I only have one thing to say: OH YEAHHHHHHHHHHHHHHHH! That's the best news I've heard in a long time. I LOVED this game on the GameCube and I can't wait to play this on PS3. Thank you Capcom! Thank you very much!
cwalk's forum posts
The downfall of three series I loved growing up: 1) Silent Hill; 2) Resident Evil; 3) Final Fantasy
Silent Hill doesn't even seem like a mere shadow of it's former self. The first three games were absolutely amazing and very scary. It kind of started falling with The Room, but disbanding Team Silent really did that series in. I'm sure some gamers probably really love Downpour, but it's very different from the first games.
Resident Evil offically died after RE4 was released. The gameplay was fun and all, but it was no longer really scary. Nor were there any puzzles either. As far as story goes, looking where RE started and RE6, it's gone wayyyy too crazy and very far from where it started.
I think the last great Final Fantasy was IX. I admit it has the most random final boss ever, but other than that, that was the last classic Final Fantasy.
Also I can't remember the last time I actually played a hard game. A game that takes a lot of skill to beat. Games like Megaman 2 and Legend of zelda on the NES. Gaming just isn't what it used to be.
What games coming out are true survival horror? What actually is survival horror defined as? Do you always need to be low on supplies? My friend starts first by saying you can't have co-op and be survival horror. Is that true?
Now for my little rant lol...
I personally think having to rely on another person with you, can still be tense. I don't know about anyone else but after being in a situation like some of these characters were. There is no way they would knownly go into a place infested with say zombies again, without being armed to the teeth with an army of trained people.
The most recent game that I'm aware of that may be able to be classified as a survival horror is an indie game called Slender: The Eight Pages, formerly just known as Slender. Rule of Rose for PS2 may've been one as well, but I've not played it. I've played many survival horror games from Resident Evil to Clock Tower series to the Alone in the Dark series. I would define survival horror as: "a subgenre of adventure meant to scare players by using characters that are trapped in remote situations facing perilous, often seemingly insurmountable adversities (i.e. monsters, traps, serial killer) and must use what's in their scarce environment to survive (i.e. weapons, ammo, hiding places)."
A game could be co-op and survival horror, but it would it's difficult to pull-off. The only two games I knowed that tried this and somewhat failed was RE: Outbreak and another PS2 title called Obscure, maybe Obscure 2 for the PS2 (can't remember if only one or both were co-op).
For the most part, traditional survival horror is dead, Silent Hill series may be one of the last, although it's been falling apart since SH4: The Room. I'm not too sure about indie games, but if there is a good one I'd love to play it.
And some people need to learn what a joke is. I was joking when i called him retarded.
I know the difference between a joke and an insult. I don't think anyone found your "joke" to be humourous, so I guess it must be the latter.
Couldn't help but notice all the hate that's been going around in this forum.
Fans of RE are hating on RE 6 because Capcom changed everything to try to please newcomers instead of Die-Hard RE Fans. I did play RE 6... The Demo and that's all I needed to play to find out the the game was GARBAGE!!
I understand where you are coming from, but I don't think the game is necessarily garbage. Like you, I'm a HUGE RE fan. Ever since I played the very first game when I was 12, my favorite is a tossup between 2 and REmake. What you have to understand though is that time changes everything, even in the gaming industry. I grew up with the SNES, Nintendo 64, PS1 and PS2 all the way to my PS3. I remember a time when there were dozens of game genres, now there are only maybe around 10. What Capcom is doing is perfectly logical. From a business standpoint, Capcom is not going to tarket old school RE fans. Why? Because people like me weren't the target market from the beginning, it was people aged 17-maybe 27, fourteen years ago. Which by now, most of those people are probably immersed in their careers or family with little-to-no time to play video games. They're not gonna go back to fixed camera angles, nor tank controls, which personally I didn't find all too bad. It's sad, but that is the reality. Capcom is gonna do what' s best for Capcom. The hottest action game on the market right now seems to be COD or some other popular action game that they will try to emulate. You're gonna have to accept at some point that RE is never gonna be old RE again, if it does I'll be surprised. You just got to take a step back and realize for all its worth, its a game, and you can play it or not play it. It's up to you. I got it today and have only played it a little bit, and it's fun. Not RE, but it's fun. Nor was 4 or 5, but they were fun too.
We get it, you're retarded. I'm sorry, but you need to get help somewhere else. Bragging about how re4 is amazing in a re6 forum is just sad and pathetic. It's a game, who gives a **** You didn't buy re6, so it's none of your business if it's good or bad. Go back to re4 forum, and cry about how much dick you suck on a daily basis.
I think you need to get help in human relations, oh and arguing for that matter.
Also, Capcom made a great game, a better game than 5 anyway. I'm going to support them. Why? Because they're heading in the right track. Whether you think this is a real RE or not doesn't matter, they are getting closer to an ideal horror. By the way, there's more to a horror than being scared in the traditional sense, if you think that's the only way to be scared, you're obviously not a horror fan.
Can you define what a "ideal horror" is? By the way, I don't think the TC criticized any horror aspect of the game nor even stated that the only way to be scared is in a "traditional sense." Last time I checked a dictionary, to be scared meant to "fill, especially suddenly, with fear or terror; frighten; alarm." So if being scared in its traditional sense fails, then it's not doing a very good job as a horror.
California has what a 10% unemployment rate, home foreclosures, billions of dollars in debt, and they're wasting money worrying over violent videogames? If parents can't figure out which games are graphically violent and sexually explicit by now, they're morons and they need to go back to school and learn how to read. California, stop spending money WE DON'T HAVE!
While I don't care for this that much because I don't live in Louisiana and I'm not a minor, I do feel that it's very unconstitutional that the government can dictate what games are considered "artistic" or other values. This law could lead to worse bills. Fortunately, people will still be able to buy games from out of state. The real problem is the poor judgment of the parents and their ignoring to use their control and discretion as to what their children play. On TVs and some movie players they are able to exercise that but not with video games. Instead of punishing the retailers, they should come up with some kind of control on a system itself.
My sentiments exactly. Why don't they worry about something more important like the war in Iraq, poverty, etc etc. Actually one thing's really hilarious, when did Clock Tower 3 ever become a game targeted by the politicians? It's not even close as gory to say something like Resident Evil or Hitman 2 among others?