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grim0187

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#1 grim0187
Member since 2008 • 1562 Posts

[QUOTE="grim0187"]

[QUOTE="bluezy"] If it's something like 100 KB, that's a very small file and clearly just an unlock for the DLC already present on the disc. Actual, post-release-developed DLC is like hundreds of megabytes.CD-i_ownz

Or it could be just a very small size....not all DLC is big. I mean, how can you accuse something that you have no factual basis for? You really have no idea if it was already on the disc or not.

And even if it was, who cares? It adds life to the game! Most people I know blow through their games as soon as they get them, then they sit on a shelf for years until they wanna bring them down again or maybe even trade them off. DLC makes your games longer and its cheap, usually 10 bucks or so.

Just in comparison, a three page word document is 98 KB. I'm pretty sure that confirms that the download is just an unlock code to connect the content to the menu.

No, the only thing that confirms is the size of the DLC. You have no way of knowing if it was on the disc or not. Your just ASSUMING because you have some kind of freaky paranoia that huge mega corporations are out to get you.

If I see a report or document or interview from someone on the Brutal Legend dev team SAYING that this content was already on the disc, then its true. Until then, its all speculation.

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grim0187

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#2 grim0187
Member since 2008 • 1562 Posts

I would agree with you on that point. If DLC is released very close to the release that of the actual game, you can only wonder why wasnt it already available to us from the beginning. DLC isnt always a bad thing though when it comes out for a game like a year later of release or something like that and supplies the game with a lot more content that wasnt actually on the disc before.

ZenesisX

I think alot of the reasons why DLC is so readily available afterwards is they have a deadline to finish the main game. They cant cram EVERYTHING in time into that game. I've seen alof of games for the PS2 that didnt get stuff because of timing issues.

With DLC, what usually happens is they have a team of people working on the DLC at the same time that the main team is working on the actuall game. When the game is released, they have more time to polish off the extra content and they can release it when they think its ready. They dont release a game and THEN start on the DLC. Its going on at the same time.

There's that reason and there is also disk space issues. DLC goes on a harddrive, so they can make it as big or as small as they want. Thats why they release the DLC later as standard discs, such with the case of Fallout 3 or Grand Theft Auto 4.

I highly doubt this paranoid reason that game companies are out to get you is the real case. Sure they are a business and yes they can make a profit, but most of them are also gamers themselves.

On a final note, DLC is OPTIONAL. You dont HAVE to buy it to enjoy the game. I've played CoD4 AND WaW without buying one piece of DLC and I still had a blast with it. Halo 3 on the other hand, I have all the DLC for Halo 3 because I play that game ALOT and I love it.

If its a game I hardly play, I wont bother with the DLC. But if its a game I love, I'll buy the DLC. Most of the time the DLC is really cheap or they release it for free later. So I really dont understand what all this gripe is about. If you dont care about extra jerseys or horse armor, dont buy it.

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#3 grim0187
Member since 2008 • 1562 Posts

[QUOTE="grim0187"]

How do you know its already on the disc? Just because of the size of it?

bluezy

If it's something like 100 KB, that's a very small file and clearly just an unlock for the DLC already present on the disc. Actual, post-release-developed DLC is like hundreds of megabytes.

Or it could be just a very small size....not all DLC is big. I mean, how can you accuse something that you have no factual basis for? You really have no idea if it was already on the disc or not.

And even if it was, who cares? It adds life to the game! Most people I know blow through their games as soon as they get them, then they sit on a shelf for years until they wanna bring them down again or maybe even trade them off. DLC makes your games longer and its cheap, usually 10 bucks or so.

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grim0187

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#4 grim0187
Member since 2008 • 1562 Posts

How do you know its already on the disc? Just because of the size of it?

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#5 grim0187
Member since 2008 • 1562 Posts

I hear alot of people complain that "Oh, this wasnt WORTH 60 bucks." But when you ask them what they expected its either:

a: The exact same kind of game they played before or

b: Way too much

In any case I often find that gamers like playing things that are familiar but at the same time want something fresh and new. It is extremly hard for developers to please this market.

The reason alot of people say games cost more nowadays is because of the 10 dollar price hike. It usually takes a while before you see that, not all of a sudden like it was.

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#6 grim0187
Member since 2008 • 1562 Posts

Modern Warfare 2 is the only one I'll be getting. But I wont get it until Christmas :(

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#7 grim0187
Member since 2008 • 1562 Posts

Spending too much time on one specific game is rather sad. All I know is that I don't have the time to get sucked in to a video game anymore. I really find it sad when people play games all day every day. Now I've sat on my ass doing nothing but playing video games all day maybe once a month or so, if that. I'm not going to say I haven't done that. But doing it all the time and just wasting your life on games is rather sad. I hope that doesn't happen to any of you.

Xanth93

Whats even more sad is when someone feels the need to come onto a video game message board, read a thread thats asking what game has DRAINED THE MOST LIFE OUT OF YOU THUS FAR and respond with the most idiotic comment I have ever had the misfortune of reading.

Seriously, if you think its sad that people on a freaking VIDEO GAME MESSAGE BOARD like to sit on their asses gaming, why the crap are YOU here?

I seriously hope you dont have some inflated sense of self worth...

Back on topic, Final Fantasy VII used to suck every once of time from me. This gen, its been Halo 3. I havent put that game down yet. Still.

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#8 grim0187
Member since 2008 • 1562 Posts

[QUOTE="grim0187"]

[QUOTE="UpInFlames"] 200 bucks? Yeah, 4 years in. I didn't say you could get a gaming PC for just as much as a console (actually, you could for the price of a launch PS3), I said that consoles are more expensive than they ever were while PC's are much cheaper than they once were. These are facts. As for your "constant upgrading for every new game" argument, you obviously lack even the basic understanding of PC gaming and are clinging onto myths you've read on gaming forums spouted by gamers who probably never even touched a PC game.dvader654

No, those arnt facts. There your presumptions. I remember out back in the 90's that were 600 bucks. The Neo Geo had games that were 200 bucks apiece.

Depends on what PC you buy. I've seen computers that run 1500+ and I've seen them fun for about as cheap as 500. Thats STILL more expensive then alot of consoles.

No, most people have the money to buy a PC or a laptop and thats it. There is a reason most people buy consoles. We dont wanna have to upgrade with every new game we buy. If you bought a computer when Diablo 2 launched and wanted to play Diablo 3 on it, you would have to upgrade. You had to upgrade for Crysis or Unreal Tournament or any of the other games that are also on consoles. THIS is a fact my friend. I happen to work in a computer repair shop and I build many a custom PC. I deff. know the ins and outs of PC gaming. You might wanna think a little before you type something stupid.

But how is that any different than having to buy a new console every five years. If I bought a PS2 to play GoW 2, I need to buy a PS3 to buy GoW 3. Same exact situation. We all need to upgrade at some point, that argument is not really valid for either side.

Most consoles have a lifespan of about 6 years. This generation is supposed to have an even longer life span.

With a PC, you build your rig around the games you wanna play. They dont make games for your PC, you make your PC for the games. Get it?

Its POSSIBLE to have a PC gaming system that will last 4 or even 5 years without upgrading, but it would be a VERY poor experience.

To have optimal gaming you need to upgrade, and different games have different specs and requirments. So while that new graphics card might be anough to play one game, a new game comes out next week that might requirer and even more powerful card or more RAM that you dont have.

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#9 grim0187
Member since 2008 • 1562 Posts

[QUOTE="grim0187"]

Your comment about constant upgrading is false. The last PC I had lasted me 4 years (it was a mid-range model), and the only upgrades I made to it were the graphics card and adding some extra RAM. I had to replace a DVD drive that died as well. It played most of the modern games just fine. So this idea that you 'must' upgrade for each new game is a myth. So to is the claim that you must spend $2000 to get a decent gaming PC. Spend half that and you have a rig that will last you a good few years, with a couple of upgrades later on.

[QUOTE="grim0187"]

You could get a PC for just as much as a console, but in order to actually play Crisis or Fallout 3 or anything that has to run fast and good, you need to upgrade. True, a basic PC could run those games, but it would be choppy and slow. With a console, you dont have to worry about that. EVERY game will run perfectly.

RobertBowen

Again, saying that all console titles run 'perfectly' on their respecitve platforms is false. I played Fallout 3 on the X360 recently, and there were obvious frame rate drops when the action became intense on screen, and I experienced an issue with ground textures sometimes lagging before updating properly. There are similar issues with other console titles, and that is why patches are released to 'update' such games. So no, EVERY game will not run 'perfectly'.

Its all childhood, but console gaming is taking HUGE leaps and bounds, while PC gaming is pretty much staying the same.

grim0187

I think you mean 'nostalgia' rather than childhood, because not everyone played those older titles as a kid. For example, I didn't get into PC gaming until I was aged 16 and attending college in the mid 1980s, and prior to that I'd only played on arcade machines. Never owned a console until a few years ago.

But yes, consoles are progressing in 'leaps and bounds', but what you have failed to mention is that some of this progression is simply bringing them up to the same standards as the PC platform, such as multiplayer gaming, and the RTS and MMO genres. These have been around for 15+ years on the PC platform, but are relatively recent additions to the console gaming space. That is why the PC seems to be at a 'standstill' by comparison, because in many ways it has already 'peaked' in terms of the genres and technical features it supports.

That is not to say there are no further innovations around the corner, because there are, and that is true of all platforms, imo.

I wouldnt wanna spend 1000 dollars on a PC gaming rig that I would still have to upgrade later on.

The framerate issue hasnt happened to me. All the games I have ever played on a console run how they are designed to run. You dont have a menu where you have to turn the graphics down for it to run faster or vice versa.

PC gaming had its era, but its all about the consoles now!

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#10 grim0187
Member since 2008 • 1562 Posts

[QUOTE="grim0187"]Left 4 Dead and Dragon Age Origins were made for PC and Console at the same time. There was no port. Just different versions.UpInFlames
Left 4 Dead was developed by Turtle Rock (later integrated into Valve) for the PC. At a later date Certain Affinity was tasked to port the game to the 360. As for Dragon Age, the situation is even more clear-cut. The game was developed for PC for years. The proof is in the pudding, Dragon Age is a computer RPG through and through. It probably wouldn't even be on consoles if it weren't for the EA buyout. The PC version was effectively finished back in Spring. EA stalled the release in order to port the game to consoles and have a simultaneous release across all platforms.

Source???