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airdog80

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@leblnk: Thing is a beast currently.

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airdog80

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airdog80

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airdog80  Staff

What did everyone think of the blasters this time? Are they living up to DICE standards?

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airdog80

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@DBaldwin1969: We stand corrected. We killed Zavala anyway.

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airdog80

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@hazydave00: Actually I just got bored. That's how cheese is made.

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airdog80

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@tonyleo01: Agree. In XCOM 2 it's best to start on the easiest difficulty and plan on reloading saves a lot. The game is punishing to learn. The flip side of that is the randomly generated levels and extensive customization gives it a much longer tail than the Enemy Within.

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airdog80

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@perphektxero: Thanks for sharing your experiences. The facial animations are a problem when they get in the way of either willing suspension of disbelief or kill the emotion of what's being said to a player. It's kind of hard to listen to someone on the Nexus when they're derping hard. The game seems to serve up a good story every eight hours, which is a huge departure from what made ME so amazing in the past.

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airdog80

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@p1p3dream: It would have been really nice to have a gun wall in your room on the Tempest for collecting. As is, you may have to settle for blueprints. If you want to hoard you might be able to give guns to squadmates you don't use often. I'd have to confirm that.

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airdog80

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@gameesport: Games are art and different for everyone. We're happy you're enjoying it.

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airdog80

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@Henry_The_Red: Generally the sniper rifles are all good on hard simply because enemies often don't respond to long range attacks.