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gunswordfist

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#1 gunswordfist
Member since 2006 • 20262 Posts

There's already a Streets of Rage Remake that's ben built from the ground up by fans for 7 years. Right now, it's packed full with content, fluid, polished and briliantly addictive. That prototype looks like clunky sh*t in comparison.

Imagine if SEGA bought the project and upped the sprites in glorious HD (think Rayman Origins fluidity and visuals), it would have ben the best beat 'em up to have ever existed. But nah, they had to sue the team and delete the download links. They don't want a better imagine & money.

Lucianu
They sued them? Either way, Streets Of Rage Remake is even better than Streets Of Rage 2.
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gunswordfist

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#2 gunswordfist
Member since 2006 • 20262 Posts
I respectfully hate that ****. Looks like I'm going to stay a Microsoft man because they're the only company who was smart enough to not put it in their standard controller and just made it an addon like it should be.
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gunswordfist

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#3 gunswordfist
Member since 2006 • 20262 Posts
****, Sonic The Hedgehog 2 for me as well. My mother said that some cousins of ours gave Sonic 2 to us (me and my brothers) as a Christmas gift (and a replacement Genesis too, I think.)My oldest little brother and I played it the most, just like with any game we had. I was Sonic, he was Tails. We played the game so damn much that we figured out how to get so good that we went from getting Super Sonic from Aquatic Ruins to getting him at the 2nd act of Emerald Hill. I think Sonic 2 is the best 2D game and the best platformer of all time. More platformers should copy it's 3 section level design (Upper/sky, middle ground, underground/water)
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#4 gunswordfist
Member since 2006 • 20262 Posts
I've never thrown controllers and don't get why anyone would do that. I just quietly get annoyed and then put the game away for a bit if it's too annoying.
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gunswordfist

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#5 gunswordfist
Member since 2006 • 20262 Posts
Writer, I mean. I can't edit on this laptop.
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gunswordfist

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#6 gunswordfist
Member since 2006 • 20262 Posts
I'm no writing but can games we want to see reviewed be recommendated?
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gunswordfist

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#7 gunswordfist
Member since 2006 • 20262 Posts
[QUOTE="TheKungFool"]

[QUOTE="gunswordfist"] I personally think it's because they didn't being enough of their IPs to the 64. 64 was the only Nintendo system with no Metroid. Pegalamp

thats a valid point; metroid and fire emblem titles would have gone a long way to interest me in an N64. Still, Poekemon, Mario, Kirby, Zelda etc were all fairly well represented.

what really sunk the N64 much more than no Metroid, was the lack of 3rd party support. Konami, Square, Enix, Capcom, et all moved thier attention to the PSone, which really kicked Ninty in the junk.

The funny thing is even if nintendo had Capcom it would be no different and there would only be a 3D looking street Fighter and megaman 64.

Uh what?! One great example of Nintendo and Capcom working together is Zelda Oracle of Seasons/Ages. If I remember correctly, Capcom made the game themselves. Just imagine what more collaborations could have brought
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#8 gunswordfist
Member since 2006 • 20262 Posts

[QUOTE="gunswordfist"]Yes PS1 had better sound and cutscenes but I don't think that's what makes N64 Nintendo so lazy in comparisons. I personally think it's because they didn't being enough of their IPs to the 64. 64 was the only Nintendo system with no Metroid. They only brought a handful of games to their that genmagnax1

There are so many people that just end up getting tired of them and calling them rehashes though. Personally, I was glad that Nintendo kind of took a break from repeating metroid and mario games over and over and I thought that the games that Rare pushed out were superior to pretty much every Nintendo produced game excluding OOT.

Nintendo didn't exactly create that many new IPs for the 64
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#9 gunswordfist
Member since 2006 • 20262 Posts
Symphony of the Night, by far.Allicrombie
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#10 gunswordfist
Member since 2006 • 20262 Posts
Yes PS1 had better sound and cutscenes but I don't think that's what makes N64 Nintendo so lazy in comparisons. I personally think it's because they didn't being enough of their IPs to the 64. 64 was the only Nintendo system with no Metroid. They only brought a handful of games to their that gen