admiral_picard's forum posts

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#1 Posted by admiral_picard (674 posts) -

Yeah, I mean I can see the stats as being overwhelming for the average player today (Let's face it - old school gamers put up with walls of text and incomprehensible games way more often, thinking of classics like Master of Orion, Civilization, Colonization, etc.) but I hate the two move system so much. I think I'm going to wait this one out to see what reviewers have to say - but sadly I feel only those of us who played the original will have these gripes. Two moves per soldier removes all the thought out of tactical mode, and that was the charm with the old X COM. I spent so much time in tactical on the original UFO Defense, this new one seems like it won't take much time at all to complete. The action camera and everything are all about in your face excitement and less about the careful tactics - which seems like a grab to get the younger gamers and others who are bored by these kinds of games.

I wish Firaxis would've just done like the Total War series does - it doesn't try to put in some hyped up crap that no one really is interested in, it adds a few new features but overall retains the original core elements that make people enjoy the series so much. In the Total War series, you can love and enjoy Rome TW and also love Medieval II and also love Empire TW - the core gameplay is still great and hasn't been so rapidly changed that long time players won't get it. Imagine if Total War tried to implement some simplified things in that game to appeal to the younger generation. Simplifying strategy games is always a bad idea unless it's just a casual game - and I can respect that. Casual strategy games are quick and easy to pick up and play a whole match in maybe 15-20 minutes. But come on guys, games like X COM - you play through a campaign for days, weeks, maybe even months depending on your pace. I stopped playing Civ IV because it just sucked all my time. Like some kind of addict I buy all kinds of strategy games that I know I shouldn't because they'll just eat all my time - but I love the intricacy. Simplification is not fun, it just makes the game feel shallow and destroys replay value.

I could boot up UFO Defense right now and enjoy it because a new game will play different than the last. This new Enemy Unknown is looking to be too cookie cutter - the demo just raises more concerns that the game is not as good as the original. I'm not inspired to have confidence so I'll be holding off on the pre-order (Gosh darn it, I wanted those hats in TF2...shallow they may be :P).

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#2 Posted by admiral_picard (674 posts) -

I just played the demo, and now I see that the tactical mode has forgone TUs which I hate. So every unit gets 2 moves total, and if they even use one move they can't shoot? Only one of the squad members had some ability that let them shoot after they used 1 move. I liked the way the old TU system worked, it required a real trade off - do you waste all your TUs moving up, or do you advance slowly and reserve enough to take shots? Do you use one guy to scout and the rest cover him, or do you move as a giant cohesive unit?

I was almost ready to pre-order this...but I'm really leery now after the demo. The demo actually concerns me more for how the game will actually play than before I played it. The scripted nature of the demo really doesn't give me a good feel for what the game is like at all. I wish they'd just have given us 24 hours of in-game time to see what it's like to run a base, shoot down ships, and maybe have a scripted terror event or something toward the end. This demo hardly shows me anything, other than that tactical mode looks greatly simplified from the previous one - trading a bunch of skills/abilities for the old traits.

I mean, Firaxis also made Civ V - a game that dumbed down from its predecessor in great amounts just to create a more approachable game. I don't truly know how much they've changed in the X COM formula though. Anyone else feel like the tactical mode isn't as rich and diverse as it used to be?

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admiral_picard

I was a SW:TOR beta tester for a long time, I saw the game evolve - but for me I hate how linear the gameplay is. I love Bioware's single player RPGs, but I like the general open ended gameplay an MMO typically offers. With TOR, I don't feel like I'm in an open world completely - it feels like someone has put walls up somewhat far around the edges so you can't easily get to them but sometimes they're way too close.

I was a SWG launch player - I played until Jump to Lightspeed came out (Which in my opinion was rather lackluster from what I expected it to be). The changes of SWG in the NGE are what pushed me over the edge. What I loved in SWG was the vast choices - you could be anything you wanted to be. If you wanted to be a Twi'lek Imperial Bounty Hunter - you could! If you wanted that same character to be a combat medic - you could! Nothing told you you must pick this class at the start and you're locked into it for good.

TOR is like most MMOs and like SWG became - you're locked into a character after creation. I understand why (story arc) but I prefer the open ended gameplay SWG offered before the NGE. I won't be happy until we get another MMO that does this. I had so much fun playing SWG when it was out, I miss those days. I don't always want to be the big hero - I like the idea of just being a normal guy living in the SW universe. But MMO makers think we all wanna be the hero...maybe some do, but why not let us choose?

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admiral_picard

I don't mind adopting a new console, as long as we don't have the same debacle that the 360 did with Xbox titles - being software support only and then having said support dropped so those of us who want to play classic Xbox titles need either repurchase through Live if available or keep an old Xbox around to play them on. I am amazed when I stop and consider how long the 360 has been out, but to be honest I don't feel like it's such a dated and "historic" console. I have a PS3 and a 360, but I rent titles on the 360 if it's not an exclusive...always have, PS3's graphical superiority is so miniscule I can't see it and I personally hate the PS3 controller (The triggers for R2 and L2 IMO are terribly designed and fail to be comfortable like the 360 triggers). Whatever the case, I hope Microsoft takes their time and makes it a true successor and not just a step onto a step stool. Until then I'll keep rockin' my 360 Elite - Slim's eat your heart out!

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admiral_picard

A simple solution, buy it on PC now and wait no more! Truly, only the lowest end computers can't run Minecraft well (My horrible laptop is one of them...curse you HP!!). And as others have mentioned, mods are readily available for the PC version - though to be honest, I have owned Minecraft since late Alpha and have yet to try any mods. I still keep going back to it as is vanilla! But make no doubt, with mods this game can become insanely complex (And don't mistake the blocky graphics for it being simplistic currently, it's just hidden underneath - like designing contraptions and the like).

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admiral_picard

lol, I tried this a while back...so bland and not that good. The servers are poorly hosted and lag was really bad. If they got anywhere close to that many actual members active, it has to be even worse than it was...sadly I have little faith in EA's ability to not ruin NFS further. It has been going downhill since Undercover/Shift and hasn't been getting any better. I miss the old NFS games, those were lots of fun. All NFS feels like anymore is just extra money for EA for putting out minimal effort to make the games any good (Which none of the recent NFS titles have been). So sad to see a good game series grinded into a cash in...

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admiral_picard

What silly question to ask, I don't think anyone is going to suddenly throw their console out and get the other if they only have one because of this. They're not exactly cheap... I have a PS3 and a 360 (360 I bought at launch, PS3 was much later - too expensive to buy when it was new). Sony has lost almost all their exclusive titles, and what few they have left aren't that wonderful in my opinion. I turn my PS3 on today for the first time in 2 months, now I can't login to PSN and it's trying to force me to reset my password even though I already did this on the PSN website. How many times have I had trouble with Xbox Live (And I've been using it since about a year after I bought my original Xbox)? Never. Periodic down times, but nothing like this, no security breaches, no issues logging in or anything stupid. I'm not persuaded solely by this event, but I'm not buying a PS4 - but I will be buying the next iteration of Xbox. If Sony loses the MGS exclusive I probably won't ever buy another Playstation, but as is MGS is still a big draw for me. But I don't know if one game series is worth a whole console...I don't think LBP, Killzone, RFoM, or GoW are that great and that's pretty much all the Sony exclusives. To counter, I'm not the stereotypical Xbox fanboy who loves: Halo, Gears of War - I despise those games actually. Everything great generally comes out on both consoles, and I prefer Xbox - I don't see a graphical difference and I like the Xbox controller better.

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admiral_picard

Oh great, now Steam can get even more of my money!

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admiral_picard

Wow I hoped in the time I stopped reading about the PSN network outage that it had been fixed...and sadly it's still not back. I don't know what the intent of the hackers who did this was, but I'm sure they're making a lot of people angry at Sony for keeping the network down for so long. To be fair both are to blame, Sony should have done a better job protecting their servers (Being proactive) but it's obviously the hackers who took it down - Sony is trying to bring it back up. It's amazing the scale of this shutdown, can you imagine if one of the regional internet nodes went out and faced similar attacks? That would be millions totally taken offline of all internet services. Smug 360/Wii/PC users should take that to heart (I have a 360 and PC), it's really crappy what happened to PSN but hopefully stronger safety measures result all around so no one has to deal with a long outage again - sad as it is to say being without the internet completely in this day and age is miserable, almost like having no power in a sense!

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admiral_picard

Boy am I glad I purchase all digital games with prepaid debit cards...I didn't buy any from PSN but I have a lot with Valve. Hopefully this breach can serve as a security lesson for others so we don't get a similar occurance on XBL, Steam, etc.