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JoaoPedro7

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#1 JoaoPedro7
Member since 2020 • 98 Posts

Silent Hill

Mario 3D World

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#2 JoaoPedro7
Member since 2020 • 98 Posts

Mario 64, Nintendo Switch

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#3 JoaoPedro7
Member since 2020 • 98 Posts

I'd like to see a Silent Hill 2 Remake, but what obviously will happen is a Silent Hill 1 Remake

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#4 JoaoPedro7
Member since 2020 • 98 Posts

I don't remember :/

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#5  Edited By JoaoPedro7
Member since 2020 • 98 Posts

Well, If you look at some games like Resident Evil 2 Remake with all those incredible moments from the real time cutscenes, you'd probably notice that Leon, Claire and zombies are incredibly more detailed than in the original/classic CGi cutscenes of the game. That same thing happens with Resident Evil 3 Remake compared to the classic one.

But my point is about the backgrounds that are amazing with a bunch of little objects and elementos with high level of polygons. I'm curious about how many super computers were used to render all those things in a single frame. I don't really know if RE2 Remake and RE3 Remake have such a beautiful backgrounds although the amazing textures running in higher resolutions.

Some kind of mods can change the resolutions of the backgrounds to show a better perspective about the scenarios from the originals. My curiosity is about the work ''behind the frames'' of RE2 and RE3. Something that I was arguing about Toy Story yesterday.

Well, I'm sorry for my poor english and I beg the moderators not to expel me from the forum because of this topic...

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JoaoPedro7

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#6 JoaoPedro7
Member since 2020 • 98 Posts

@navyguy21 said:

Not yet

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Well, i'm so sorry for my poor english but i'm gonna try to explain my perspective about KH3 graphics in comparison with Uncharted, God of War or even Gears of War 5 today.

I believe that if someone could achieve some kind of time machine and go back to 1995 bringing to the pixar's developers a PS5 or even a Xbox Series X, the entire Toy Story 1 movie could be probably rendered at better resolutions and many other assets like subsurface scattering, ray tracing and even better frame-rates(30 fps). Because the movie runs at 24 fps as I've known.

I mean, KH3 is not a good option in terms of graphic comparison because we're not talking about something created by Naughty Dog, Santa Monica, Crytek, Guerrilla or Coalition Studios that uses the maximum power of Unreal Engine 4 or Decima Engine. I know that even if Naughty Dog started a development of some Toy Story's tech demo today, this is not something that PS4 and Xbox One could handle today.

But, what about PS5 and Series X ? Maybe... I think that Ratchet and Clank Rift Apart and Horizon Forbidden West with all that environment are two exemples os console games that reach the level of geometry, lighting and animations os Toy Story 1. And we're talking about games that runs in 4k 30fps using ray tracing and a bunch of high definition textures, that Toy Story never imagined.

I believe that a single PS5 replaces multiple super computers from 1995... I don't believe that we need a RTX 2080Ti as was said by another user in another forum... Just look at the future PS5 games and compare with the complexity of making Toy Story in 1995.