TheGreatPhoenix's comments

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TheGreatPhoenix

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TheGreatPhoenix

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Edited By TheGreatPhoenix

@Gelugon_baat @TheGreatPhoenix so... that means japan has an actual verb for it then? how is that better? :P

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TheGreatPhoenix

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this thing uses "classmating" as a serious verb...... this disturbs me

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TheGreatPhoenix

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Like I care about visuals. Ask the dead or alive guys for better boob physics and your good

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TheGreatPhoenix

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@Jallakebab Rome 2 was intentionally designed to provide reviewers who only spend a short amount of time on them with the best possible experience. Those who played it for even a little longer would've noticed the horrible problems that plagued it. no-one did. It scored fantastically.


Now we have an honest game, that doesn't get the time it needs, and a shallow uninformed review is the result.....


I hate the gaming industry...

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TheGreatPhoenix

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Edited By TheGreatPhoenix

@Godlikan @good_evil of course you compare apples and peaches, the questions; "what fruit is the healthiest?" "what fruit is the sweetest" or even "what is your favorite fruit" come to mind....


The point is, all of them are video games, and in large part, their quality is not subjective (their entertainment value is) and in the end we spend the same time and money on them, regardless of genre. So your dam right we are going to compare apples and peaches.


+1 for peaches

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TheGreatPhoenix

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wait noticeably good soundtrack?.... that one short piece repeated over and over?


Challenges? you mean just the last level?


.... and he bases the score on replaying this over and over? ....


This just seems so backwater....

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TheGreatPhoenix

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@mariocerame I complained because the review seemed shallow, I never critiqued the score, because I don't own the game yet. The review was simply painfully shallow, and with a 4x game, that's not good enough. It leads to very distorted scores, like what happened with Rome 2

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TheGreatPhoenix

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@jenovaschilld Its an offline game. And the issues he experienced are from the servers on the developer side, part of the prerelease builds. That sever is located in the Netherlands, so its not at all local. so yes, lag could easily be an issue.


You will not see issues like with D3 or SC

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I think that in an ideal world, we would not have to worry about this. However, there is so much that can go wrong with Facebook deciding both the direction and application of this technology, that I AM WORRIED