TheLawLord's comments

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TheLawLord

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@truelori Thank you, I don't understand why people can't get that those of us who don't like the DA2 direction can still enjoy and like the ME series. People ask why you would want to play DA:O again...well why would I want to play Dragon Effect 2? As usual, the answer is in the middle...but that's unacceptable to some Bioware fans who have transformed into company fanboys for some reason or another. I've been a Bioware fan for a long time, but I'm not going to stay beholden to mediocre games because of a brand.

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TheLawLord

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@texasgoldrush I agree with you that DA:O was far from the perfect game. It didn't have the strongest story presentation, some of the voice acting sounded forced or the characters were just bland. If the other characters had been more memorable, the lack of your own voice wouldn't have bothered you in comparison to the total experience...at least I don't think. However, it's strongest point was the tactical, difficult, and dare I say complex combat. It was a challenge to put the pieces together and win a big battle. It's by no means an all time classic, but it's what I would call a very good game. I concede that DA2 may have more complexity in some areas, but its retained complexity is completely useless and might as well not be there. That's the big difference...in DA:O, mastering the complexities allowed you to do better. In DA2, who even cares about the tactics slot when it's all hack and slash?

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TheLawLord

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@devolux96 Absolutely +1. As the 360 version of DA2 dips into the 70s on Metacritic, Mike Laidlaw fiddles as Rome burns. Someone in the PR department at Bioware needs to yank him off the interview schedule. He doesn't even have to bash his own game, just acknowledge that some criticisms are legitimate and that they'll take them into account going forward. Instead he's basically giving us the "You don't like it, GTFO" treatment. Well sir, I will. Witcher 2 and Skyrim, coming right up.

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TheLawLord

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@texasgoldrush I don't necessarily want the same thing over and over. I get that new mechanics should be tried. The part that a lot of gamers are angry about is that DA2 isn't just a mild change...it IS a complete 180 within the fantasy RPG context, and Bioware keeps trying to deny it, explain it away, or just take a condescending tone with the fans who put them where they are. He claims he's listening to the fans, but instead of saying that maybe a better approach would have landed somewhere in between DA:O and DA2, he just dismisses the complaints as dated and boring. Maybe that approach picks up some console fans, but it alienates a lot of their strong supporters. That.s their choice going forward. On the second point, the charm of old school RPGs lies in some of the banal complexities, and the trick nowadays is adding some of those elements, and making them meaningful to a player while not overwhelming. Some of the charm even comes from the very minor flaws.

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TheLawLord

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I like how Laidlaw's answers are basically a giant flipping the bird to old school RPG gamers. Old school gamers are "too hardcore", "too confusing" or not "accessible, cool, and interesting." I'm glad Bioware's position on this is clear, so I now know in the future not to buy any Bioware game which tries to masquerade as a true fantasy RPG.

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