It's funny how I read this thread before as a hype thread, now it is merged, and it's a "stinks" thread. Wh'ev.
I'm 8-hours+ in and just realizing how the war-table is the centerpiece.
Yea, the controls can be clunky with keyboard/mouse, and yea the battles can be a matter of holding the mouse-clicked while pressing "4" or "2", yet this game still delivers.
It delivers a sense of exploration & color unlike most games in the past couple years. The party factor adds a great layer of variety, and there are choices that feel like they lead somewhere. I wish the gear was more diverse or at least accessible at earlier levels, yet the game is just starting to spell out it's main-pace. So far I've had no regrets. It definitely plays more real-time than strategy however. The battles haven't been challenging yet, yet maybe I'm just enjoying this game as a tourist; rather than a combatant.
Either way, there won't be anything else like it till at least mid-winter. A solid open-map fantasy game in my book.
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