[QUOTE="grim0187"]
Your comment about constant upgrading is false. The last PC I had lasted me 4 years (it was a mid-range model), and the only upgrades I made to it were the graphics card and adding some extra RAM. I had to replace a DVD drive that died as well. It played most of the modern games just fine. So this idea that you 'must' upgrade for each new game is a myth. So to is the claim that you must spend $2000 to get a decent gaming PC. Spend half that and you have a rig that will last you a good few years, with a couple of upgrades later on.
[QUOTE="grim0187"]
You could get a PC for just as much as a console, but in order to actually play Crisis or Fallout 3 or anything that has to run fast and good, you need to upgrade. True, a basic PC could run those games, but it would be choppy and slow. With a console, you dont have to worry about that. EVERY game will run perfectly.
RobertBowen
Again, saying that all console titles run 'perfectly' on their respecitve platforms is false. I played Fallout 3 on the X360 recently, and there were obvious frame rate drops when the action became intense on screen, and I experienced an issue with ground textures sometimes lagging before updating properly. There are similar issues with other console titles, and that is why patches are released to 'update' such games. So no, EVERY game will not run 'perfectly'.
Its all childhood, but console gaming is taking HUGE leaps and bounds, while PC gaming is pretty much staying the same.
grim0187
I think you mean 'nostalgia' rather than childhood, because not everyone played those older titles as a kid. For example, I didn't get into PC gaming until I was aged 16 and attending college in the mid 1980s, and prior to that I'd only played on arcade machines. Never owned a console until a few years ago.
But yes, consoles are progressing in 'leaps and bounds', but what you have failed to mention is that some of this progression is simply bringing them up to the same standards as the PC platform, such as multiplayer gaming, and the RTS and MMO genres. These have been around for 15+ years on the PC platform, but are relatively recent additions to the console gaming space. That is why the PC seems to be at a 'standstill' by comparison, because in many ways it has already 'peaked' in terms of the genres and technical features it supports.
That is not to say there are no further innovations around the corner, because there are, and that is true of all platforms, imo.
I wouldnt wanna spend 1000 dollars on a PC gaming rig that I would still have to upgrade later on.
The framerate issue hasnt happened to me. All the games I have ever played on a console run how they are designed to run. You dont have a menu where you have to turn the graphics down for it to run faster or vice versa.
PC gaming had its era, but its all about the consoles now!
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