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YukoAsho

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#1 YukoAsho
Member since 2004 • 2253 Posts

@outworld222 said:

I know what you’re saying. However, this is the ONE time of year where, more than any other time, great games get announced. But like you said, a news feed is where I get my info, and apparently so do you. May I ask what console is your favorite one???

Hehe, see, that's what I mean. I get getting the news in. It's the sitting haunched over in front of the screen, watching every conference with baited breath that I don't get. I'll get a peek on GameSpot or YouTube. Admittedly more YouTube as the exploitative three publishers (EA, Ubi and Activision) don't really appear much on my feeds.

As for favorite consoles, geez that's a hard one. Current gen, the PS4 without question, though the Switch is an impressive return to form for Nintendo, who seems to have realized the value of traditional video games again. Retro, it's hard to beat the SNES, let's be real, though I do also love the TurboDUO, and I can't help but feel a soft spot for the Saturn.

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YukoAsho

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#2 YukoAsho
Member since 2004 • 2253 Posts

@storm_of_swords: Weird, I thought I'd replied...

The thing that differentiates now from then is that each console gen was an ENORMOUS leap from the last. From Odyssey to 2600 to NES, SNES, PSX and PS2, each of them represented a HUGE practical leap in power and the types of games offered. It was one HELL of a time to be alive, that's for sure.

I feel like the PS3/360 were the last true leap, and the PS4 and 5 are more about cramming a few extra details in the image and blowing up the resolution.

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YukoAsho

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#3 YukoAsho
Member since 2004 • 2253 Posts

@doerevolt: I don't know how much we can still blame the bad DRM plan and the Kinect nonsense, since that got taken care of relatively quickly. The problem is games, straight up, and while I'd like to see Microsoft come back in a huge way, I don't think they have the heart to compete the way Sony and Nintendo do.

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#4 YukoAsho
Member since 2004 • 2253 Posts

@JangoWuzHere: Actually, that brings up an interesting point. Has CBS run with this at all? Seems like they're just content to back off and let the editorial staffs do whatever while they make money...

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#5  Edited By YukoAsho
Member since 2004 • 2253 Posts

@MrGeezer: The CCA was "voluntary" but was essentially mandatory because no newsstand would carry a comic without it. This was a huge issue throughout the 60s (the so-called "silver age"). What began to erode the CCA was the establishment of self-standing comic book shops in the 70s and the retreat from newsstands, and the rise of independent comics in the 80s and early 90s, leading to the trend of super-dark and gritty comics that lasted throughout the 90s (the "dark age"). It's funny, because gaming went through a similar arc, albeit for different reasons. From an unrestrained "golden age," to Nintendo's strict censorship of the post-crash 80s to mid 90s, to the mopey and extremely "edgy" teen to mature stuff of the mid-90s to oughts as Nintendo lost all its influence, to the content-diverse industry we have today.

And this is why I don't expect much of anything to happen in terms of censoring game content, at least on the mid-to-large end. Ever since Leland Yee's attempt to censor games was struck down and Jack Thompson disbarred, the discussion of censorship has largely died down. Even if it were to flare up again, that's a huge precedent to fight against. Meanwhile, we have a situation where mid-to-large developers are A) building their own online presence, and B) the main source of traditional gaming media's content, absent the growth of actual personalities at these sites. The gaming media can sneer at its audience, but they know where their bread is buttered, and calling for a censorship regime in unison will almost certainly result in loss of access. Most anti-GG sites wouldn't last in the market without mid-to-major publisher access.

That leads to the second issue; publishers, especially mid-to-large tier, largely don't care. They're good at giving lip service to the SJWs, but when the highest-selling games out there include Call of Duty and Grand Theft Auto on a regular basis, guess what's going to be made. Remember, the CCA was established to placate the government because the comics industry was small at the time and more easily bullied. Gaming is a multi-billion dollar business, AND the threat of government intrusion is largely null by the Brown v. EMA decision, at least for the next couple decades. They'll clap in public and roll their eyes in private as Anita and Brianna play the victim card over and over, while making the types of content that will sell to their consumers. SJWs can't interfere with the free market, no matter how much they'd like to.

Lastly, the moral panic over video games seems to be largely over. You'll get the occasional moral crusader, but nothing like we saw after the release of Mortal Kombat. Even now, outside of one congresswoman in Brianna Wu's state of Massachusetts, there doesn't seem to be a lot of government traction to go after a bunch of "stupid trolls." With the middle east on fire, immigrants rushing the border en masse and Russia trying to swallow Ukraine, there's bigger things on their plate. And honestly, even the two sides have really stopped talking about the issues that founded them and have devolved into calling each-other names. Honestly, I've really only been following it the last few weeks to know who to boycott for being anti-gamer. It's hard to get any signal anymore, as the two sides have been reduced to bickering over Twitter, and more than a few sites, like have either been created in the wake of GamerGate or have reformed their ethics policies to the point where it's slowly getting easy both for gamers to ignore corrupted media, and for indies to just way "look, we're going to make the content we want to make, not what the far-left demands of us." As more alternative voices pop up, including of course YouTube and Twitch/Hitbox streamers, the problems we're seeing now will slowly start to sort themselves out.

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YukoAsho

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#6 YukoAsho
Member since 2004 • 2253 Posts

@xantufrog said:

@The_Last_Ride said:

He said that as long as he didn't diclose he was a moderator here it was ok, i showed he did that. I don't know what's wrong with that. Oh well

Ah I see the confusion - to clarify, EJ said he shouldn't disclose any super-secret moderator stuff, not that he shouldn't disclose he's a moderator. At any rate, I appreciate your understanding - I'm just making sure everything's on the up-and-up WRT the posting guidelines. Happy posting

We appreciate your work. Moderation must take a whole hell of a lot of effort, especially with that moment of paranoia from the accidental deletion of the thread. That's probably the worst thing about this whole fiasco - everyone's on edge, and everything is taken in the worst way possible. I suppose truth is the first casualty in every war.

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YukoAsho

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#7 YukoAsho
Member since 2004 • 2253 Posts

@The_Last_Ride said:

Jeff Gerstmann is all about the ethics it seems

Link

Seeing Jeff go Full McIntosh and Giant Bomb go full SJW hurt more than anything else in this whole debate. Non-gaming media doesn't bother me; I'm used to being called names by them, and people being dicks on the internet is nothing new at all. What Giant Bomb became because of this, however, a place hostile to dissent and quick to ban people who refuse to "let GamerGate go," that wounds me, because that sight was founded on the idea of being an alternative with integrity, a truly impartial games site whose first loyalty was to its audience. How quickly that goes by the wayside when that's actually tested.

@chriss_m said:

Gamespot is swiftly becoming one of my favourite gaming news sites, along with The Escapist. Allowing Gamergate, and facilitating a civil conversation rather than *policing* one, is admirable. But I'm also liking some writers here, too. They're chill and not ideological crusaders.

For example, that article on Male Intimacy in FFXV. It was measured, made some great points, and was a really interesting read. But it so, so easily could have went the Kotaku way and started screeching about the lack of female characters. So I like that, and I really quite like Gamespot.

Agreed. GameSpot seems to have mostly gotten the message and toned down the political moralizing. This, combined with the more highly critical reviews, are really making GameSpot a much more trustworthy place than they were when the Kane and Lynch controversy happened. All they really have to stop doing is the ckick-baiting headlines.

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YukoAsho

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#8 YukoAsho
Member since 2004 • 2253 Posts

Wow, looks like something happened just now.

So much for most not caring about GamerGate. If we have rogue mods deleting the thread and banning users, there must be some heavy interest in the core demo...

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#9 YukoAsho
Member since 2004 • 2253 Posts

@i-rock-socks said:

That change seems odd, developers pussying out irks me, but w/e game is still good

See, I honestly don't think this is what's going on here. Consider this, from the ESRB's rating of DmC: Definitive Edition. I've put the most relevant part in bold, but I think it's easy to see that this game isn't being toned down for the SJWs.

The game includes some sexual material: scantily clad strippers dancing/gyrating provocatively; a woman moving her head toward Dante's lap (fellatio is implied). During one cutscene, moaning sounds can be heard while a female character is bent over a table—a man is positioned behind her, though there is no actual depiction of the sex act. A handful of still images (i.e., concept art) portray women with exposed breasts and/or buttocks. The phrase “crack whore,” and words such as “f**k,” “sh*t,” and “c*nt” can be heard in the dialogue.

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YukoAsho

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#10 YukoAsho
Member since 2004 • 2253 Posts

It's one of those things where, if they can make it work, sure it's cool, but like any feature, the problem comes from forcing it.