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kalipekona

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#1 kalipekona
Member since 2003 • 2492 Posts

@pdogg93:

Maybe if you're only talking about games on the PS4. Even then I think Uncharted 4 edges it with higher quality graphics in most regards. Horizon wins points for being open world though, and I would agree that it's the best looking open world game I've played on the PS4.

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kalipekona

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#2 kalipekona
Member since 2003 • 2492 Posts

@navyguy21 said:
@kalipekona said:
@getyeryayasout said:

It's very impressive. The transitions from day to night and vice versa are quite nice looking. The first time the rain really started to fall all around me in 5.1 surround was a particularly nice moment, too. I swear...I could actually feel myself getting wet. Thank you, Sony.

I agree, they look really great and they add a lot to the atmosphere of the game. They happen too fast however. Guerrilla should really slow the transitions down to 25% the speed they are now.

Yea, really takes you out of the world for a second, though it doesnt take long to get back in with the amazing world they created.

They difinitely need to patch that

I have seen a lot of people who share our opinion so hopefully they will release a patch to slow the transitions down. I agree that it can kind of break the fantasy momentarily. It does not feel realistic the way it changes so fast. Especially the transitions from day to night or night to day. Within those general time periods the changes occur more slowly, but still somewhat too fast. I think the Witcher 3 did a better job in this respect.

Guerrilla should slow the day/night transitions to at least 25% what they are now, and the general passage of time/lighting changes down to 50% the speed they happen now.

It is a super impressive looking game either way. I said earlier that Uncharted 4 is the only console game that looks better, but comparing them again this evening I am not even sure that is true. I think Horizon probably looks better in general.

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kalipekona

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#3 kalipekona
Member since 2003 • 2492 Posts

@getyeryayasout said:

It's very impressive. The transitions from day to night and vice versa are quite nice looking. The first time the rain really started to fall all around me in 5.1 surround was a particularly nice moment, too. I swear...I could actually feel myself getting wet. Thank you, Sony.

I agree, they look really great and they add a lot to the atmosphere of the game. They happen too fast however. Guerrilla should really slow the transitions down to 25% the speed they are now.

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kalipekona

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#4 kalipekona
Member since 2003 • 2492 Posts

@navyguy21 said:

Witcher 3 on all platforms looks better, but Horizon is a great looking game.

Really enjoying it

I've been playing Horizon every day since it came out and it is truly a beautiful looking game. I personally think it looks better than The Witcher 3 on consoles. Uncharted 4 is the only game on consoles that looks better in my opinion.

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#5 kalipekona
Member since 2003 • 2492 Posts

@delta3074:

"cows really are terrible at excuses.

'Bu-bu- Witcher 3 was on 3 consoles'

'There was no competition that year'

All completely Weaksauce and completely irrelevant.

TLOU is no longer the King of GOTY's, Witcher 3 is, Deal with it."

It's not just that their excuses are terrible, what I don't understand is why Sony fanboys feel they have to defend Sony's honor over the tiniest things. It's like Sony/Playstation has to be the best at all times and at all things. They can't ever seem to acknowledge anything good about other platforms without using some kind of excuse.

And yes there are fanboys on all platforms, but I honestly don't see this behavior from Nintendo, Xbox or PC fanboys nearly as much or nearly as consistently.

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#6  Edited By kalipekona
Member since 2003 • 2492 Posts

@Juub1990:

"Looks like a CPU problem then.

A 7950 at max settings and 1080p from what I remember should be plenty for 60fps. Throw in ubersampling then yeah, you got a problem."

I definitely agree. I actually used to own a 7950 and I was able to run the Witcher 2 at a pretty solid 60fps. I think I started setting my monitor to refresh at 50fps for that game just because it was extremely consistent at that framerate. Of course there are a couple areas in the game with larger drops, but generally it ran well on that card.

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#7 kalipekona
Member since 2003 • 2492 Posts

I've been interested to see what Nintendo does with the NX since I first heard about it. As a PC gamer primarily, Nintendo is interesting because they always do things a bit differently and provide experiences that don't feel like just another version of something I can already play on my PC.

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#8  Edited By kalipekona
Member since 2003 • 2492 Posts

@putaspongeon:

No, he's as delusional as you are. I'm sure Sony appreciates the dedication. Maybe they'll give you guys an award some day for your years of hard work.

But, no, I'm not convinced. I already said they could have dabbled with it just like Nintendo, Sega and, reportedly, even Microsoft have done. That's not surprising. For them to have supposedly been working on it in a focused and earnest manner, however, and be this far behind Oculus simply doesn't make sense. Again, it either suggests massive ineptitude on Sony's part, or they weren't really as far along as they tried to lead us to believe.

You have to be completely detached from reality if you believe Sony wasn't trying to get their VR device out to market as soon as possible. Do you think they wanted to be upstaged by Oculus? To have their thunder stolen and be the third one out the gate? (And by no small amount of time). The Oculus Rift is the first serious consumer VR device in decades. It is coming out 7 months ahead of PSVR and has been ahead at every major step of the way--from announcement, to public demonstrations, to dev kits, to official name reveal, to price/release date announcement, to actual launch.

Claiming Sony doesn't care because the PC is a different market is absurd, and is particularly rich coming from Sony fanboys like yourselves when all we've heard since the PSVR price announcement is how it's going to crush the Rift and Vive. If they're not in the same market then obviously they're not competing. You can't have it both ways.

In any case, there's no doubt that Sony would have loved to have been first at all those milestones. The fact that they weren't is simply because they couldn't. Either due to ineptitude or due to being too far behind. I personally think it was more the latter.

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#9  Edited By kalipekona
Member since 2003 • 2492 Posts

@putaspongeon:

"Sony "rushed" yet were the first people working on VR, this headset was already being developed when the oculus rift was still only an idea"

Haha, yeah right. If you believe that you're extremely gullible and naive.

Sony, a massive consumer electronics company with decades of experience, is somehow going to get beaten by a quirky start-up--in terms of being first to announce, first to give public demonstrations, first to launch, and offering a higher quality VR product to boot--even though Sony supposedly was working on it well before Oculus? Get real. There's no way in hell Sony was working on VR in earnest before Oculus. That would suggest a degree of ineptitude on Sony's part that frankly is unbelievable, even taking into consideration Sony's somewhat weakened state in recent years.

They might have dabbled with it in the past, just like nearly every other console maker, but they only got serious about it after they saw the attention Oculus was getting.

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#10  Edited By kalipekona
Member since 2003 • 2492 Posts

@GoldenElementXL:

"I'm gonna need more negative impressions to sway me."

Here's another negative impression for you: http://www.idigitaltimes.com/sonys-playstation-vr-pretender-not-contender-vr-king-gdc-2016-520456