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jwhdavison

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@fredwv had hardware graphics scaling like the SNES. Warbirds was pretty unreal for a handheld game at the time

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jwhdavison

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@takapa76 interestingly, Valve would probably be one of the few companies able to tackle the issue in the way you're describing if they were motivated to do so. Sadly, it's unlikely. I really like the way you're thinking though!

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jwhdavison

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@krizalidzero Star Raiders on 400/800/800XL etc. was a life-changing game for me

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jwhdavison

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@CygnusRising001 the Atari tape drive was unique, as it was controlled through that custom RS232 port on the side that was able to control the tape deck to a certain extent. There was some very imaginative uses of it. Did you ever try the Atari language courses? Once the software had loaded, it was able to control the audio coming from the tape so you had audio examples to go along with the on-screen exercises. Pretty advanced stuff for the time, and years ahead of the ability to sample long passages of spoken word audio.

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jwhdavison

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@takapa76 who do you like to see pick up the brand and manage it? It's unlikely that it'll survive as an independent at this point, and needs a steward of sorts for the properties that it owns.

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@Granpire Interestingly, Test Drive is sort of an Atari "cousin" thanks to the acquisition of Accolade (its original publisher) by Infogrames in 1999

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jwhdavison

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@Gladestone1 games can provoke such powerful memories - especially from when you're a kid. Sharing games with parents its such a great way to bond

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Edited By jwhdavison

@couly your past is similar to mine. We had a 400 (which we switched out the keyboard on) and then an 800XL and a 520ST

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Edited By jwhdavison

@Micropixel which version did you have? Is it a 6-switch or 4-switch unit? I'd forgotten how many times they iterated on the VCS/2600 until I researched this piece

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jwhdavison

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@steelmouth Epic is still independent, and in all likelihood will stay that way