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#1 coldfusion25
Member since 2003 • 107 Posts

The AI has certainly improved.

CPU is now aware that he's commanding an army instead of randomly moving a heap of cards around the battlefield. The AI would flank, attack straggling units, try to encircle, keep generals alot safer,... most importantly it has become much better at attacking as a group. 

Despite this the old problems are not gone, I've seen things such as the CPU not attacking during a siege or indecisive units running in circles.