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c_rakestraw

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#1  Edited By c_rakestraw  Moderator
Member since 2007 • 14627 Posts

I find them kinda relaxing, actually? Not on the first playthrough, of course -- they're always very tense on the first run -- but they quickly lose their edge once you know what's coming and from where. They become simple games of memorization then. Makes it easy to settle into their rhythms when I need to de-stress or generally distract myself.

I usually end up getting stressed more from online multiplayer games due to the constant pressure to perform well so as not to be a burden on the team. It's why I tend to avoid most multiplayer games like the plague.

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#2 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

The thing that helped me was getting some ancient arrows to use once it starts trying to use those instant-kill lasers in the final phase of the fight. You can get some from the research lab in the northeastern region of the map. They're pretty expensive, though. Alternatively, if you've upgraded the Stasis rune, you could try using that to freeze it in place so you can attack it safely.

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#3 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

I think I played a demo for one of them when I was a kid. A lot of the Humongous Entertainment library was pretty good, from what I recall. Think they might have been my introduction to point-and-click games, come to think of it.

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#4 c_rakestraw  Moderator
Member since 2007 • 14627 Posts
@SoNin360 said:

@c_rakestraw I took that exact same screenshot in Metro: Last Light :D It was from Kahn's DLC, right?

I think so, yeah. Real proud of that screenshot. One of the first ones I took that I felt good about.

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#5 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

@BranKetra: Yeah, for sure. What little I saw of it at E3 certainly looked like what everyone would want out of a Star Fox game, but it seemed like it was lacking that trademark Platinum Games flair. Debating whether I should check it out. Never played a Star Fox game before, but Platinum Games being the developer is making me curious.

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#6 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

Oh man, I forgot that The Banner Saga 2 is out this month. Was so focused on Dark Souls 3 that it slipped my mind entirely. Dang it. Gotta find a way to get that somehow.

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#7 c_rakestraw  Moderator
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I liked it. Felt a bit more like a tech demo than anything what with all the plates that allowed you to alter weather effects and time of day (it's real pretty, that's for sure), but as a demonstration of the combat goes, it was solid. Just wish they'd taken the time to provide a proper tutorial before throwing you against that knight. Had a bit of trouble grasping what I was supposed to do for a bit there because of it.

It feels good, though. Very much like Kingdom Hearts in terms of speed and spectacle. Compared to bit I played of the last demo, everything seems a lot easier to grasp and control. Makes more sense to allow you to switch weapons on the fly rather than attach them to different parts of your combo. Lots of potential there if the weapon and spell variety will be as large I expect it to be.

Also, Carbuncle is the best. So cute.

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#8 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

@carlster: Understandable. Always gotta put your own spin on it, otherwise what's the point, right?

I think the track is perfectly fine on its own, actually, it's just the paring with the video that makes some elements stick out more. Video components always make me focus too much on the interaction between audio and visual rather than the track itself. Still, good stuff.

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#9 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

Sounds good to me! They would be properly credited as well, yeah?

Metro: Last Light, PC.

Dark Souls 2, PC.

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#10 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

Nintendo's built their business around their consoles. You buy a Nintendo console to play Nintendo games, and taking those games away from their platforms devalues their hardware, thus throwing their entire model out the window. Taking, say, Pokemon and porting it to phones would instantly make the 3DS redundant. After all, why buy one of those when you could just play it on a device you already carry around with you everywhere?

That all said, they have already started making moves to develop original games for mobile devices, so... who knows what the future holds. I feel confident in saying that we probably won't see any direct ports of anything so long as they remain in the hardware business, though.