@Atzenkiller:Console sales are important. I'm just saying they aren't the end all, be all. MS is going to make a ton of money, and next to none of it will come from console sales. And furthermore, hoping on attach rate is a flawed assumption - selling more consoles does not mean making more money. It's about better monetizing the people who are in your ecosystem. And what ecosystem is that? Well, for PlayStation.. it's PlayStation. But for Microsoft? It's Xbox, it's Win 10 store, it's Android devices, it's iPhones, it's Switch, it's Steam, it's even freaking PlayStation. This year, 3 different Microsoft games have topped the Steam charts. And MS games have made up a significant part of the top 10 for much of the year. And most people using Steam? They paid for a Windows license too.Why does Game Pass matter more than consoles? Because the people matter more than the devices. Microsoft is making a bet that by investing in the person playing the games, allowing them to take their experience everywhere - even to rival platforms, they create customers that stick with the brand. They're making bets that even if Game Pass doesn't make money at all, that the goodwill and the evangelizers that they create through the service will not only entrench them further in the Xbox ecosystem but will also get them to bring others into the system.And like you've said yourself in these comments, that's exactly what the aggressive pricing and the pro-consumer moves that MS are doing are designed to do. You're maybe taking exception to my words, but at the end of the day, MS is doing what you say they should - just in a different way than you expect.