The_Deepblue's comments

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The_Deepblue

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Blanket statement comments attack the review page again. Feels kinda nostalgic.

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The_Deepblue

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I wouldn't know. I don't play Grand Theft Auto.

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The_Deepblue

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Nostalgia is only part of the presentation, and even there it does not consume all of the game's aesthetic value. This game looks pretty original in its audio/visuals. There's no way a series can continue to be universally praised after thirty years based on nostalgia alone. Nintendo is doing something right, and part of it is in their ability to institute innovative, fresh ideas into their classic IPs.

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The_Deepblue

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I'm thinking it has to be something nearly revolutionary or absolutely groundbreaking to earn a ten. Back when Gamespot gave Super Mario Galaxy 2 a ten, it had no 'bad' marks, but it was also called "the standard" for all platformers and VanOrd iterated that the Gamespot staff considered it to be the greatest 3D platformer ever made. Super Mario 3D World is phenomenal and original by Walton's judgment, but it is not as impactful as Galaxy 2.

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The_Deepblue

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Actually, it was a 7.5. If he would have given it a seven, he should have been fired...

Kidding. I gave Skyward Sword a ten but gave a "thumbs up" to a user review that rated it a 6.5. He made good points. No game is above criticism. Well, no game but Super Mario Galaxy 2. ;)

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The_Deepblue

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Edited By The_Deepblue

I've loved pretty much every Zelda I have played (except Zelda II, I guess), and the negatives that Tom point out in the recent installments are not flaws severe enough to make me feel disdain for any of them. That said, he makes legitimate points about tedium and pointlessness in recent Zelda games, and I believe that all fans of the series can appreciate Nintendo's approach with A Link Between Worlds. Also, it looks like McShea isn't the mustached villan to Nintendo afterall. I think he just has something called preferences and opinions.

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The_Deepblue

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If Twilight Princess stumped you often, it sounds like A Link Between Worlds will probably be longer than twenty hours for you. I'm not insulting you; I get stymied in Zelda games a lot as well.

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The_Deepblue

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Edited By The_Deepblue

I don't understand how twenty hours is considered short, especially for a portable game. I mean, it's not exactly a RPG like Pokemon that requires hours of grinding. Twenty solid hours of a top-notch handheld game is excellent. Then again, I grew up in a time when the original Zelda and Super Mario Bros. 3 for the NES were MASSIVE games.

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The_Deepblue

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Twenty hours is hefty for a handheld title. And it's twenty hours of the best of what Zelda can offer. I repeat: Zelda.

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The_Deepblue

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Quick time events used to mean something in the gaming world and still do in some good action titles, but developers are overdoing it nowadays.