And I'm happy it's just you.Games that just leads you into a "controllable movie" like heavy rain, catherine, etc etc never interests me. Netflix is 70 times better than playing those games. But thats just me.
mike123171
Symphonycometh's forum posts
It's impossible to beat the game just by using auto-battle or "pressing just one button". Anyone that says otherwise is a straight up liar. I won't even fancy any other way of thought.Relating to the last few posts: The only thing that really annoys me in this regard is when people say the battles play themselves in FF XIII, and complain about the "auto battle" command. When that is simply far from true after just a few hours. Sure, that is a long time for a game to really start, and I understand if people complain about that, but once the game truly begins, hitting auto battle, and ignoring paradigms, will not get you anywhere.
Aside from this, every complaint I hear is very leginamte, not to say I agree, I enjoyed the game. But it's just a different opinion.
lazyathew
[QUOTE="Symphonycometh"]"Did you really expect FFXIII to be like P4? " And right away I feel less than compelled to respond to you completely. Unless when you asked me this, you meant "Be better than P4" rather than what I'm thinking you meant: "Be like P4's gameplay/style/ect"bloodling
You are the one who brought "P4 quality" in the discussion. Again, it's only a matter of personal preference.
P4's quality: (Lets put aside the fact that the story was more original in both plot and concept, the characters have an 80+ hour development clocktime, they were universally more relatable than Snow's "WE'RE HEROES" or Hope's "I cannot do it! T_T" , and the fact you weren't going down long hallways for 2/3rds the game. That wouldn't be fair~) You can say the quality is a matter of preference, but I get this feeling that there's a reason P4's ratings creamed XIII's from the critics and users from around the world.As for the "preference says", I think I'll borrow your logic real quick: Preference means my attitude towards any given topic/object/ect. My "opinion". And the moment you accept that definition in order to keep your preferences an opinion rather than something potentially wrong, you *should* accept my preference just the same. "It's only my preference, yo." Meaning unless you went too far, I didn't. Again, this is only using the "personal preference - don't knock on it" logic. I happen to believe in the philosophy that the weaker opinion is closer to being wrong - hence the reason XIII (universally) didn't get AAA status. In fact metacritics has it close to a C rating for *several* reasons. Because it's a lukewarm game once the "universally accepted" flaws kick in.
Congrats on enjoying the game a lot, but the only way XIII fans have a *chance* at convincing those like me (who gave the game an 8.5) and those who absolutely hated it (a lot) will be to address what we view as flaws and explain to us how going through a level so narrow and long corridor that even vets like myself literally feel a little sick after a while is a good thing. Or how the plot is engaging to the experienced. Or how the initial confusion of Fal'cie, L'cie, Ceith, Pulse L'cie, and Gran Pulse is just a matter of preference rather than a massive presentation flaw. Or little dogs having several, several thousand HP with an estimated victory time averaging 5-10 minutes, knowing you can't flee for whatever inexplicable reason. (Or, why have an Auto-battle? But I suppose that's the most subjective thing I've asked.) I can absolutely go on, but I think I'll just say "Bad games do this sort of thing all the time; FF knows better" If you can spin those into positives, you'll have yourself a discussion.
too long, didn't read: I didn't go too far in explaining why someone could "possibly" dislike aspects of XIII as my original post was responding to. Because there are reasons outside of blind-hate and wanting XIII to be like another game/franchise/ect.
[QUOTE="bloodling"]
[QUOTE="DrRockso87"]
I wonder how Versus XIII will sell though after the half-a-decade of development time and the awful taste Final Fantasy XIII left in people's mouths.
crimsonman1245
Personally, I think it's a great game. I really don't understand all the complaints about this game.
You arent alone.
8.5 gamespot, 8.4 users (Keep in mind the haters that gave it ridiclous 1's, 2's, and 3's)
8.9 IGN, 8.7 users (Keep in mind the haters that gave it ridiclous 1's, 2's, and 3's)
9.25 Gameinformer, 8.75 users (Keep in mind the haters that gave it ridiculous 1's, 2's, and 3's)
There is a reason they are making a sequel.
Some of you are being really cute with the whole "not understanding" card. One thing being, sequels aren't just made because the original was so darn good; it was because they had ample stuff taken out from the original. 1/3rd of the game that was reported? Easy to spruce up and sell out if you ask me...and if you ask the release date. As for why there is criticism, I'll spell it out: Not every gamer is alright with "okay" games. That was what Final Fantasy XIII was. If you're okay with a lukewarm quest, that's plenty good, but for gamers who demand Persona 4 quality out of their RPGs, the "king" of JRPGs sure fell epically short. That isn't to say that it needs to copy P4, obviously. It needs to do its own thing and lead by example. Final Fantasy XIII not only failed to lead the genre, but it basically mocked the progress/maturity JRPGs have tried to reach. If FF does anything else, there will be some justified hate.
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