All right, before I begin, these are my personal picks. Not yours, mine, so if you're just going to a be a troll either 1) Get a new hobby 2) Back up your remarks, and/or 3) GTFO.
Also, notice I said "fun" as well as challenging. But then again, I am sort of a masochist with games, and love sadistic titles that aren't too sadistic to turn me off from ever playing them again. Who knows? Some of you may agree with me, and obviously, some may not, but that's all right. Sadly, I have yet to get a 360 or PS3, but it doesn't seem like there's any difficult games (I could've missed something, though), but be sure to tell me if there are!
5. (Shin Megami Tensei ) Persona 3 (PS2)
This game wasn't hard per se, but it's one of the more challenging RPG games this year. I really enjoyed this game a lot, and it took me a bit over 90 hours to complete, just trying to get extra stuff so I could get better Personas (It's actually Personae). What makes this game sadistic is that sometimes you'll get screwed over. Big time. What's worse is that it's because it's your own fault. You really have to be careful of what party you go into the game's only dungeon, Tartarus, as you ascend up its floors. At predertimed floors (The whole dungeon is randomly generated prior to reaching bosses and after, while proceeding to the next floors and boss) you'll meet a boss. These bosses all usually have some trick to them that you must try and figure out in order to stand a chance. Very tough bosses can be found in this game, and I like it. And not to mention the pre-final battle in the game is one of my favorites. True epicness to me, even though it took me a good while to beat. And here I'm only concentrating on the challenge of the game, not its solid story and high school sim aspect, which works well. The bottom line is, this game rocks, and if you find yourself agreeing with me, sweet. If you're still doubtful and a PS2, get this game. Now.
4. Trauma Center: New Blood (Wii)
This game is awesome, especially co-op, which is how I've been playing it. I'm not done with the game yet, but god damn has it proven its challenge to me and my friend. I've been a fan since the original Trauma Center on the DS (Still haven't beaten it >_>...), skipped Second Opinion, and find myself here with this game. We had to repeat certain operations so many times it's not even funny, and sometimes due to stupid mistakes on our part. New Blood is such an intense third-party title for the Wii that it's games like this that the Wii needs more of: challenging, fun, and satisfying. If you, like me, get so into a game that when you lose you actually scream out (Be it profanity, etc.), expect that same attitude here. But the game has that Elite Beat Agents thing going on where even though you lose, you can't help but find yourself saying, "All right, one more time! We'll get it this time!" If you want an intense challenge, try out this game. Also, I strongly recommend you get it if you're planning on playing with someone, just because it's much more fun that way. I would've been done with the game already (Got it day one) but the friend I play it with can't always come over, and the only time we played it, which all this is based on, we played 5 hours and half, straight!
3. Fire Emblem: Radiant Dawn (Wii)
God. Damn. Times two. This game is freakin' awesome, but DAMN will it piss you off to no end. If you've ever played a FE game, you know that the most challenging part is keeping every single one of your valuable units alive for a mission. The hardest choice one can make in this game (and FE in general), is whether you should restart the whole battle that took you over 45 minutes just because that one unit died, or go on, never to see it again, and possibly damaging your progress later on. This game is tough, and that's no overstatement. For example, I'm seriously at the final battle of the game with over 60 hours into it, but it's just so annoying that the stupid boss chose to attack the main character out of EVERYONE else and I hadn't Battle Saved for a while T_T Not to mention it's an even harder experience for me because for some reason I have NO Nihil skills whatsoever...and if you know this game, you know what that means...>_> Seriously, if you read any review for this game, you'll definitely come across how challenging this game is. The box says "E for Everyone," but it may be changed because of the suicidal tendencies it will cause its vict--er, young purchasers :lol::P But even still, the game is just awesome. no joke. *masochism talking >_>*
2. Super Mario Bros.: The Lost Levels (Wii VC)
OMFG. Just...OMFG. This game is sadistic! I love that I bought it...but it's even challenging for me. I could only get to World 2-2 because of a big-ass gap that hindered my progress, and me thinking that I tried everything possible, I find ANOTHER invisble block after the first invisible block. WTF! (I swear I thought I tried everything XD), and then comes 2-4...*sigh* Lost all 5 lives I accumulated on that stage, and one right at Bowser :cry: When you lose all your lives, you restart from that world's FIRST level, NOT the one you left off at. And deaths are usually small mistakes on the player's part, which is what makes it worse. Stupid deaths are the worst kinds of death in a game. Has anyone beaten this game yet? And I mean without skipping worlds.Oh, and I am not going to stop playing this game until I beat it, just to clarify.
1. Contra 4 (DS)
Damn...when I first started the game, right at the first level, even before the checkpoint, I would get annihilated. Pwnd, basically. Even now...after memorizing the first stage, I can really only get to the end of stage 2, but with crap weapons, and I can only dodge for so long before I get hit and die. In true Contra fashion, memorization is what will save you. Not to mention it's even harder now because there's two screens to deal with, and a gap, and you'll get some cheap deaths. Trust me. One hit and you're dead; and with so few continues, with nine levels total...it'll be hell to get there. Sometimes I still get killed in the first stage but, again...because of a stupid death, and sometimes it's because I think, "Oh, I won't get it..." And sure enough, I do. When that happens (on the first stage), I immediately restart because lives are a precious, precious necessity in this game >_>
Other possible choices:
Zack & Wiki (Wii) (If you wanna call 'thinking' hard :P)
Etrian Odyssey (DS) (FOE! FOE! FOE!)
So there you have it--my personal Top 5 most fun, but challenging games of this year. Technically, The Lost Levels came out this year, and to many of us, it's the first time we've played it, so, yeah.
Now, what about the rest of you fellow gamers? What are some of the more challenging games you've played?
Also, any other hard games that you guys would like to recommend to me? I'll gladly look into them if I don't already know about them.