Draign's forum posts

Avatar image for draign
Draign

1824

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 5

#1 Draign
Member since 2013 • 1824 Posts

@xantufrog said:

@draign: personally, I'm not talking about the cartoony style at all. I'm also much more turned off by the dated gameplay than the dated visuals.

But let me take a step back here. You're super stoked by what you see? More power to you. Not every game is for everyone and it's not my place to tear your preferences down

I understand your stance completely. Thats why I couldnt bring myself to say one game was better than the other even though I prefer Crackdown to all the games mentioned. I just didnt understand why it was being ripped when there are other popular toonish games around. I know its all preference : )

Avatar image for draign
Draign

1824

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 5

#2  Edited By Draign
Member since 2013 • 1824 Posts

@pinkanimal said:

@draign: "I dont know why anyone would say Crackdown 3 is outdated when Persona 5 is another toon styled game recently released."

The two games are completely different for starters. How are you comparing one with the other?

For open world third person games Crackdown 3 looks WAAYYYYY outdated. In looks it actually looks comparable to last gen Infamous, maybe just a bit better and the animation of movement of the character actually looks even older, the Infamous animations are way better. The Crackdown character animations look stiff like hell, it looks like a original Xbox game in that respect.

I compared them because they are both cartoonish. People want Crackdown to be something it is not. In comparison to Crackdown 1 and 2, this sequel looks great. I don't think anyone who played the initial Crackdown expected this game to be the Last Of Us 2 or even GTA V for that matter.

Crackdown 1

Avatar image for draign
Draign

1824

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 5

#3 Draign
Member since 2013 • 1824 Posts

@xantufrog said:
@draign said:
To say the world looks like Infamous 1 is just flat out false.

It's clearly taking advantage of newer effects - smoke, lighting, etc. And of course there's a resolution bump and draw distance boost. But It doesn't look modern at all! Good lord, that first scene where he's crossing the street and tosses the dumpster ~2:10... a bunch of low-poly cars bumping around mindlessly, the dumpster floats through the air, and whiffs soundlessly with a little janky physics as it hits the far wall... this looks straight out of GTAIV+Infamous in terms of both visuals and the gameplay. It's extremely dated. BTW, he doesn't damage the ground when he lands - it's a temporary visual effect like footprints in the snow.

All the reasons you gave explained why the Infamous comparison was false. Im also not sure why you provided this comparison pic since the only thing I can make out is the Infamous character. Everything else is blurred to hell. I dont know why anyone would say Crackdown 3 is outdated when Persona 5 is another toon styled game recently released.

Avatar image for draign
Draign

1824

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 5

#4 Draign
Member since 2013 • 1824 Posts

@xantufrog said:

@draign: let me try: the movement looks janky and like it's from GTAIV at best. The destruction and env detail are remind me of Red Faction 2, but plopped outside in a world that looks like Infamous 1. You brought up R&C, which oozes style and has fantastic character animation, and you then brought up SSOD, which also smokes what we are seeing here

You may feel that the movement is janky. There is absolutely nothing wrong with that but the gameplay is also faster so SSOD might be a better comparison. SSOD is all about the character style and its great, but the rest doesnt appear to be better than Crackdown 3. Crackdown 3s city is alive and not just a pocket of freaks popping out of man hole covers here and there. To say the world looks like Infamous 1 is just flat out false.

Avatar image for draign
Draign

1824

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 5

#5  Edited By Draign
Member since 2013 • 1824 Posts

@Sgt_Crow said:

@draign: You're not making sense. You were the one comparing Crackdown and R&C's style. Are you mixing up style and gameplay?

Sunset Overdrive and R&C has the same style, except SO is open world. Im just being fair since R&C is linear. I brought it up to say that Crackdowns style is not worst than either of those. You want to talk about weight, and I dont see it other than Ratchets ears flopping around? Meanwhile the Crackdown 3 character just left a crack in the concrete. The reflection in the street in your Crackdown footage alone owns the R&C vid. Is it the mixture of realism and cartoon that rubs you the wrong way?

Avatar image for draign
Draign

1824

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 5

#6 Draign
Member since 2013 • 1824 Posts

@Sgt_Crow said:
@draign said:
@Sgt_Crow said:
@draign said:

Amazing that people will talk down on Crackdown's style but roll out a red carpet for Ratchet & Clank. You must be kidding.

That's because Ratchet and Clank's style is a lot better defined and has great animation.

Crackdown looks like a student project both style-wise and in terms of animation.

Whatever floats your boat.

It has nothing to do with personal preference.

Notice how one character feels alive and has weight, while the other doesn't.

I said whatever floats your boat. You prefer the less serious game on rails, I get it. You might as well do the same for Sunset Overdrive vs Crackdown while youre at it.

Avatar image for draign
Draign

1824

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 5

#7 Draign
Member since 2013 • 1824 Posts

@Sgt_Crow said:
@draign said:

Amazing that people will talk down on Crackdown's style but roll out a red carpet for Ratchet & Clank. You must be kidding.

That's because Ratchet and Clank's style is a lot better defined and has great animation.

Crackdown looks like a student project both style-wise and in terms of animation.

Whatever floats your boat.

Avatar image for draign
Draign

1824

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 5

#8 Draign
Member since 2013 • 1824 Posts

@jg4xchamp said:
@moistcarrot said:
@jg4xchamp said:

This series has wasted so much fucking potential.

There was potential?

mmhmm. The first game is actually fairly fun if shallower than it should be. The framework is great, the story is basically this simple as you are a super cop, go clean up the city, and come see at the ending. So automatically the game shutting the **** up is a bonus point to Champ. And you are free to go whereever, when ever so long as you can deal. Want to go to the island with the tallest buildings and most decked out dudes? Go for it. Or do what is a clear sense of progression.

And in that space between your speed n jump height, to all the weapons you have access too, to the different environment props, and how the main gang headquarters are handled you have multiple points of attack n options at your disposal. The problem is that the game could rarely keep you honest, as death penalties were borderline non-existent, and while the attack points had multiple points, they were, rarely all that unique from each other n terms of options with your tactics. Sans like 2 or 3.

As it stands all the stuff people are creaming their jeans about with things MGSV or Breath of the Wild, or what people love about the original Crysis, Crackdown was essentially doing some of that stuff that year in 07. It was just shallow, but the potential for it to mop the floor with the other sandbox games was always there. The sequels have just tried to "improve" n really stupid n pointless way it seems. Although they were on to something with the destruction idea, but they didn't need to go full every particle ever with the destruction or some shit. Something like what Red Faction Guerilla had would be dope in Crackdown.

There was only one sequel, and it messed up by following the trend and introducing zombies. This one seems to go back to it roots of collecting orbs and weaponry. The physics of the original were not the greatest. All they needed to do is tighten that up and give more of what was already there. Crackdown to me is similar to a game called 'One' that was on the original Playstation in the late 90's, except this is open world. Now that was a franchise that had potential. The first game where my character truly felt God tier.

Avatar image for draign
Draign

1824

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 5

#9 Draign
Member since 2013 • 1824 Posts

Amazing that people will talk down on Crackdown's style but roll out a red carpet for Ratchet & Clank. You must be kidding.

Avatar image for draign
Draign

1824

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 5

#10 Draign
Member since 2013 • 1824 Posts

If Sony gives in, then 3rd party devs will support azure. Multiplats would be much more of a showcase for MS. Imagine cloud computing on all crossplay games.