_distemper's forum posts

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_distemper

Is it just me, or did he forget to mention the Hardcore mode that makes this game awesome?

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_distemper

""I remember bringing my baby daughter into the office in a baby carrier to work on the game," Koster said. "She's a teenager now and doesn't want to talk to me." " Uh... ok.

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_distemper

@Icehearted I'm going to challenge you on that. There was definitely grinding in Guild Wars - especially in Nightfall, where you needed to be a certain sunspear rank to advance to the next area. This usually involved you running around and killing things for sunspear points. But, the thing about grinding in GW is that ANet gave you a choice: You can grind and reach the high level arenas, OR you can just make a PvP only character. ANet didn't eliminate grinding, they gave players a CHOICE. That's the most important thing. The people who enjoyed the grind got to grind, and the people who didn't were able to as well.

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_distemper

Great - now people can avoid experiencing real life on the go!

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_distemper

Hydrophobia has nothing to do with the fear of water... that's -aquaphobia-. Hydrophobia is the general term for the list of symptoms people begin to experience towards the later half of the infection... That aside, the game has an interesting concept.

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_distemper

@Riverwolf007 haha, that's a good one. Your comment reminds me of the Chris Rock movie Head of State when they accuse him of being pro-cancer when he didn't show up to the Cancer Walk or something. To be honest though, I would like to see this piece of legislation in greater detail. I'm not a fan of Australia's laws and I personally do not want to see them here in the US. If the people behind this law could more specifically define "minor" and "ultraviolent." They give definitions in the article above, but I personally know that there are M-rated games that do not have dismembering or sexual assault. Also, the people behind the bill seem to have interestingly forgotten plain, good-ol' sex. There is a AO rating in place, but virtually no games have that rating attached to them. I do not see why they just push for harsher ratings instead of coming up with this new and unpopular plan. For instance, I'm not sure if I want my 10 year old cousins playing GTA4, which includes murder, drug use, alcohol use, and sex. The game is rated M, but I could definitely have put it under AO. Before people start screaming this is a bad idea - imagine what Rockstar could have put into GTA4 -if- it were AO. Just imagine. Gamers are getting older, and honestly, they don't need to be afraid to the ratings being a barrier to their making money anymore.

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_distemper

@CaseyMJones Those same "nerds in their basements" went on to form a separate company and wrote new source code for their own version of DoTA, which is now LoL. I honestly do not see how or why their motivations for creating the original map have anything to do with the copyrighting of the term "DoTA." That being said, it sounds like you have a gripe with the people who created the map because you can't play well.

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_distemper

@fancelot Creative freedom is a lot different from complete autonomy. The heads at EA do make calls over BioWare. In addition, I think you are thinking of too literal and simple an explanation of what I wrote. Money corrupts, and I've seen too many companies take the road of profit over quality and loyalty to their customers. I'm not saying that EA will do the same to BioWare that Activision did to IW. I'm simply stating that one day, Ray and Greg might find that EA is pushing BioWare to violate their commitment to quality, and find themselves shelved because of it. Money motivates companies to do all sorts of things. Again, I'm not saying that the above will happen. I certain hope it does not, and I certainly am looking forward to SW:TOR.

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_distemper

@Fancelot From Bioware's point of view, that certainly makes a lot of sense. But as a consumer, I'm not so sure. Because, in another way, the profit that is made from the MMO is a double-edged sword. While BioWare would be able to "tank" hits from possibly unsuccessful titles or releases, it might also transform BioWare from a studio that focuses on Quality to a studio that focuses on generating the most income possible. Having seen how other game media conglomerates(ahem, Activision, ahem) have tossed executives in the past, I wouldn't be surprised if Ray and Greg(doctors by original profession) get scrapped for more economically minded executives. I'm loyal to the BioWare brand for a reason. I'm not sure I want that reason to disappear.