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Stesilaus

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Poor ol' VR. I really thought it might take off this time. Perhaps 2030-something will be the year VR finally finds a mass audience.

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Stesilaus

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"How to get Call of Duty: Infinite Warfare for $1 more than it's worth". (Just kidding!)

:-D

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Stesilaus

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@Xristophoros: That's unfortunate news. But thank you for the information.

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Stesilaus

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I'd prefer higher frame-rates over detail improvements or resolution improvements.

I wonder whether there will be a 60fps upgrade for Ratchet and Clank? Heck, IIRC the original 2002 game ran at 60fps on the PS2!

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Stesilaus

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"Real superheroes didn't wear spandex".

True story: I was spurned on Yandex because I yearned for spandex.

:-P

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Stesilaus

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In Afghan fields the poppies grow

Bearing opium, row on row ...

:-)

(with apologies to John McCrae)

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Stesilaus

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When am I going to find the time for this? I haven't even played my fill of Civilization IV yet. :-(

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Stesilaus

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@svdbygrce02: Yes, I do hope that Nintendo will continue to support the Wii U. I assume that the company has (or will have) tools, libraries etc. that allow them to port games between the two platforms in a cost-effective manner. Still, I find it a bit sad that Nintendo is abandoning its strong tradition of backwards compatibility. I admired the company, for example, for ensuring that the early models of the Wii could play GameCube games without any loss of performance or fidelity, and that the DS was compatible with the GBA etc.

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Stesilaus

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Nintendo has confirmed that there will be no backwards compatibility for "physical" games purchased for the Wii U or 3DS. I guess that doesn't rule out backwards compatibility for games downloaded from the Nintendo "eShop", but even if that limited backwards compatibility were to be provided, it would almost certainly be through emulation.

"I can assure you we’re not building the next version of Wii or Wii U," said the [Nintendo] representative. "It’s something unique and different. It’s something where we have to move away from those platforms in order to make it something that will appeal to our consumer base."

Source: http://www.vgchartz.com/article/266262/physical-wii-u-and-3ds-games-not-backwards-compatible-with-nintendo-switch/

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Stesilaus

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@WetVein: I eventually got to watch it here too. I get the impression that there's no "timeout" for advertisers. So, if one advertiser's servers cannot deliver, then the GameSpot content is effectively blocked until the advertiser's turn expires and the slot is given to another advertiser.

Anyway, I agree. The game looks superb! :-D