indecident's comments

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indecident

It has to be seen as a cheek that the games industry is crying over lost revenue when they waste so much money to start with. Am the only person who sits there with a game and thinks "a) why are the boxes so much bigger than the disc and b) why is there still an instruction book?" Surely it would save money on paper/production/plastic/transport costs if the cases were half the size and the instructions were loaded onto the disc in a similar way as they are on downloaded Xbox Live Arcade titles. Most of the time these days games generally have a tutorial section anyway that gets you used to all aspects of the game. I can't remember the last time I read the book. If people want a proper instruction book for whatever reason, they can pay extra, a lot of gamers do that already for special editions of games (tin cases, DVD extras, NIGHT VISION GOGGLES!). When a lot of other industries are considering their packaging and transport costs, why aren't games? One more thing, I'm pretty sure eventually this will become redundant. At some point all games will be download only and then the second hand market will die anyway.

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indecident

I think a good example of a villain being interesting, memorable and also drawing the best from the hero would be Akuma from Street Fighter. Remember a time when Bison was the big bad guy? Long gone now really. Akuma kinda sneaked onto the scene, isn't properly "evil" (it is put across that he only kills in agreed death matches to test his abilities and seek true perfection, he wouldn't do something such as slaughter a village for the hell of it), looks cool, is hard as nails and then the final bit is, is he Ryu's father?