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StSk8ter29

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#1 StSk8ter29
Member since 2003 • 1804 Posts

I seem to be having trouble completing even the easiest of bosses. Last night I was fighting the carriage boss on the innocence pact and I must have died over ten times. Am I missing something? The missions are only one star in difficulty but I'm dying more than I feel I should be. My life level is 11 and my magic level is 7, is that the problem or should I be fuzing more or something?

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StSk8ter29

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#2 StSk8ter29
Member since 2003 • 1804 Posts

I beat it in 7 hours on easy with 67 percent completion. It's not really an adventure, it's more like a field trip. There's also hardly any replayability. Totally not worth your money, even for a Castlevania fan.

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StSk8ter29

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#3 StSk8ter29
Member since 2003 • 1804 Posts

This game surprised me! I purchased it on a whim but it's actually one of the best racing games on Vita. It has a pretty lengthy world tour mode with fifteen chapters of about 3-4 races a piece. Race modes are also mixed per each chapter. Sometimes it's a standard race, other times it's time trial, then it might be a freestyle event or an elimination race. The bikes handle well and the action is fast. The world tour mode also has four "heroes" to play as that you can unlock and increase their abilities (Endurance, instinct, agility, and strength). Then you have the "official mode" which has quick race, championship, and something called the "monster energy FIM Motocross Nation" championship. MX1 and MX2 level bikes are included. It also has online multiplayer modes including quick race, custom match, create match, and leaderboards. The graphics aren't groundbreaking, but they aren't bad either. Some track features can be pretty plain looking, but for the most part the riders and bikes look great. The music is completely made up of pop rock, punk rock, and metal.

In my own personal opinion, this game is a must buy for motocross fans and highly recommended for racing fans. 8/10

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StSk8ter29

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#4 StSk8ter29
Member since 2003 • 1804 Posts

I read an article last night about how it was time for Desmond to leave the series, but I don't really agree. The best way I can describe my feelings about Desmond are that he was killed off before his prime. I mean, I spent three titles making him become a master assassin by training him through the animus and then he's killed off so quickly out of combat. I never played brotherhood or revelations so maybe I'm just not sick of him. But seriously he was getting so awesome by the end. It really raised my hopes of a future game where you played as Desmond kicking Abstergo around in the modern day.

But now, without Desmond, they run a real risk of "jumping ship" for lack of a better term. He was the entire reason that you ventured into the animus. I've heard talk that they may jump back to an earlier era than the revolution for the next game. But who is going to serve as the subject for the animus? Or will there even be a subject anymore? Assassin's Creed: Liberation doesn't have a modern subject, it's just made to look like a product experience sold by Abstergo.

But what will even give the next game's purpose? Sure, the primary action always surrounded the assassin's and their lives. But it was Desmond who gave what they did in their lives reason. A reason for us to be in the animus exploring their lives in the first place.

The ending just really bugs me. To me it's going to be like playing Uncharted without Nathan Drake. Especially since Desmond was just now starting to show how well he could fight in the future and now he's suddenly dead.

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StSk8ter29

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#5 StSk8ter29
Member since 2003 • 1804 Posts

After playing a little while longer it's very true that this game IS disappointing. It certainly isn't the Call of Duty that most people would have probably wanted on Vita. It is short, there are frustrations, and the AI can be dumb. With all that, though, I still find myself coming back to play it often.

I'd say the main reason why it's getting so many bad reviews is it's just not Call of Duty quality for the price. There are certain things that you expect when you buy a Call of Duty game, and this has none of it. Still, I think I enjoy the challenge. I've already beat the campaign and then went back and beat the first level on veteran difficulty (the hardest).

You'd be better off just buying Unit 13 or even Resistance: Burning Skies. I still maintain it's good with friends in multiplayer on the go, but that's about it. Don't buy it for the single player only. I still find the single player fun, but it's not for the majority of people. It can be incredibly frustrating but I guess I love the punishment or something lol.

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StSk8ter29

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#6 StSk8ter29
Member since 2003 • 1804 Posts

That was a nice surprise. I don't know if they packaged this at the last moment because people were complaining about CoD Vita or what but I like it. To summarize, I opened up Declassified after I got out to my car to find a packaged code inside to download Call of Duty Roads to Victory from PSN. It's a nice little thank you from the crew and the card says it's only good for download "on game launch". I downloaded it but I haven't played it yet.

As far as impressions go, the Call of Duty: Black Ops Declassified game is great but there's just not enough of it. There are only ten missions and they don't even bother to introduce you to the different characters. You just have to remember who people are from Black Ops 1. That being said, the ten missions are repeatable on different difficulties. The game also has some additional modes like time trial obstacle courses, an endless wave of enemies mode named "hostiles", and 4 v 4 multiplayer.

Overall I'd say if you like Call of Duty you'll probably like what there is in this game. It's a nice little taste of what Call of Duty is like on Vita and it's fun while it lasts. People who might get the most out of it are those who have friends that own a Vita and can play multiplayer. Other than that, I'd wait until the price drops a little bit before buying. It's really not worth 50 dollars in it's current state.

 

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StSk8ter29

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#7 StSk8ter29
Member since 2003 • 1804 Posts

The best thing I've found so far is that you can now vacate titles whenever you want instead of having to wait for the game to offer up a championship match. Also, there are a lot fewer unlockables associated with Universe mode this year. The vast majority of unlockables are obtained by completing the Attitude Era mode.

The problem with Universe mode is that there's no real tangible reward for having particular people as champion. Sure, you might get a new title if you have Rey Mysterio win a championship, but other than completion there's no real point. Eventually Universe mode just ends up being a random assortment of champions or a set of champions that you're proud of. But in the end having a person hold a belt doesn't yield any differences from if they didn't (beyond a fancy entrance).

 

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StSk8ter29

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#8 StSk8ter29
Member since 2003 • 1804 Posts

Ryback is confirmed to be DLC and is not released yet. The only preorder character was Mike Tyson.

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StSk8ter29

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#9 StSk8ter29
Member since 2003 • 1804 Posts

Nevermind, figured it out. You store your finisher and then move left stick and hit Y. Hitting Y just by itself does the tombstone.

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StSk8ter29

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#10 StSk8ter29
Member since 2003 • 1804 Posts

I can't figure out how to do the chokeslam for the late 90's Undertaker during the Undertaker VS Kane inferno match. I store up my signature move and finisher but it only seems like I can do old school and the tombstone. The only way I've figured out how to do the chokeslam is to store your finisher and give a strong Irish Whip to Kane into the corner so he bounces back into it (in an earlier match).

But now, in the inferno match, if you grapple Kane after you've built him up to critical damage then it basically ends the match. So by the time I've stored my finisher I've already gotten Kane to critical damage and I can't seem to find a way to chokeslam him.

I guess my real question is, how exactly is it that you do a chokeslam? What are the conditions and inputs to hit it? What am I missing?