ggregd's forum posts

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ggregd

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#1 ggregd
Member since 2003 • 850 Posts

I've noticed that things are harder when you're level dropped than when you fight in areas at level or even a bit higher. Seems like a balancing issue they'll work out in time. There are also certain MOB's that IMO hit harder than they should.

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ggregd

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#2 ggregd
Member since 2003 • 850 Posts

I'm not sure how I feel about the commets yet, but I have to say that recent changes to the site overall do not play well with Internet Explorer. Functionality randomly disappears, like comments and "See More" links at the bottom of pages.

Are you guys using GWT? Can I get a job there and help you fix it? I have 12 years of experience in web development and online communities. :D

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ggregd

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#3 ggregd
Member since 2003 • 850 Posts

I would like to see the ratings on the top ten games again without mousing over them.

The "Show More" button at the bottom of the article list does not show on IE 9.

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ggregd

850

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46

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Reviews: 4

User Lists: 0

Avatar image for ggregd
ggregd

850

Forum Posts

0

Wiki Points

46

Followers

Reviews: 4

User Lists: 0

#5 ggregd
Member since 2003 • 850 Posts

I really don't like the latest web design fad of "Simplification" When it takes 2,3,4 clicks and maybe a search to get to something that used ot show up right on the home page, you're making a negative impact on usability.

These designs are supposedly aimed at new users, so as not to "overwhelm" them. I call BS on that. Not everyone is a new user, longtime visitors are used to a certain way of doing things, and they need to be considered in redesign decisions. Even new users are negatively impacted if they miss out on or can't find content that's buried under multiple mouse clicks.

What you should have done is allow people to add and remove 'gadgets' for the features they want to see. Design gurus get their panties all in a bunch when you propose user controllable content because it messes with their perfectly designed (at least until the next overhaul) baby.