To EA you, the customer, are only relevant as long as they profit from you, they don't care about you as a gamer (best example, their "helpdesk", unfinished DRM loaded products and the product pricing), you're just a cashcow that needs to be milked.
Worst of all, most of you, the "shut up and take my money" folk that "keep throwing their wallet at the monitor but nothing happens" brought all of this onto themself.
What do you expect to get in return when EA realises that all these sheep keep happily paying for overpriced products - that they lower the price ? Hell no, that would be customer care and is inefficient for business.
Instead they add more and more mini transactions, pay to play, full price DLC (simple texture packs that took about a day to produce) and "premium" services so you have to pay even more to keep playing.
Really sad for all the good developers and their actually good products getting destroyed by EA's pricing, marketing and bad customer care policies.
What's next for Battlefield 4 ? Getting only the first level and having to pay for each additional one ? Oh no, wait, silly me, Singleplayer is so retro - of course it will be a MMO with a monthly subscription service and a pay to win model.
"We're doing things that are completely new to Tomb Raider in this game" - Sure, offering a "cinematic experience" with lots of predefined cutscenes and "quick time events", which is far, far away from being Tomb Raider.
I'm not sure if I'm ready to play "Tomb Raider - The Movie" to be honest.
The E3 2011 gameplay video hit me with mixed feelings - Walk a linear path *press X to pick up torch*, continue along linear path *press X to burn wood blockade*, continue along linear path *watch cutscene with quick time events*, linearity continued ...
I'm wondering about the replay value of such a game, it appears to be fully linear so far, so worth about 1 or 2 playthroughs and given the amount of detail in the scenes I could estimate a 5 hour (max) playthrough.
Without mod tools (level editor, story editor, etc.) this will be crushed by player reviews.
The earlier Tomb Raider(s) were decent games, but I'll wait for reviews on this one.
Please take all the time you need to not screw this up - If it takes another year, so be it, there's enough games out there to fill the gap.
Just don't release half a game and fix it up with launch-day patches and DLC madness and skip on DRM entirely - If the game doesn't suck, it will be bought.
What ? Dead Space 3 will not be a MMO ? EA, you disappoint me ... I guess you go the Gears-of-War-ish route first, before shoving the Dead Space MMO down our throats in 2015 then. (as following "trends" like a sheep is all you can do)
Anyways, if it's an Origin exclusive you won't get my money, if it has any other annoying DRM you won't get my money - Release it on Steam and other digital resellers (play nice so to say) and don't have any activation limits, forced online mode or Origin requirement (and let the game not suck) and you will eventually get my money.
Your turn, EA (and to some extent the developers of course, but they act on behalf of EA, so it's mostly EA's turn).
Most people should by now have played World of Warcraft or any of its MMO clone offsprings that were released over the past few years.
Question is : What does The Elder Scrolls Online have to make it stand out from all the other generic MMO clones already out there ?
So far all I read about this game it's just that - another generic MMO clone, set in the Elder Scrolls franchise, abusing the brand name to cash in on unaware customers.
Prove me wrong, but nice trailers and marketing hype won't cut it and not every game franchise needs an MMO offspring anyways.
What about simply Skyrim with 4 player Coop ? That would sell like crazy I say.
Just how many of those "feedback posts" are by disguised EA staff from their private accounts I wonder.
Reading through the posts on their site pretty quickly separates the true customers from fanboys, paid positive posters and disguised EA staff.
It's a thing EA does best - hype and marketing, which is what they live from.
After the Q&A session they'll say they'll address the mentioned topics, but will in the end make it even worse (for the customers).
I stopped giving a damn about EA a long time ago, it's just sad to watch them ruin the gaming sector with their "ingenious ideas" of how to prevent piracy and game exclusivity in their own crappy (Origin) platform.
I don't want EA to disappear but only because a lot of people would lose their job, just get rid of all the management and replace it with sane people that have a brain and not just dollar signs in their eyes. (then dump DRM, remove exclusivity to Origin and bring back the good old PC gaming times)
So if Mr. Hojengaard tries to swim with the stream now, why does he immediately come up with another stupid idea ? Sure, Origin and EA alone make me not buy this game, but I may just voice my opinion on this. More DRM and even more annoying protection schemes can't be in the interest of customers which then have all the trouble to get the game to work while the cracked versions work the way they are meant to. Simply create a quality game with replay value, don't include any copy protection schemes, release it not only as an Origin exclusive and make it playable offline and people will happily buy your game (for a reasonable price).
Personally I don't care much for multiplayer in Max Payne, but what I could imagine myself playing would be the multiplayer maps in offline skirmish mode against AI bots, that'd be fun. Not sure if there are AI bots in multiplayer though, the "New York Minute Co-Op Pack" kind of makes it sound a bit like it, but it could also just mean teambased PvP multiplayer. Anyways, this massive cashcow DLC announcement just made me wait for a complete pack in a sale in about a year, then I'll pick it up on Steam for around 30 EUR. Looking forward to sit out the 35 Gb download (not including DLC) ...
Quickly everyone, preorder now before the digital copies run out of stock. -.- Get to experience the launch problems first before all others and get screwed by the DRM. Also give them all your money before even having read a single thing about the game, because why should UbiSoft put any effort in trying to attract customers ? They already have all your preorder money so why should they care to create a complete game on launch ... Prepare for the DLC wave (aka the content that should've been in the game at launch but was left out because they already reached their minimum sales figures before launch so they can milk you more afterwards) Can't believe how stupid gamers are these days and its the same persons that later on complain about how expensive the game is and how much DLC costs them.
A new dungeon keeper like game was way overdue, so this is very welcome. At 01:40 in the video the dwarfs walk in place (playing walk animation while standing still) and when turning, the turn animation plays too slow. At 02:00 in the video the patroling dwarf AI looks very dumb, running into the Ogres, getting killed, so I hope this was just the most basic form of AI and that they are still working on it before release. I hope there's lots of interesting game mechanics, not just digging and expanding For a Q3 2012 release it looks very unpolished, but the video in the background could've also been from an earlier build so they can show at least something. Seeing that it's Paradox fills me with joy, knowing it won't have any form of DRM - I support that and if the game doesn't suck they get my money, no questions asked.
Go ahead Blizzard, keep "improving" the game, keep adding money-raker features, keep removing gameplay features to dumb it down to autoplay level. I lost interest after about 3 hours into the beta, it was already uninteresting then and after you kept removing even more features and dumbing it down further the last tiny bit of interest died with it. I am now patiently waiting for Torchlight 2 and Guild Wars 2 which are more interesting to me and Torchlight 2 can even be played offline and in coop on LAN which is a huge plus. (You won't control me about when I'm allowed to play a game I bought) Perhaps I'll check out Diablo 3 in a "play for free" weekend or something, but that's about all the interest I have left for it. Good luck though, I'm sure there will still be enough people throwing money at you.
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