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The_Mighty_KELP

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But... the fan-created City of Heroes: Homecoming has already been out for years. It already revived. The license being granted doesn't really change much.

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The_Mighty_KELP

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The_Mighty_KELP

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The_Mighty_KELP

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This was a fun read. Got to reminisce about some exotics I used to use all the time before quitting D2, and some of the newer ones that have been added since.

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The_Mighty_KELP

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Wow, this was a nice read. I played D2 up until just before Shadowkeep, and haven't touched it since (for personal reasons, I still absolutely love the game), so it was nice to hear about the changes they've made since and remembering the changes they made when I was still playing.

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The_Mighty_KELP

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Wait, Stadia's shutting down ALREADY? I must have a terrible sense of time, it feels like it's only been a year or two since it launched. And I thought it was doing fairly well.

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The_Mighty_KELP

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This sounds fantastic! Definitely looking forward to this, thanks for the coverage!

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The_Mighty_KELP

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Only thing I disagree with is the notion that Diablo starts when the main storyline is over.

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The_Mighty_KELP

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The_Mighty_KELP

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I detested Lords of Shadow. It was the only game that I ever forced myself to finish, just for the sake of finishing. The writing was horrible, the characters flat and pointless, the gameplay was seemingly designed to punish you for trying to enjoy it, and it was the worst exercise in frustration I've ever willingly subjected myself to. I'd rather play Castlevania 64 again than ever touch LoS. In fact, I have. And no, I'm not just saying all that without any foundation, I can back up every one of my opinions with fact. (Not that I will if someone asks me to in this comments section, because that'd require me revisiting an article on LoS, which I won't do.)

That being said, Mirror of Fate (I played the HD version on 360) was actually pretty decent. The plot was dumb, and I didn't like how they handled the established characters, but the gameplay at least was good, and the music was okay.