Ok. My apologies for not posting my Game of the Year awards. But two reasons stand out on this issue, firstly, everyone else pretty much said everything i could have wanted to, but in more detail and better articulated. Secondly, my WoW addiction has kicked itself back into top gear.
Before i continue on what will be another rant post (You've had fair warning :) WoW Ranting to follow) i will comment on some of Gamespots awards. I must say i am surprised, and delighted to see Shin Megami Tensei: Persona 3 beating out Mass Effect, Eternal Sonata and The Witcher.
I am also glad to see S.T.A.L.K.E.R: Shadow of Chernobyl winning the appropriatte award for setting and atmosphere. Surprised, but all for The Orange Box picking up it's fair share of awards. And i am most satisfied that Halo 3 didn't win anything. Not even most improved sequal, which was a surprise given Halo 2.
Anyhoo. On with the show, so they say.
Something which has been preying on my mind more and more lately, is the sheer amount of people who not only want Something for Nothing, but that they feel they not only deserve, but have the right to this.
As a slight precursor for those are are not aquainted with the ins and outs of World of Warcraft.
Each player has the ability to learn 2 'proffesions' These are either gathering, or crafting. Usually you take one of each, and use the gathering to produce the materials to help you level your crafting. But of course, given the nature of a player driven economy, there are lots of items that cross the realms, such as leather occasionally needed by Blacksmiths, or tailors etc.
One of thse proffesions is Enchanting. Instead of having a gathering proffesion linked to it, instead you get the ability to break down magical items into components to allow you to make other items more powerful. These items come in 3 forms, essences, dusts, and the very valuable Shards.
The downside to this, is that you must effectively 'lose' money, as you dont have as much loot to sell after a dungeon because you break them down for the components to raise your skill in enchanting.
Why am i telling you this? Well, because lately i have noticed an icnreasing trend. Shards are very valuable, and used in large numbers for the best and most powerful enchants. So naturally, people want them either to use, or to sell for profit. But thats part of the few upsides of being an enchanter right? The ability to break down the loot you dont need, to sell as the slightly more valuable shard.
Not according to those who want Somthing for Nothing.
Common practice when with a group in World of Warcraft when some valuable loot drops is to roll for it. Whereby, if you do not need the item, IE it's for your class, or better than your current equipment. Then you all roll 'greed' on a 100 sided die, and whoever wins, gets the item to sell/do with as they please.
Now, as most of these items are bound to you when you pick them up, and can only be sold to a vencor, they are worth a flat rate of whatever the store will pay for it. However, enchanters have one more option with this soulbound gear. Disenchanting it for the shards, most boss dropped items will give you a single shard.
Recently i have noticed however that, greedy as people are, they no longer want the flat vendor rate. No, they want the ever increasing Shard value. So it has apparently become common practice (Although i have only seen it a few times, much to my horror and dismay) That if an enchanter is in the group, they will instead give the item to him, and once it has been broken down, instead roll for the shard.
This is where my blood starts to boil.
Hold on a moment? You already have 2 proffesions, and all the associated benefits (Mining ore, or making weapons, or whatever it is you do) Why should you get the benefit of my proffesion as well as your own? That's not fair at all. I've put a lot of time, and money into being able to disenchant such powerful items. You have not. So surely if i greed an item, it's mine to do with as i please? I won it fair and square.
You want something for nothing huh? Oh i see, it doesnt work both ways though? I'm not allowed to roll for that nice gem you just mined out of the ground, but you want my shard?
Add this to the fact that a lot of people who raise alt enchanters, are very. Very. Lazy. So you quite frequently see people in the various trade areas shouting thingsa like "I will perform any enchantment you want, for free, so long as you provide all the materials"
So of course, materials have become a lucrative trade to say the least, wich most shards popping in at about 4-8 gold each.
However, for the honest enchanter who just wants to make the same amount of cash as every other proffession (That's, quite a bit of cash.) It's nigh on impossible, you have4 choices.
1. Do it for free like everyone else, and hope someones nice enough to tip you.
2. Farm the materials yourself, and sell the enchantmentsat LESS than you could get by selling those materials individually.
3. Power lvl to 70, join a 40man raiding guild who doesnt have an enchanter, and hit the big raid dungeons as often as possible to get the really rare enchantments that might actually sell for a profit.
4. Ignore it, and continue making a meagre amount of money on disenchanting your loot (Remember, just because a shard sells for 8g, doesnt mean im making 8. As i have to lose 5g worth of loot before i pull a shard, at least.)
So i ask you. Am i just being a grumpy old loser, who wants to keep everything to himself? (Or worse, as i have been called by people to whom i would not give free stuff) Or do you agree, the benefits of a proffesion i have worked hard to learn should be my own?
I'd like some opinions on this one, as i am at a loss as to whether or not i'm just being a jerk and can't see it. Or if the culture of I Want Something For Nothing really has spread this far.