Recently I've platinumed Final Fantasy 7 and Valkyria Chronicles. 2 of the best RPGs ever made. The PS4 version of FF7 has more polished visuals, and the buildings have nice textures. Honestly, I think those were the only modifications FF7 needed, not a full-on remake. I keep asking, why tinker with one of the best games ever made? It was nice playing through Valkyria Chronicles, one of the most innovative e RPGs ever, with a great mix of turn-based strategy and real-time gameplay. It has a good story too.
I've also played through and platinumed Hellblade. A very powerful experience about mental illness. Truthfully, I was diagnosed with schizophrenia just recently, and Hellblade nails what I go through. It actually has a love story within it too... And some of the dark atmospheres on the beach are beautiful but sad at the same time.
I started a game named ''Drowning'' which is also about depression, and it's artistic and beautiful but sad. Just like with Hellblade, it hurt to witness the content despite it having much meaning.
I tried getting into Final Fantasy Type 0, and while it's story is dark and emotional at times, it's gameplay leaves a lot to be desired.
I played through at platinumed Far Cry Primal. It is a fun game. It's kinda like a caveman Zelda game.
Truthfully, I haven't played games much over the past few years, depression and being with schizophrenia makes it hard for me to feel motivated.
Square Enix recently held a special Dissidia Final Fantasy NT broadcast even where it was showed the “Later Years of Tidus & Yuna” illustration by Tetsuya Nomura. Some of the staff of Square Enix were asked for the possibility for a remaster or a sequel to Final Fantasy X2 what they said got me very excited with the possibility of a new story for one of my favorites RPG Final Fantasy X.
Read below what Yoshinori Kitase said:
“Currently, Final Fantasy X’s latest story is recorded in the voice drama for the HD Remaster, but back when we decided to include the voice drama the staff was really excited about the thoughts of ‘Don’t you want to make Final Fantasy X-3?’ However, most of them have been busy and so we haven’t been able to make it happen.”
Tetsuya Nomura made the illustration for the voice drama, and it was included in the Final Fantasy 30th Anniversary Exhibition which was held in Tokyo earlier this year.
Takeo Kujiraoka, Dissidia Final Fantasy Director: “There’s been some requests to make this (Later Years of Tidus & Yuna) into costumes, and when I asked Nomura-san he said ‘First make Final Fantasy X-3then,’ to which I responded ‘Right!’”
Yoshinori Kitase: “For now, I hope fans can look at this illustration and just wonder ‘I wonder what would happen in Final Fantasy X-3?’
Final Fantasy X is a role-playing video game developed and published by Square originally released in 2001 for Sony’s PlayStation 2, the game was re-released as Final Fantasy X/X-2 HD Remaster for PlayStation 3 and PlayStation Vita in 2013, for PlayStation 4 in 2015, Microsoft Windows in 2016, and will be released for the Nintendo Switch and Xbox One in 2019.
So, I'm a couple of hours into Soma, and so far it's been interesting, but frustrating as well. Basically, it's a Sci Fi horror. I'm not a big fan of first person perspective, it makes me dizzy, and the gameplay revolves mainly on solving puzzles (which gets tedious), but the disturbing things happening in the environment and the plot twists have made it worth it so far.
What I love about Yakuza games is they don't beat around the bush. They show things such as prostitution, and show a male's perspective of how we view women, such as how the camera will often focus on a woman's body and breasts and move it's way up to her face.
Anyways, a woman wearing a revealing, low-cut dress asked Kazuma to come with her for a drink, and the camera focused much on her breasts, as if it's trying to let you know what Kazuma would be thinking in that situation, and after some sexual flirting by her and a few drinks, Kazuma wakes up hung over, and with 1 million yen missing!
So me/Kazuma got conned by this woman, but this happens in real life and can be a life lesson, but SJWs will think of some way to make a negative spin about this.
Over three years have passed since what many call the “E3 of Dreams” in 2015, and Shenmue III has been in development since, funded by a Kickstarter campaign and by an additional crowdfunding effort centered on Ys Net’s official website.
The crowdfunding campaign was closed in September this year, and today the developer shared the final tally. We now know that 81,087 fans provided $7,179,510 to fund the development of the game, fueling everyone’s hopes and dreams.
We’re now less than a year away from the massively-anticipated release of Shenmue III, and many younger gamers have finally been able to enjoy the first two games of the series
I still remember the magic moment when the sakura petals started floating on the screen of Sony Interactive Entertainment’s E3 press conference. I will admit that I’m gonna miss that in 2019.
If you want to relive that moment, you can watch it again in the video below, courtesy of YouTube user FrenchyRom.
For the sake of full disclosure, keep in mind that the author of this post is one of those 81,087 backers.
Shenmue III will finally fulfill its promise on August 27th, 2019, and will be released for PS4 and PC.
I beat Second Son. The game does give you some awesome abilities such as video (lets you summon demons and glide), neon (exhilarating speed with a gorgeous effect), and the cencrete power was fun for a bit. However, Delsin and his brother are the 2 stupidest characters I've seen. Fetch is a likable character though, and I didn't mind Eugene.
Now I'm working towards the plat, and many of the requirements have a criteria that borders into being annoying, rather than a good kind of challenge. Especially since if you save your progress on the tallest building incase you mess up the trophies for staying in the air 45 seconds and comet drop 170 meters, you will not respawn on that building, but somewher else, which means you need to do a few minutes of work to get to the top of the building, since it's surrounded by electrical currents hence you can't just sprint along the side of the building. The trophy for using 3 powers to kill an enemy was a pain to get in post story mode since there's not much enemies around and it's always difficult to find a video power recharge, and same goes for the 2 air vent one.
And then there's trophies that involve killing sign twirlers or street musicians whom can appear randomly anywhere, hence I run around like a chicken with it's head cut off trying to find them
Still need to do another playthrough on the expert difficulty and need to get good karma, as well as obtaining all the blast shards and doing a whole bunch of side missions. I wouldn't mind it so much if I wasn't eager to move onto Final Fantasy Type 0. If I played this game when it was released early during the PS4's life cycle then the plat requirements wouldn't feel so tedious.
I've finished/platinumed Guardians of the Galaxy. It was enjoyable enough, but I must say it is my least favorite Telltale game. The game does feel rushed, because the story could have been fleshed out better (it's very short, each episode is only 1 hour long), and the story writing and dialogue could be better, it's like the writers went overboard in portraying the characters as being immature.
Now I can see what the former staff at Telltale meant when they said they felt they were being worked too hard,because it feels like this game was released to meet a deadline, rather than one they could put their heart into.
Next, I will beat Second Son and will try to platinum it, which will take a fair bit of time, since I think I'm only 30% into SS story, and then I will move onto FF Type 0, and I want to try to platinum it also, since I've heard it's plat is very obtainable. I think in mid December, I'll reactive PS Plus so I can beat Yakuza Kiwama and snag whatever games they have (I'm hoping they will be generous since it will be around Christmas).
I'm up to chapter 3 in Guardians of the Galaxy. The story is good and entertaining, as expected it expands upon the movies fairly well, and keeps things interesting. The atmosphere is great, with beautiful nebulae and futuristic cities in the background, and colorful starships. The 80s music makes things even more fun. It has a lot more QTEs than the other Telltale games, and the irony is Drax looks and acts like Kratos...
I've purchased Final Fantasy Type 0 and inFAMOUS Second Son. Both games are fairly cheap now. The thing is, I opted for a physical copy of Type 0 because I like to collect box arts for JRPGs, hence I need to wait for it to arrive in the mail. I opted for a digital version of Second Son.
Second Son is a fun game. It's controls are a lot more fluid and faster than the first inFAMOUS game. However, so far it's mission designs haven't been as fun as in the first inFAMOUS, and Delsin and his brother are really annoying. They act very stupidly and cause the big problems they later need to deal with. And then, when they're in a race against time to save people in their tribe whom are dying, Delsin's brother will be focusing on how to remove Delsin's power, when it's obvious Delsins ability is the only chance of saving the people in their tribe?
I must say, I prefer the first inFAMOUS game, because Cole is a likable character, and it's story presentation is great, and it's gameplay was quite good although it's mechanics aren't as fluid, IMO it's mission designs are more fun.
However, I like how the graphics in Second Son look realistic and crisp. The graphics for the first inFAMOUS game looked a bit ugly, even for PS3 standards.
I also like how the game makes the controller make sounds to make it sound like stuff is happening right next to you. The Wii Controller had this feature, and it's nice it's been brought back again.
I gave Rainbow Six Seige a bit of a play, and while the game has some things going for it, it has some big issues.
No single player campaign. Many online shooter fans will scould me if I complain about a lack of single player campaign, but it's a reality that NOT EVERYONE likes to play multiplayer. I saw on a forum some people had the same complaint as me, and those people got scoulded as if they are snobs or hermits because they don't like to play with other human players.
The game does have some modes which can be played solo, such as situations, which involves rescuing hostages or disarming bombs, but there's only 10 or so of the situations, and they're very short but quite fun.
Terrorist hunt can be played solo, but even veteran FPS gamers have difficulty beating terrorist hunt playing solo because you need to kill 22 enemies whom use very defensive tactics, they guard certain areas and you need to be very good at aiming and shooting to win in this mode because there is no regenerating health.
Terrorist hunt can be played with a total of 5 human players, which means if every human player killed 4.4 enemies, you would easily win. Well, when I play alone, I'm often killing 10+ enemies, so it's not like I'm simply bad at the game, it's just the developers didn't give enough options for single player. I think killing 10 or 15 enemies in solo would be better, because how do they expect 1 person to take on 22 enemies with no regenerating health and dealing with enemies using very defensive tactics.
I do like neat little things about the game such as that robot that has a camera that can roll underneath doors and show you where the enemies are and how they're positioned. This would have made for something good in a story campaign.There's also a rope thing that lets you go onto the roofs of buildings and you can select windows to enter different tactics.
Another thing I hate is you need to have PS Plus to be able to sign this game. I often don't continue my PS Plus subscription because most of the free games they offer are ones I'm not interested in. Anyways, I used a 48 hour trial of PS Plus (even though I've used PS Plus before),to be able to play this game, but I will not pay a monthly fee to play this game.
P.S I just remembered Yakuza Kiwami is a PS Plus game this month, so I made sure I snagged it, and next month when I have time to play Kiwami and other games become available I'll use the PS Plus service again.
I've been playing a bit of Yakuza Kiwami , because I want to see how Kazuma's story begun (I know Yakuza 0 is set before the original Yakuza game, but I want to see events in the original first game). As expected, some emotionally charged events have happened, it shows the honor in Japanese culture, and how they will think about consequences not just for an individual, but also for the individuals family when they make decisons.
I kinda have an idea how the Yakuza story begun, because I watched flashbacks of the first Yakuza game when I played other Yakuza games, but it's nice to see it being presented to me. The other Yakuza games I've played are Y2, Y3 and Y4 . I will say Yakuza 4 is one of my favorite action/adventure games of all time for many reasons, I'm yet to play 5 and 6 , and really want to play 0.
The only thing is, my PS Plus subscription ends tomorrow and I have work tomorrow, but I think I will wait until Decemberto renew my PS Plus subscription so I can pick up PS Plus games for December and January , and plus I still have inFAMOUS Second Son and Final Fantasy Type 0 to keep me busy.
I picked up a PS4 with Final Fantasy 15 and got Rainbow Six Siege for free.
I managed to plat Final Fantasy 15, took around 80 hours not counting times when I was charging the controller. I wrote a series of blogs on my thoughts about FF15, here they are:-
And so , it begins...
Finally I begin my Final Fantasy 15 journey.
I'm up to chapter 3. Without giving much away, the story has been interesting so far, it goes for a Final Fantasy 12 style of presentation, where it keeps the cutscenes short and lets you figure out much of the story for youself. It's world setting is interesting, with a wilderness influence by the Southern United States, but the world also has monarchies, and nice seaside resorts.
The battle system, it reminds me of the Ys style battle system, where it's fast and real time, and it's fluid. The party members do stupid things though, such as engaging enemies when I want to activate a quest that's nearby. The open world is to my liking, driving makes it quick to get around, but you can and will need to go onfoot when you travel off the roads.
As for the characters, Ignis has a likable personality, where as Noctis' personality doesn't really appeal to me, but he has an interesting past. And something going on with a girl he's meant to marry, and whom he knew when he was a kid and still has vivid memories about it.
It's been fun so far.,but I don't like the way the levelling system is done( so far) and silly little things like bad camera angles and stupid party members.
Up to chapter 5 in FF15.
I don't know how I feel about the combat, at times it feels fast and fun, but at other times, it feels a bit messy and battles drag on a bit too long. I've played lots of action RPGs before and loved the combat in them, such as Ys, The Last Story, Tales of etc. , but the action combat in those games felt cleaner and the battles didn't drag on too long. It feels as if FF15 tries to force you to use teammate abilities, warp strikes and QTE in just about every battle to make the battle system feel like it has depth, but it doesn't equate to fun.
The world looks amazing, and has much detail, but most NPCs cannot talk to you, and it's disappointing since I enjoyed hearing the things NPCs said in the older FF games, and even though the game's world has many people, Shenmue has countless NPCs walking around everywhere whom have something unique or interesting to tell you, plus SE worked on FF15 for 10 years, and said they wanted to create a realistic world, but didn't add simple little things that make RPGs more fun to play.
Also, it's hard to take some things about the world and story seriously, such as the characters are afraid to drive around at night because demons (powerful enemies) come out at night, yet the diners and restaurants are full of people at night? And there's a mission where you need to rescue your car that's been impounded in a military base, yet there's many cars driving past on roads, so they couldn't steal a car? Morality shouldn't be an issue since the world is at war, and the party members kill lots of enemies, yet they won't steal a car in order to save the world?
The story does have some emotional moments and it seems a heart warming romance could be building, but I must say even though I like this game, it doesn't feel like Final Fantasy, it feels like an action game. Especially since you don't encounter enemies very often , much of the gameplay appeal comes from doing sidequests such as taking photos or fetch quests.
Up to chapter 8 now (roughly half way through), after 22 hours of playing time, and my characters are arond level 36. Sometimes it feels like a Metal Gear Solid game, because it wants you to use stealth, and turrets found around bases are more effective against mechs than melee weapons.
I agree with people who say they can see influences from The Last Story's battle system in FF15,because The Last story applied stealth mechanics years ago, as well as having fluid battle mechanics, allowing you to give commands to your party members mid-battle in real time, and allowing you to roll away from enemy attakcs.
I spend much of my play time driving around and taking pictures for side quests. There is nice scenery to see, and I like exploring the open world, such as being able to trek to places which are away off the main path, and walk along side a river or through the desert or forests or up mountains. The environments have much detail, i like how when I walked along side a river, I saw lots of fine little details such as pebbles and intricate rock layouts.
I must say, even though I like the story because it's emotional and interesting at times, the story does feel rushed in some parts, because certain characters go from being an enemy to a friend very quickly without much explantion why, and some chapters are very short, and I still remember a nonsensical main story quest where your goal is to retrieve your car from a heavily guarded military base even though there's many other cars being driven around that you could use.
Now up to chapter 12 in F15. I can see why people say some of the chapters feel very rushed, because you can plow through them very quickly, plus some of them just involve walking through linear passageways.
During chapter 8, I was level 36, hence I thought I would easily be over level 70 by the end, because the game has 14 chapters , so I made the assumption I was half way through, but I didn't know the chapters near the end of the game would be so short, and they take your characters far away from the city to linear environments, so you can't pace your journey by doing some exploration or sidequests.
The story has had some very emotional moments, but it has pacing issues, and I've already mentioned how the characters behave in nonsensical ways and get themselves in trouble, such as when they entered a heavily guarded military base just to retrieve their car, well another such incident occured when Noctis demanded the leader of some nation allow him to speak to Luna(the woman he wanted to marry).and I won't go into detail because it would be a spoiler, but the way Noctis, a future king, does negotiation very poorly, especially when he's trying to secure the safety of the woman he loves just gives me a headache.
In essence, even though Noctis is supposed to be a future King, he is very quiet and passive , to the point I think it goes overboard. Many people said they don't like Tidus from FFX, but Tidus showed determination to rescue Yuna on a few occasions, even if it meant doing dangerous and daring things, and Tidus tried hard to find a way to get Yuna out of having to sacrifice herself.
I beat Final Fantasy 15. People weren't kidding when they said the 2nd half of the game is very short. The 2nd half of the game goes from being an open world RPG to an linear action game.
The story went in all sorts of weird directions near the end, I don't want to spoil it for anyone, but I'll say it goes from being about a world at war to a story that feels a little bit like Dragon Age (no, really), and with a bit of the Korean movie Snowpiercer (literally). Then, it took another twist , and I can't say what happens, but it kinda makes for a happy and emotional ending.
It's kinda like I have a love/hate relationship with this game, it's great and annoying in many different ways, I don't even know what score I can give it.
Next, I'll try to platinum it, but the lack of quest variety will make it feel like a grind. I think Square Enix should take a lesson from CD Projeckt Red and Bethesda when it comes to open world, by either making the sidequests have some sort of impact on the world, or make them have an interesting story behind them.
I'm closing in on the plat for FF15. The only trophies left that involve actually fighting enemies are defeating adamantoise, costlemark tower and unlocking 50 ability nodes. I managed to do 80 side quests, and it was so tedious, such boring side quests, like I said before, Square Enix needs to take a look at how Witcher 3 and Skyrim do side quests and give them some interesting story .
I beat Ifirit on normal difficulty, and I was worried at first because I kept dying so many times, even after I beat the game, but after getting the royal shield and grinding up some upgrades to greatly increase HP, armor and spirit, he was quite easy to beat.
An obstacle that could get in my way are FF15's trophy glitches, such as one that doesn't give you the trophy for unlocking 50 ability nodes (hence people are recommended to save when you unlock 49 nodes, and redo the 50th one if you experience the glitch). There is a glitch where sometime after doing 80 side quests you don't get a trophy, and it would be really frustrating since it took me so long to do those very boring side quests. Luckily I dodged that glitch, but some people didn.t
And there's even a glitch in costlemark tower, that prevents you progressing further in it.
I've read the ruby light doesn't revivie Noctis in the battle with adamantose, but I've read it's not a hard battle, but it's just a long battle, unless you do certain side quests which I don't wanna do since I'm sick of side quests.
The non-battle related trophies I still need are for fishing, cooking and walking. Yes. I need to do a LOT of fishing still... I've nearly got the trophies for cooking and walking, but it's kinda annoying that after I've cooked many different meals hundreds of times and have been exploring the world (often on foot) for over 50 hours, yet I still need make gladiolus walk even more.
I managed to get the royal weapon from costlemark tower, even on easy the battles lasted a long time because it makes you fight numerous heavily armored enemies at once,and since you have little control over your party, they do stupid things and get themselves killed.
I managed to defeat Adamatoise, it took over 3 hours, because I didn't know the ring I had could do so much damage, the guides mentioned a ring that could kill him quickly, but I was sure the ring in the guide had a different name to the ring in my inventory. I spent the first 2 hours and 40 minutes bringing the health of adamantoise down below 50% , but his attacks became faster and more powerful to the extent he kept instant KOing me when I got near him, thus I used up nearly all of my revival items. Then I decided to stand a far distance from him and shot him with the ring I had and it depleted the other 50% of his health in less than 20 minutes, and luckily I had lots of items that could restore my MP.
All that is left is trophies for unlocking 50 nodes and some silly fishing,cooking and walking trophies. If the 50 nodes trophy doesn't glitch, then I'm guaranteed the platinum. I think I will load a much earlier save when I didn't spend my AP on expensive upgrades and will just unlock lots of cheap upgrades to unlock the 50 required.
Even though I've beaten the story, done all the optional dungeons and bosses, the game says I haven't made Gladiolus walk enough... Same goes for me cooking hundreds of meals but I still haven't cooked enough. I'm nearly done with those trophies though, it's just their requirements are silly. The fishing trophy will be a bore, because I have much fishing to do before I earn that trophy.
P.S Damn FF15 is glitchy as hell. When I fought adamantoise, Noctis got stuck against adamantoise, and it caused me to get KOed twice because I couldn't run away from him. Also, sometimes I couldn't see where adamantoise was because it made him invisible, but it wasn't some sort of invisibility ability from adamantoise, it was just another glitch, this happened when I got close to him. I couldn't see him and had to guess where to strike my weapon. And the camera is terrible often Noctis would face the wrong way, not just in the battle against adamantoise, but against many enemies. It was just more annoying against adamantoise because the battle lasted so long, and I didn't want to have to redo hours worth of work because of glitches.
I finally platinumed FF15. After 86 hours of game time, minus 6 hours or so when I was charging my controller , and one dungeon I spent hours in for a sidequest before I gave up on it.
It's my first PS4 plat, for the first PS4 game I've played Also, it's the 4th Final Fantasy game I've platinumed, along with Final Fantasy X, Final Fantasy 13 and 13-2.
There's still lots more side quests in FF15 that I haven't done (although I've done over 100 of them already if I count the hunts). I'm hoping to play some of the DLCs to learn more about the story, and to get more trophies, since even though I've platinumed the game, I have only 50% trophy completion for it.
I must say, Final Fantasy X was so much more fun to plat, not just because it's my favorite game, but because Blitzball is so much fun, and it even has league and knockout tournaments.