I havent played it yet but it looks really fun and unique regardless of meme status. Not sure if itd be my pick of the year but I like seeing more niche stuff get recognition.
DoomNukem3D's forum posts
@Archangel3371: Tbf with Earthbound the creator chose to end it as a trilogy. Poor Star Tropics though, both games are great. I imagine the second didnt sell well for obvious reasons plus it's weird how it's a Japanese game not released in Japan.
Been going back and playing the nes one and it's still addictive and satisfying. So simple yet so perfect <3
@hardwenzen: I meant more so that even though the game is different enough from the original a lot of the groundwork was already laid, plus unlike with the gamecube remake of the first games I still see people who prefer the original RE (I cant ever seem to get behind static camera angles with tank controls myself though). That's just me though, not trying to tell you that you were wrong to use it and I think plenty would agree with you.
@hardwenzen: Seems a bit odd to use a remake of 1998 game as a modern example.
@ghosts4ever: I was thinking the last 10 years in general but yeah I'd agree things have been looking up with the games you mentioned and we've gotten good retro inspired fps games like Ion Fury which doesnt do much to innovate but is a solid and refreshing experience.
That said dont know what Iron sight is.
I would say yes but I think it depends on how you look at it. Aside from business practices certain genres feel past their prime like from Doom to F.E.A.R. feels like the golden years of the fps genre. Dont really see many great great fps games on par with the classics of that era.
In general I feel like AAA gaming has shifted too much focus on being cinematic and trying to tell stories meant to compete with movies and tv rather than actually being good games. A lot of open world games from what I've played feel usually feel drawn out and padded because games need to be long (being long is fine but I'd like a refined experience).
That said theres been a big boom in the popularity of indie games and I think that's great even if not all of them are for me, a lot of my favorites from the last decade have been indie and I think its allowed room for experimentation that we obviously arent seeing from bigger budget titles. Also Fromsoft has risen up and put out some great stuff. Playing Mario Odyssey finally and it's easily one of the better collectothons I've played.
I only played the first one it's one of the most boring fps experiences I've ever had do to really bad level design. I straight up quit during the infamous library, didnt have it in me to power through the rest of the game. From what I've seen the games main defense is that it was good for a "console fps" at the time. Compared to the best PC fps games out at the time, its complete crap and not worth playing, at least not the campaign.
Also most recent game I've played and was hyped about is Sekiro. I'd say it mostly lives up to the hype. In a lot of ways feels even more fun than Dark Souls and Bloodborne, but I also find myself more often ready to stop playing whenever I get stuck or have trouble, and more hesitant to turn it back on and get into it. This might be more of a me problem though, rather than a fault in the games design.