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jekyll

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#1 jekyll
Member since 2002 • 9140 Posts

Dead Rising 3 is a ton of fun

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#2 jekyll
Member since 2002 • 9140 Posts

@shangtsung7 said:

i personally can't stand auto save, especially games with which its your only means of saving, i will never understand why all games can't just have a save when ever feature, games like Bioshock, Deus Ex, Skyrim, and even the old Tomb Raider games are perfect examples of this, THAT is how saving should be done imo.

It's just about disaster recovery for me. Power cuts during auto-save onto the one slot, and you're done. The 'convenience' then wipes out your game.

It's happened to me twice in one weekend: once a freak storm that went from sunny to dark as night in the afternoon to losing power within three minutes, the next day a car hit a pole during my save. Both were after two hour long item dungeons in PS2's Disgaea where you're not allowed to save. Luckily, I was flipping between saves, so I 'only' lost those 2 hours each time instead of 75 hours of progress. You should always be able to choose save slots.

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#3  Edited By jekyll
Member since 2002 • 9140 Posts

Happens to me, too. It never did before, but after I lost power for over a day in that ice storm two weeks ago, that exact issue starting plaguing me.

I find if I back out to the main screen and then quit via the Xbox One home, I'm fine and can go right to MP the next day. And I stay signed in.

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#4  Edited By jekyll
Member since 2002 • 9140 Posts

@mynamesdenvrmax said:

I went the other way. I wasn't that interested but the beta has made it a must buy for me. I wish it had a story mode but these games are played 90% online then 10% campaign anyway. I'd almost rather the company push more resources to the MP and skip a mediocre SP.

That's about me, though I still wouldn't mind them beefing up the number of players.

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#5 jekyll
Member since 2002 • 9140 Posts

Christ, who cares? I'm 42 and the first game I played was on a promo console in a Sears and looked like this. And it was crazy fun. Complaining about 720 or 1080 is so stupid. It means nothing.

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#6 jekyll
Member since 2002 • 9140 Posts

The real morons are the ones who give EA more money than Madden 25 costs to buy bundles of ultimate team card packs. Spending $62.49 for a 'discount' on cards for a mode that should be totally free isn't any 'savings'.

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#7 jekyll
Member since 2002 • 9140 Posts

They put a lot of emphasis on wall-jumping in the tutorial, but it's really never used in the heat of battle since you're usually out in the open. It's really is just CoD in mechs, which means the good and bad are there. Luckily I love CoD, so I'm fine, though already quick-scopers are ruining things a bit.

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#8  Edited By jekyll
Member since 2002 • 9140 Posts

You don't need codes. It's open to all on Xbox One.

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#9 jekyll
Member since 2002 • 9140 Posts

Of all the FPS games I've played that weren't Call of Duty, this is the one I liked the most. The controls are accessible and it has nice, rapid action. But I do see quick-scoping (or at least attempts at it) quite a bit. *sigh*

The only odd thing is there's a good bit of time spent on wall-walking and jumping between walls, but in actual gameplay I don't think I've used it once Since there aren't really corridors and pits in the open world of fighting titans.

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#10 jekyll
Member since 2002 • 9140 Posts

@Planeforger said:

@jekyll said:

@Black_Knight_00 said:

100% sync is supposed to be achieved on a second playthrough. On you first run just enjoy the game.

I can't enjoy a game I can't 100% the first time through. I don't have time to play all the games I want to as it is; I sure as hell don't have time to play games twice.

Heh, well if time is such a concern for you...why waste an extra 20 hours of your time playing through the worst the game has to offer just to get 100% completion, when you could just play the fun bits, beat the story, and move on to the next game?

Because the achievement's there, so I want to get it if I can. It's why I wish games were much shorter, so playing a second time wouldn't be such a chore.