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dileepvr

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Edited By dileepvr

In the cult hit anime movie "Ghost in the Shell 2: Innocence" the character animations and rendering were handcrafted to seemlessly and eeriely blend in and out of the 3D structured, 2D hand painted world. Even the character movements were made to mimic that of a doll to bring out the theme in context. The most realistic of characters was a dog, but his ultra-realistic moves were over emphasised to draw attention to his "innocence". In this case, the uncanny valley was intentionally explioted to drive home the feel of the movie's noir plotline. I can't help remarking that i could actually quite profoundly relate to some of those characters on an emotional level. The valley doesn't have to be creepy or disturbing in the strictest sense.