PC 200% more fun.

Some of the best experiences I've had on PC have been mods. Deus Ex mods are probably my most memorable experience. If you ever get into this game (ensure you use the CD version as it's a tonne easier to mod) try out The Nameless Mod and 2027. Just super super quality single player mods, with unique assets and writing.

@Bond007uk said:

I mean the Amiga had some 3D games, but this PC seemed to handle all those 3D polygon graphics effortlessly compared to my lowly Amiga 500+.

I read a review for 'Liberation' on the Amiga in this old Computer and Video Games magazine. There's footage of it on youtube. Did you ever play it? I've been meaning to try and get some emulator going in Windows but never got around to it.

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#6  Edited By kdawg88
Member since 2009 • 2923 Posts

@alucrd2009 said:

install linux.

This. Recommend a simple distro like ubuntu to start with. Microsoft is dead to us.

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#7 kdawg88
Member since 2009 • 2923 Posts

You'd need to talk to someone who knows a bit about GPUs and CPUs because hardware is very important here; in fact it's probably the central determinant in the progression of 'graphics' (which we could take to mean level of detail, sense of reality, etc). The irony is that I would not say that developers have become more (or necessarily less) innovative as the graphics factor has become marginally less important.

I also think it's important to look beyond the simple 'level of detail' or 'realism' aspect that we usually think of when we think about graphics and look at the way in which the engine and game assets are used to create an impression on the player. 'Art style' is what I'm referring to. A lot of old games are now, admittedly, looking very out of date but you can tell that the artists used the engine to create a powerful artistic impression on the player, combined with other elements such as sound, music and writing. System Shock 2, Thief, Vagrant Story, Fallout are just a few games that come to mind which have very distinct and effective art styles.

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#8 kdawg88
Member since 2009 • 2923 Posts

Only thing I currently own and have ever owned is a PSP. Went through 3 of them (first original, then 3000) and have ended up with the street console...haven't touched it in about a year. Aside from that I have dabbled in PS2 and PS emulators.

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#9  Edited By kdawg88
Member since 2009 • 2923 Posts

Yes, it's Australian.

Here's a bit of press coverage (among others):

http://www.pcgamer.com/2014/09/23/reflex-bunny-hops-onto-kickstarter-seeks-funding-for-arena-fps-action/

http://www.rockpapershotgun.com/2014/09/23/reflex-kickstarter/

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#10 kdawg88
Member since 2009 • 2923 Posts

Vo0 (of Painkiller and Quake 3 CPMA fame) has been streaming the game: http://www.twitch.tv/voogamer/b/571160202

You can see footage there of the game's level editing capability - you can actually edit a level while everyone is playing on it. Pretty revolutionary.