@off3nc3: Joke's on you, https://www.youtube.com/watch?v=cvYbgJYLGQg is a perfect example. Go watch that video... if you can even read numbers. You probably own a potato or a console anyway you pleb.
Edit: Yep, I was right. Here is one of your great prior posts:
"That's all the pc community has left , complaining about framerates while ps4 and the switch spit out the best game of the decade."
True pleb you are off3nc3. Enjoy your 30 FPS sub par gaming system LOL
@Yams1980: While I agree it's not a good policy, it's better than what they had originally. Epic is trying to match steam to pull the player base away and gain their trust. It's like politics, but for video games.
@untouchables111: Not true man, you can get 4K 60 FPS with an i7 6700 and one of the newer video cards on the market (a 1080Ti is probably the first single card that can realistically do this with some compromise in the settings).
Don't go by the specs for The Division 2...I'll bank that it's inaccurate.
@hyruler461: I think you missed my point here - for a multiplayer game, it would only make sense to release a game on AS MANY platforms as possible to keep the player base high and encourage people to buy it from whatever store they are comfortable buying from in order to benefit all players interested in the game. I think we are trying to say the same thing though-the game is what matters in the end.
@greasemonkey42: Jim Sterling is nothing more than a self proclaimed dick sucking propaganda spreader...listening to him is about as bad as listening to Trump.
Once again Ubisoft makes poor decisions due to greed. Not using steam to potentially increase their revenue by 8-18% and once again skipping out on SLI support (especially with trying to get players for 60 FPS at 4K) is once again lazy.
Whatever team was working on Far Cry 5, please get them back. SLI support out of the box, no limited store fronts, and a great game.
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