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StHapns247

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#1 StHapns247
Member since 2005 • 750 Posts

You can also try WinDirStat to finds out what is eating up space. Common things could be a large Hibernation file, which can be easily and safely disabled to free up space. You could also try temporarily reducing the Page File just to run your benchmark... Don't disable it completely, but reducing it's size can free up space especially of you have a lot of RAM. Just remember to set it back to "System Managed" after running your benchmark.

You could also try CCleaner. Run the Cleaner tool to find Internet cache files that may be taking up space. Just be aware that by default it will clean out your saved passwords, so make sure you take a look at all the check boxes and un-tick the things you do not want to clean.

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StHapns247

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#2 StHapns247
Member since 2005 • 750 Posts

My current system:

Intel Core i5-3570K @3.4GHz
EVGA GTX 780 SC
8GB of RAM
Windows 8.1
2 Samsung SSDs, one for boot drive and one for game installs

I play in 1920x1080.

Do you think it would be worth upgrading the RAM to 16GBs? It is the only thing I really want to upgrade right now, but don't know if it would make a big difference for The Witcher 3. The recommended specs require a minimum of 8GBs, so I am not sure if the game will take advantage of anything other 8GBs. What do you think?

Thanks for the suggestions!

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#3 StHapns247
Member since 2005 • 750 Posts

Thanks for all the feedback. I'll probably pick up on Steam this weekend.

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#4 StHapns247
Member since 2005 • 750 Posts

@MlauTheDaft: Hm, that's such a weird bug that I can;t believe that haven't fixed yet. Do you know if this happens on the console versions as well or is it a PC exclusive bug?

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#5 StHapns247
Member since 2005 • 750 Posts

@BassMan said:

You have a good rig. I don't see you having any problems with the game.

My concern is more about bugs and things that powerful hardware can't overcome.

Have you played it on PC yet?

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#6  Edited By StHapns247
Member since 2005 • 750 Posts

Anyone picked up the DX11 version of Scholar on PC? How does it perform? I know From Soft's PC ports have a had pretty spotty track record, so I want to hear a few first hand accounts before I make the purchase. I also have an Xbox One, but from what I've gathered there are a lot of framerate issues with that version.

System specs:
CPU: Intel Core i5-3570K Quad-Core Processor 3.4 GHz
GPU: GTX 780
RAM: 8GB
Windows 8.1
OS: Samsung 840 Pro SSD
Game installs: Samsung 850 EVO SSD

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#7 StHapns247
Member since 2005 • 750 Posts

@turtlethetaffer: It is totally legit, I took all the screen caps from my phone. Once I noticed a couple of them I started poking around and found A LOT of them. Some of them actually make sense like Halo 5 in the context of the Flood being the plague, but most of them are just hilarious.

I've joked around with friends before about having a unifying timeline that connects every single video game together, and it looks like we finally have one!

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#8 StHapns247
Member since 2005 • 750 Posts

@jimmy_russell: That is more or less the point of the pole lol

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#9  Edited By StHapns247
Member since 2005 • 750 Posts

Lack of Third Party support is certainly a contributing factor, but I don't think it is the biggest issue. Nintendo already said what the biggest issue was: Nintendo not doing enough to distinguishing it from the Wii. From a mainstream or hardcore gamer's perspective this is not a big issue, but from a casual gamer's perspective it is. The success of the Wii was an anomaly and could not be repeated; clearly Nintendo had no idea of why it happened because they followed it up with the Wii U which has been a complete failure by comparison.

Most people who bought the Wii bought it because it was the thing to do not because they followed Nintendo. The bought it for Wii Sports or Wii Fit, not for Xenoblade Chronicles or Monster Hunter. These same people do not buy new consoles for the new version of Wii Sports or Wii Fit because they don't care or even know it is old. They don't go to work an talk about what they played over the weekend, they don't care about HD graphics or more robust online features. It is hard to say how many people that bought the Wii actually fall into this category, but we're probably talking in the tens of millions.

On top of that it was difficult to not see the Gamepad as a gimmick, much like Xbox One with Kinect. At least Nintendo took the Wii Remote and Nunchuck and made it essentially required to use the Wii and, ironically, pretty important on the Wii U.

Just by two cents.

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#10 StHapns247
Member since 2005 • 750 Posts

I am looking for a headset recommendation. I need it to be compatible with both a PC and Xbox One (so essentially needs to have an optical input for the X1 and be able to carry 5.1 audio over USB from a PC). I'd need it to be wireless and would like surround sound, but am willing to accept the simulated stereo surround sound if I have to in favor of other features. Finally, it needs to be a chat headset with decent talk-back volume (so I can hear my own voice well in the headset).

The SteelSeries H Wireless seemed like the best deal, however, it does not offer surround sound from a PC over USB, so you must use Dolby Digital Live which 1) I not have and 2) introduces video-to-audio lag. Otherwise, it works great with my Xbox One. Only other issue is the chat mic is not great, I can barely hear myself talk.

It is very difficult to understand what each headset offers and doesn't offer based on product pages. Turtle Beach has sooo many headsets available I am having trouble telling them apart, never mind comparing them with other manufactures.

Any specific or general advice would be great. If you have experience with the headset you are recommended that wold be ideal.

Thanks!