Guerrilla999's forum posts

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Guerrilla999

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#1 Guerrilla999
Member since 2020 • 14 Posts

A camera that moves Independently of your input is a huge troublemaker because it so commonly interferes with your perspective

you know what I'm talking about... that system where the camera always swings behind your character whenever you move in any direction forcing you to feather the stick so you can maintain the perspective you want

I've always called this horrible video game fail "auto pan"

Uncharted 4 calls it "camera assist"

this system forces you to "drive your character" as if you have to put them in a positions... stop, and then look because you effectively have to fight the camera to look in One Direction and move in another

I believe this system was installed in early games as a "training wheels" theory to help players orient their camera but (just like training wheels) it limits your ability to look and move simultaneously causing your character to steer like a boat

most modern Blockbuster hits have abandoned this old trope and some are smart enough to have a system that you can turn off or on

I was horrified to learn the last two games I bought have no way to shut this Troublesome camera off so every time my character moves in any direction the camera tries to swing behind them as if it's trying to get a peek at their ass

this makes it difficult to effectively Strafe or step up to the edge of a drop off while looking down to precisely stop your character at the edge

some games are smart enough to have a look or aim feature that disables the dreaded "auto pan"

if only for a moment

Auto pan is not universally bad, it can be a really cool as long as its not universal whenever you move

I love the auto pan attached to the dash system of Gears of War because you can effectively use it as a quick glance and when your character dashes the camera tightens and shakes in a Super immerse feature that makes your character feel like they have weight and momentum

My gaming background is primarily in military simulation shooters and Action Sports titles however I love martial arts as well and used to play a lot of Fighters

I've noticed this feature is most common in Nerdy RPG style games

It's really Troublesome to see it creeping back in to video game design for some weird reason

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Guerrilla999

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#2 Guerrilla999
Member since 2020 • 14 Posts

ever since net neutrality was scrapped the corporatization of the internet has been in full swing *thanks trump*

I would expect to see a more gray/ beige and generic internet in the future as more and more big advertisers end up in de-facto command over what anyone is able to Disseminate online

if Coke and or McDonald's are likely to have a problem with it expected to disappear from your local internet service providers "list of approved messages"

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Guerrilla999

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#3 Guerrilla999
Member since 2020 • 14 Posts

The Gear Series has gone to doodoo

this is likely the reason that PS4 has outstripped it in sales so dramatically

they should have stuck to their roots instead of trying to create a PC fluff piece that was designed to be more Mommy approved and chrck more boxes on the PC hit list

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Guerrilla999

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#4 Guerrilla999
Member since 2020 • 14 Posts

this explains a lot about how games have changed

can't find a tactical military simulator /shooter anymore but there are millions of pansy-ass adventure games where you search around a magical land for special fruits that give you special abilities

At least LofUs 2 has some adult themes but it's all a bunch emotional drama and make believe zombies

Will we ever see another splinter cell or real ghost recon or will fantasy DOMINATE the future of all video gaming?

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Guerrilla999

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#8 Guerrilla999
Member since 2020 • 14 Posts

I loved the game but always HATED the auto center camera

TERRIBLE archaic camera

Cant walk/drive in one directions and look in another without feathering the sticks

Lame as hell

Such a FAIL in an otherwise AWESOME game

An early PS 2 version allow you to glance left and right with your bumpers while driving that was awesome but abandoned in later versions

#cameraFAIL

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Guerrilla999

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#9 Guerrilla999
Member since 2020 • 14 Posts

I remember back in the day when karate champ hit the arcade!!

As a kid that grew up in a rural Asian culture I was really psyched to have cool realistic martial arts competitive games made for head-to-head combat against your buddy

then the street fighter 2 era hit and it was an absolute fight game Revolution

The main thing that bothered me was the apparent addition of silly characters that didn't make sense in a martial arts contest and the weirdiest of all the "knockdown trope" (where a player was knocked down flat and in a seemingly comatose position while the opponent may land one single "free hit" before you magically sprung back to life seemingly unaffected) this ridiculous trope seemed to persist thruought the genera but was nonetheless tolerable

As each new and exciting title was released they all fell prey to the same silly tropes and I always found myself going back to what I consider the king of strategic fighting games...K1

Although by today's standards the graphics and animations are archaic the fact that K1 Still Remains as the only international kickboxing title ever released on the console is an absolute tragedy

When you consider that old school Stadium MUAY THAI actually included a series of incredible Greco-Roman slam maneuvers its nothing short of a TRAGEDY that Muay Thai itself never made an inroad into the console fighting game genre!!!

I can't believe it's 2020 and with all the MMA hype we literally don't have a Muay Thai game of any kind EVER!!!!

All the game developers would have to do is take the K1 series... modernize it and add a series of huge counter slams designed to break up the punch/ kick/ block /perry contest (the same way that the genius mechanic of Tekken and K1 figured out)

It would be a dream come true to have a realistic fighter based on a Tekken/ K1 Style of combat completely devoid of silly characters like schoolgirls and pandas

The original K1 series still holds up in its depictions of the kickboxing contest

This game series was literally a masterpiece

it's hard to believe it was abandoned so long ago

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Guerrilla999

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#10 Guerrilla999
Member since 2020 • 14 Posts

I fell out of gaming for a while so I only bought the PS2 new then the Xbox 360 a few years in and then the PS4 recently

it's amazing how much better the design of the PS2 was in particular as it didn't have a motorized automatic disc tray and was so simple and robust

The addition of a more complicated loading system creates moving Parts designed to have a shelf life

It's painfully obvious that the new systems are designed to stay online and clearly have an artificially short life thanks to mechanical loading systems and online dependant formats likley comming soon

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