ARP mod 1.2 Beta Release New mod release today - Visit us today and play! VEHICLES [ADDED] About 10 new vehicles [MODIFIED] Rebalanced ALL the vehicles in the mod (a wiki of some sort will be added soon) [MODIFIED] Changed factions for all the vehicles to be equally targeted by the cleaner patrols ITEMS [ADDED] 24 new weapons [ADDED] A lot of new trash and RP items ADDED] Uses for some of the RP items [FIXED] Damage for some weapons LOOT ADDED] Different types of loot for different buildings (such as 3 different tiers of military buildings and their loot classes) [MODIFIED] Loot rewritten from scratch (again) [MODIFIED] Loot spawn points (something you'll rather have to see) SKINS ADDED] A few more lootable skins [ADDED] Over 10 male starter skins and 5 starter female skins [MODIFIED] Camo skins and ghillie suits decrease detection from cleaner patrols MAP ADDED] Streetlights around Chernarus; their lightbulbs can be shot [MODIFIED] There are only a few fuel tanks on the map now [MODIFIED] There is only 1 hospital on the map now MODIFIED] Skalisty island redone from scratch as well [MODIFIED] Chernogorsk suffered major changes [MODIFIED] Airfields look less militarized [MODIFIED] A lot of small changes ZOMBIES [MODIFIED] Slightly decreased speed [MODIFIED] Increased chance of infection [MODIFIED] Lowered damage MISC [ADDED] New zombie sounds [ADDED] Business advertising through billboards [ADDED] Frying pan - required to cook meat [ADDED] First aid kit - required to be able to give blood transfusions [ADDED] Cauterize wounds - (kinda like the equivalent of bandaging with a twist) with cigarettes and a box of matches [ADDED] Smoke weed - Used as painkillers [ADDED] Vodka - fills your thirst meter and warms you up [MODIFIED] Several trash items made throwable CRAFTING [ADDED] Cooking: you can cook 6 different types of warm meals which warm you up and fill your blood by 2500 to 3500, thus making life easier for lone wolves; cooking is triggered by right clicking the cookbook in your inventory [ADDED] Crafting: you can craft arrows and quivers; crafting is triggered by right clicking your knife in your inventory
New mod release is soon ready to be implemented! This version will include ALOT of stuff, such as brand new custom made vehicles and RP items with use. The complete list of changes will be posted upon release! Join us now, and experience the apocalypse!
[color=#ff8c00]Apocalypse RP | NO KoS | Whitelist | RolePlaying | Custom mod[/color] Apocalypse RP is a DayZ RolePlaying community, with a highly customized mod to make it perfect for RolePlaying. Our community consists of mature and decent people, and we'll welcome anyone with open arms. [color=#FFCC00]Features (details are further down this post):- New player starter skins;- New cars;- New variations of the vanilla cars;- Loot table rewritten from scratch;- Over 60 weapon types;- RP items in the loot table;- Custom areas on the map;- Perma camps;- NPC "cleaning" patrols;- Dogs - Companion pet;- Real fatigue and encumberance;- JSRS set as optional;- No KoS;- Active admins;- Awesome events;[/color] Our main priority has been increasing variations all over. You can come across 60+ weapons, a huge variety of vehicles, and new custom RP items such as cigarettes or vodka. We believe this will result in increased trading and interaction between players, and it offers a wide range of RP opportunities. But don't get it wrong, we also had the lone-wolf in mind. To increase the experience of average gameplay, we've rewritten the loot-table. You'll really feel the presence of the infected, you'll feel the absence of food, and you'll really push your limits far beyond what you are used to. [color=#FFCC00]Fatigue [/color] - The fatigue mod does exactly what you'd think it does: it wears you off if you're carrying too much weight. Items that would weigh much in real life, will weigh much in the game as well. You won't be running around with all spare parts for your car in your backpack to put it that way. [color=#FFCC00]NPC Cleaning Groups[/color] - Patrols of anti-infection cleaning squads are spread around the map. These are hostile to any survivor, and one should keep a distance. [color=#FFCC00]Vehicles[/color] - We've added a lot of new custom cars, such as new trucks, new pickups and a Survivor Humvee. We've also retextured and recolored many of the existing cars, to make them more unique and personal for the owners. That good old GAZ might just be interesting after all! [color=#FFCC00]Weapons[/color] - For the weapon freaks out there, chances are you'll find your favorite weapon with our mod. We have as many as 65 types of weapons laying around all over the map. [color=#FFCC00]Custom areas[/color] - To spice up the map, we removed all the the randomly generated overlapping debris that was in the DayZ mod to begin with, and added new interesting areas to scavenge. [color=#FFCC00]Permanent camps[/color] - We also offer permanent camps here at Apocalypse RP. We won't to go into detail right here, but it basically means that you can build a camp that will be implemented directly to the map - and you can make it pretty cozy! http://www.apocalypse-rp.com Website http://www.facebook.com/pages/Apocalypse-RP/506844439357798 | Facebook http://steamcommunity.com/groups/apocalypse-rp - Steam Group