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XDoggLegacy

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Edited By XDoggLegacy

World of goo is a steam game anyway, anyone with the intent of cracking it would still have to go through steam first. Not exactly a top title to nab anyway so I find the bold move of avoiding DRM sort of halarious. However I see more companies jumping away from the desire to use secure rom or DRM , I miss the days when one game copy was sufficient to play lan with a bunch of friends. You can play a game on any console with multiple players so why must lan games require you to have more then one copy of a game?!?! Even games like Warcraft 2 and Diablo would allow you to install spawn versions of the game allowing multi player with friends whom didnt own it. Companies that tick me off are the ones that retail a game and box it where the game can not function properly on the original install. Thus rewarding the loyal people whom purchased the game with a non working piece of crap that they may intend to polish later. @SnuffDaddyNZ "World Of Warcraft, 10 million+ accounts, no copy protection - CASE CLOSED." - dude its a MMO your paying 15 dollars for their game a month, there is no way around that. MMOs dont need copy protection, because without that registered cd key and service you have just a table weight. I see the resale value of games is very low profitable on PC side, You have to worry about the games cd key not being already used or the game being registered... Kinda Lowers the value of reselling the game so thats where consoles move ahead. @jeffcenate I agree , you bought the game there should be no limit to the computers you put it on. Plus there is no resale for the game if you lose intrest. GTA 4 with the ONLINE register is crap too ... I hate games that make you go online to play them even if it is once or more. You paid for a game and now you have to own internet to before you can play it... so if your in a area where you cant access the internet your screwed. I do not feel sorry for companies that try and prevent piracy in this way because the crackers have a working game without the hassle, and the buyers have a game that is hadicap in many ways. EA wins the Hassle-Award. @pwnzord - It's not the fact that most people dont understand the intent of anti=piracy software. It's that the anti-piracy process is handicapping the people that try and support the game while the pirateers are home free of all the annoyances that were ment to target them.. So in your little display of words lets say you send out a cop to punish the guilty but instead hes targeting all the innocents... the innocents are being punished for the crimes the guilty comit. So whats just about this faulty method that these companies are employing. Their anti-piracy is a boomerrang coming back at them in sales, honestly I am angered that most of these so called gamming companies are insulting me with this anti piracy software telling me "Why the heck did you just buy our game! HAHA all the people whom pirated it run it better then you!"