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#1  Edited By VegasAceVII
Member since 2006 • 404 Posts

A spiritual successor to Clock Tower is trying to get funded for PC release.

I loved the early Clock Tower games, I'm looking forward to see if this will go through for PC-- maybe we could even get a console release if this works out.

Thoughts?

Kickstarter Link

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#2  Edited By VegasAceVII
Member since 2006 • 404 Posts

A spiritual successor to Clock Tower is trying to get funded for PC release.

I loved the early Clock Tower games, I'm looking forward to see if this will go through for PC-- maybe we could even get a console release if this works out.

Thoughts?

KickStarter Link

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#3  Edited By VegasAceVII
Member since 2006 • 404 Posts

@xantufrog said:

@VegasAceVII said:

I enjoy reading topics like this. Most people wouldn't know or care if a game is 30 or 60.

In my experience gaming on PC, when you tweak your graphics settings and the framerate changes in that range, THEN you notice ("oh it's much smoother now").

In my experience gaming on console (where you can't make such tweaks), you don't notice (except in the examples where it starts to chug, as you said).

So IMO it's of course perceptible, but it's rarely ACTUALLY problematic in practice, and it's easiest to notice when you can actually change back and forth or the framerate varies back and forth (poor optimization, etc). In other words, when you're rolling along at 30fps its usually just fine (under 30 things do start to perceptibly "chug"). It's like the 900p vs 1080p stuff - if you have the two images side by side and can squint at them... sure, you can find the differences. But when it's by itself... eh. Just play the game

*ducks head to hide from the pixel counters and framerate junkies

I totally agree.

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#4  Edited By VegasAceVII
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I enjoy reading topics like this. Most people wouldn't know or care if a game is 30 or 60. Console gamers like myself have been running at 30 (or lower) for years and the only time I notice is when they get too low and cause the game to become unplayable or problematic (Trapt on Ps2). While I can certainly tell the difference, I find it funny people have to ask if it is or is not.

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#5  Edited By VegasAceVII
Member since 2006 • 404 Posts

@foxhound_fox said:

AO means absolutely nothing in the age of digital distribution.

No kidding; if anything, sales will be larger. The developer was very wise to cause this uproar. Brilliant marketing strategy.

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#6  Edited By VegasAceVII
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I'm having a great time with my Ps4 and own well over 30 games for it already. Sure the REMASTERS are getting a bit silly but I don't blame the developers or publishers for wanting their game to be played by as many as possible.

This must be your first early adopted console. You're not going to be getting AAA titles every couple weeks.

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#7 VegasAceVII
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They are probably going to try and add some SIXAXIS control-type thing. It may be a disaster though...considering all the reviews complain about awkward controls.

Hopefully! If they are smart, they will wait it out and see what people complain about and then fix it for the PS3 version. I don't know if that will save Atari, but it may save the game...

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#8 VegasAceVII
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I thought it was terrible.
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#9 VegasAceVII
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You downloaded the patch? Now you don't get any picture when you launch the game? Never heard that issue.
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#10 VegasAceVII
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Uncharted